Refactor code, create target_state_name()
git-svn-id: svn://svn.berlios.de/openocd/trunk@2409 b42882b7-edfa-0310-969c-e2dbd0fdcd60
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@@ -42,7 +42,11 @@ struct command_context_s;
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* TARGET_RESET = 3: the target is being held in reset (only a temporary state,
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* not sure how this is used with all the recent changes)
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* TARGET_DEBUG_RUNNING = 4: the target is running, but it is executing code on
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* behalf of the debugger (e.g. algorithm for flashing) */
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* behalf of the debugger (e.g. algorithm for flashing)
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*
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* also see: target_state_name();
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*/
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enum target_state
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{
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@@ -131,6 +135,7 @@ typedef struct target_s
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struct working_area_s *working_areas;/* list of allocated working areas */
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enum target_debug_reason debug_reason;/* reason why the target entered debug state */
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enum target_endianess endianness; /* target endianess */
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// also see: target_state_name()
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enum target_state state; /* the current backend-state (running, halted, ...) */
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struct reg_cache_s *reg_cache; /* the first register cache of the target (core regs) */
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struct breakpoint_s *breakpoints; /* list of breakpoints */
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@@ -357,6 +362,9 @@ extern int target_checksum_memory(struct target_s *target, uint32_t address, uin
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extern int target_blank_check_memory(struct target_s *target, uint32_t address, uint32_t size, uint32_t* blank);
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extern int target_wait_state(target_t *target, enum target_state state, int ms);
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/** Return the *name* of this targets current state */
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const char *target_state_name( target_t *target );
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/* DANGER!!!!!
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*
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* if "area" passed in to target_alloc_working_area() points to a memory
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