In GDB remote serial protocol, the stop reply packet could contain more detail stop reason. The currently defined stop reasons are listed below. * watch * rwatch * awatch * library * replaylog This commit adds stop reason, watch/rwatch/awatch, in stop reply packet for just hit watchpoint. As manual indicates, at most one stop reason should be present. The function needs target to implement new hook, hit_watchpoint. The hook will fill the hit watchpoint in second parameter. The information will assist gdb to locate the watchpoint. If no such information, gdb needs to scan all watchpoints by itself. Refer to GDB Manual, D.3 Stop Reply Packets Change-Id: I1f70a1a9cc772e88e641b6171f1a009629a43bd1 Signed-off-by: Hsiangkai Wang <hsiangkai@gmail.com> Reviewed-on: http://openocd.zylin.com/1092 Tested-by: jenkins Reviewed-by: Spencer Oliver <spen@spen-soft.co.uk>
532 lines
15 KiB
C
532 lines
15 KiB
C
/***************************************************************************
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* Copyright (C) 2013 Andes Technology *
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* Hsiangkai Wang <hkwang@andestech.com> *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the *
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* Free Software Foundation, Inc., *
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. *
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***************************************************************************/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "breakpoints.h"
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#include "nds32_reg.h"
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#include "nds32_disassembler.h"
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#include "nds32.h"
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#include "nds32_aice.h"
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#include "nds32_v3_common.h"
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static struct nds32_v3_common_callback *v3_common_callback;
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static int nds32_v3_register_mapping(struct nds32 *nds32, int reg_no)
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{
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if (reg_no == PC)
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return IR11;
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return reg_no;
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}
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static int nds32_v3_get_debug_reason(struct nds32 *nds32, uint32_t *reason)
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{
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uint32_t edmsw;
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struct aice_port_s *aice = target_to_aice(nds32->target);
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aice_read_debug_reg(aice, NDS_EDM_SR_EDMSW, &edmsw);
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*reason = (edmsw >> 12) & 0x0F;
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return ERROR_OK;
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}
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/**
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* Save processor state. This is called after a HALT instruction
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* succeeds, and on other occasions the processor enters debug mode
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* (breakpoint, watchpoint, etc).
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*/
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static int nds32_v3_debug_entry(struct nds32 *nds32, bool enable_watchpoint)
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{
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LOG_DEBUG("nds32_v3_debug_entry");
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jtag_poll_set_enabled(false);
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enum target_state backup_state = nds32->target->state;
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nds32->target->state = TARGET_HALTED;
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if (nds32->init_arch_info_after_halted == false) {
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/* init architecture info according to config registers */
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CHECK_RETVAL(nds32_config(nds32));
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nds32->init_arch_info_after_halted = true;
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}
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/* REVISIT entire cache should already be invalid !!! */
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register_cache_invalidate(nds32->core_cache);
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/* deactivate all hardware breakpoints */
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CHECK_RETVAL(v3_common_callback->deactivate_hardware_breakpoint(nds32->target));
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if (enable_watchpoint)
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CHECK_RETVAL(v3_common_callback->deactivate_hardware_watchpoint(nds32->target));
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if (ERROR_OK != nds32_examine_debug_reason(nds32)) {
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nds32->target->state = backup_state;
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/* re-activate all hardware breakpoints & watchpoints */
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CHECK_RETVAL(v3_common_callback->activate_hardware_breakpoint(nds32->target));
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if (enable_watchpoint)
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CHECK_RETVAL(v3_common_callback->activate_hardware_watchpoint(nds32->target));
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jtag_poll_set_enabled(true);
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return ERROR_FAIL;
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}
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/* Save registers. */
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nds32_full_context(nds32);
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/* check interrupt level */
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v3_common_callback->check_interrupt_stack(nds32);
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return ERROR_OK;
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}
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/**
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* Restore processor state.
