flash: stop caching protection state
There are a million reasons why cached protection state might be stale: power cycling of target, reset, code executing on the target, etc. The "flash protect_check" command is now gone. This is *always* executed when running a "flash info". As a bonus for more a more robust approach, lots of code could be deleted. Signed-off-by: Øyvind Harboe <oyvind.harboe@zylin.com>
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@@ -53,6 +53,10 @@ struct flash_sector
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* Indication of protection status: 0 = unprotected/unlocked,
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* 1 = protected/locked, other = unknown. Set by
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* @c flash_driver_s::protect_check.
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*
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* This information must be considered stale immediately.
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* A million things could make it stale: power cycle,
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* reset of target, code running on target, etc.
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*/
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int is_protected;
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};
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@@ -124,9 +128,6 @@ int flash_unlock_address_range(struct target *target, uint32_t addr,
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int flash_write(struct target *target,
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struct image *image, uint32_t *written, int erase);
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/* invalidate cached state (targets may modify their own flash) */
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void nor_resume(struct target *target);
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/**
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* Forces targets to re-examine their erase/protection state.
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* This routine must be called when the system may modify the status.
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