Add a bit-level transfer queue
Interface drivers regularly need to keep track of where each part of a long read buffer should be copied, once that data arrives. Both source and destination are often at an arbitrary bit offset. This queued bit-level copy can help with that, by allowing the driver to perform postponed reads from the receive buffer already when building the transmit buffer, and have those reads executed at a later time when data is available. For simplicity, it uses the linked list implementation list.h imported from the Linux kernel. Change-Id: I06862a0a6f057cbbcacfb021f17a795195faded2 Signed-off-by: Andreas Fritiofson <andreas.fritiofson@gmail.com> Reviewed-on: http://openocd.zylin.com/450 Tested-by: jenkins Reviewed-by: Xiaofan <xiaofanc@gmail.com> Reviewed-by: Freddie Chopin <freddie.chopin@gmail.com> Reviewed-by: Peter Stuge <peter@stuge.se>
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Peter Stuge
parent
edf0c3376d
commit
6d639b09f0
@@ -327,3 +327,46 @@ int str_to_buf(const char *str, unsigned str_len,
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return i;
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}
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void bit_copy_queue_init(struct bit_copy_queue *q)
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{
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INIT_LIST_HEAD(&q->list);
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}
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int bit_copy_queued(struct bit_copy_queue *q, uint8_t *dst, unsigned dst_offset, const uint8_t *src,
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unsigned src_offset, unsigned bit_count)
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{
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struct bit_copy_queue_entry *qe = malloc(sizeof(*qe));
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if (!qe)
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return ERROR_FAIL;
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qe->dst = dst;
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qe->dst_offset = dst_offset;
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qe->src = src;
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qe->src_offset = src_offset;
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qe->bit_count = bit_count;
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list_add_tail(&qe->list, &q->list);
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return ERROR_OK;
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}
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void bit_copy_execute(struct bit_copy_queue *q)
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{
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struct bit_copy_queue_entry *qe;
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struct bit_copy_queue_entry *tmp;
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list_for_each_entry_safe(qe, tmp, &q->list, list) {
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bit_copy(qe->dst, qe->dst_offset, qe->src, qe->src_offset, qe->bit_count);
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list_del(&qe->list);
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free(qe);
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}
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}
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void bit_copy_discard(struct bit_copy_queue *q)
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{
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struct bit_copy_queue_entry *qe;
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struct bit_copy_queue_entry *tmp;
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list_for_each_entry_safe(qe, tmp, &q->list, list) {
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list_del(&qe->list);
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free(qe);
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}
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}
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