flash: with pointers, use NULL instead of 0

Don't compare pointers with 0, use NULL when needed.
Don't pass 0 ad pointer argument, pass NULL.

Detected through 'sparse' tool.

Change-Id: I118554fffde41c94cea9e1201ea941ff3c1ee762
Signed-off-by: Antonio Borneo <borneo.antonio@gmail.com>
Reviewed-on: https://review.openocd.org/c/openocd/+/7595
Tested-by: jenkins
This commit is contained in:
Antonio Borneo
2023-04-09 00:00:37 +02:00
parent d4fe63e36b
commit aa1214280d
3 changed files with 3 additions and 3 deletions

View File

@@ -1342,7 +1342,7 @@ COMMAND_HANDLER(stellaris_handle_recover_command)
* cycle to recover.
*/
Jim_Eval_Named(CMD_CTX->interp, "catch { hla_command \"debug unlock\" }", 0, 0);
Jim_Eval_Named(CMD_CTX->interp, "catch { hla_command \"debug unlock\" }", NULL, 0);
if (!strcmp(Jim_GetString(Jim_GetResult(CMD_CTX->interp), NULL), "0")) {
retval = ERROR_OK;
goto user_action;