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*/
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static int nds32_v3_leave_debug_state(struct nds32 *nds32, bool enable_watchpoint)
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{
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LOG_DEBUG("nds32_v3_leave_debug_state");
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struct target *target = nds32->target;
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/* activate all hardware breakpoints */
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CHECK_RETVAL(v3_common_callback->activate_hardware_breakpoint(target));
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if (enable_watchpoint) {
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/* activate all watchpoints */
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CHECK_RETVAL(v3_common_callback->activate_hardware_watchpoint(target));
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}
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/* restore interrupt stack */
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v3_common_callback->restore_interrupt_stack(nds32);
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/* REVISIT once we start caring about MMU and cache state,
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* address it here ...
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*/
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/* restore PSW, PC, and R0 ... after flushing any modified
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* registers.
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*/
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CHECK_RETVAL(nds32_restore_context(target));
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/* enable polling */
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jtag_poll_set_enabled(true);
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return ERROR_OK;
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}
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static int nds32_v3_get_exception_address(struct nds32 *nds32,
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uint32_t *address, uint32_t reason)
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{
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LOG_DEBUG("nds32_v3_get_exception_address");
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struct aice_port_s *aice = target_to_aice(nds32->target);
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struct target *target = nds32->target;
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uint32_t edmsw;
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uint32_t edm_cfg;
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uint32_t match_bits;
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uint32_t match_count;
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int32_t i;
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static int32_t number_of_hard_break;
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if (number_of_hard_break == 0) {
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aice_read_debug_reg(aice, NDS_EDM_SR_EDM_CFG, &edm_cfg);
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number_of_hard_break = (edm_cfg & 0x7) + 1;
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}
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aice_read_debug_reg(aice, NDS_EDM_SR_EDMSW, &edmsw);
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/* clear matching bits (write-one-clear) */
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aice_write_debug_reg(aice, NDS_EDM_SR_EDMSW, edmsw);
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match_bits = (edmsw >> 4) & 0xFF;
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match_count = 0;
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for (i = 0 ; i < number_of_hard_break ; i++) {
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if (match_bits & (1 << i)) {
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aice_read_debug_reg(aice, NDS_EDM_SR_BPA0 + i, address);
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match_count++;
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}
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}
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if (match_count > 1) { /* multiple hits */
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*address = 0;
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return ERROR_OK;
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} else if (match_count == 1) {
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uint32_t val_pc;
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uint32_t opcode;
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struct nds32_instruction instruction;
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struct watchpoint *wp;
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bool hit;
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nds32_get_mapped_reg(nds32, PC, &val_pc);
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if ((NDS32_DEBUG_DATA_ADDR_WATCHPOINT_NEXT_PRECISE == reason) ||
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(NDS32_DEBUG_DATA_VALUE_WATCHPOINT_NEXT_PRECISE == reason)) {
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if (edmsw & 0x4) /* check EDMSW.IS_16BIT */
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val_pc -= 2;
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else
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val_pc -= 4;
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}
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nds32_read_opcode(nds32, val_pc, &opcode);
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nds32_evaluate_opcode(nds32, opcode, val_pc, &instruction);
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LOG_DEBUG("PC: 0x%08x, access start: 0x%08x, end: 0x%08x", val_pc,
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instruction.access_start, instruction.access_end);
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/* check if multiple hits in the access range */
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uint32_t in_range_watch_count = 0;
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for (wp = target->watchpoints; wp; wp = wp->next) {
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if ((instruction.access_start <= wp->address) &&
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(wp->address < instruction.access_end))
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in_range_watch_count++;
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}
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if (in_range_watch_count > 1) {
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/* Hit LSMW instruction. */
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*address = 0;
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return ERROR_OK;
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}
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/* dispel false match */
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hit = false;
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for (wp = target->watchpoints; wp; wp = wp->next) {
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if (((*address ^ wp->address) & (~wp->mask)) == 0) {
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uint32_t watch_start;
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uint32_t watch_end;
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watch_start = wp->address;
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watch_end = wp->address + wp->length;
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if ((watch_end <= instruction.access_start) ||
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(instruction.access_end <= watch_start))
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continue;
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hit = true;
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break;
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}
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}
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if (hit)
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return ERROR_OK;
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else
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return ERROR_FAIL;
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} else if (match_count == 0) {
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/* global stop is precise exception */
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if ((NDS32_DEBUG_LOAD_STORE_GLOBAL_STOP == reason) && nds32->global_stop) {
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/* parse instruction to get correct access address */
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uint32_t val_pc;
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uint32_t opcode;
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struct nds32_instruction instruction;
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nds32_get_mapped_reg(nds32, PC, &val_pc);
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nds32_read_opcode(nds32, val_pc, &opcode);
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nds32_evaluate_opcode(nds32, opcode, val_pc, &instruction);
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*address = instruction.access_start;
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return ERROR_OK;
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}
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}
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*address = 0xFFFFFFFF;
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return ERROR_FAIL;
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}
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void nds32_v3_common_register_callback(struct nds32_v3_common_callback *callback)
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{
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v3_common_callback = callback;
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}
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/** target_type functions: */
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/* target request support */
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int nds32_v3_target_request_data(struct target *target,
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uint32_t size, uint8_t *buffer)
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{
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/* AndesCore could use DTR register to communicate with OpenOCD
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* to output messages
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* Target data will be put in buffer
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* The format of DTR is as follow
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* DTR[31:16] => length, DTR[15:8] => size, DTR[7:0] => target_req_cmd
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* target_req_cmd has three possible values:
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* TARGET_REQ_TRACEMSG
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* TARGET_REQ_DEBUGMSG
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* TARGET_REQ_DEBUGCHAR
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* if size == 0, target will call target_asciimsg(),
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* else call target_hexmsg()
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*/
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LOG_WARNING("Not implemented: %s", __func__);
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return ERROR_OK;
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}
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int nds32_v3_soft_reset_halt(struct target *target)
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{
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struct aice_port_s *aice = target_to_aice(target);
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return aice_assert_srst(aice, AICE_RESET_HOLD);
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}
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int nds32_v3_checksum_memory(struct target *target,
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uint32_t address, uint32_t count, uint32_t *checksum)
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{
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LOG_WARNING("Not implemented: %s", __func__);
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return ERROR_FAIL;
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}
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/**
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* find out which watchpoint hits
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* get exception address and compare the address to watchpoints
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*/
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int nds32_v3_hit_watchpoint(struct target *target,
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struct watchpoint **hit_watchpoint)
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{
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static struct watchpoint scan_all_watchpoint;
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uint32_t exception_address;
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struct watchpoint *wp;
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struct nds32 *nds32 = target_to_nds32(target);
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exception_address = nds32->watched_address;
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if (exception_address == 0xFFFFFFFF)
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return ERROR_FAIL;
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if (exception_address == 0) {
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scan_all_watchpoint.address = 0;
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scan_all_watchpoint.rw = WPT_WRITE;
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scan_all_watchpoint.next = 0;
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scan_all_watchpoint.unique_id = 0x5CA8;
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*hit_watchpoint = &scan_all_watchpoint;
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return ERROR_OK;
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}
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for (wp = target->watchpoints; wp; wp = wp->next) {
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if (((exception_address ^ wp->address) & (~wp->mask)) == 0) {
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*hit_watchpoint = wp;
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return ERROR_OK;
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}
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}
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return ERROR_FAIL;
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}
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int nds32_v3_target_create_common(struct target *target, struct nds32 *nds32)
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{
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nds32->register_map = nds32_v3_register_mapping;
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nds32->get_debug_reason = nds32_v3_get_debug_reason;
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nds32->enter_debug_state = nds32_v3_debug_entry;
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nds32->leave_debug_state = nds32_v3_leave_debug_state;
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nds32->get_watched_address = nds32_v3_get_exception_address;
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/* Init target->arch_info in nds32_init_arch_info().
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* After this, user could use target_to_nds32() to get nds32 object */
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nds32_init_arch_info(target, nds32);
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return ERROR_OK;
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}
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int nds32_v3_run_algorithm(struct target *target,
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int num_mem_params,
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struct mem_param *mem_params,
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int num_reg_params,
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struct reg_param *reg_params,
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uint32_t entry_point,
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uint32_t exit_point,
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int timeout_ms,
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void *arch_info)
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{
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LOG_WARNING("Not implemented: %s", __func__);
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return ERROR_FAIL;
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}
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int nds32_v3_read_buffer(struct target *target, uint32_t address,
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uint32_t size, uint8_t *buffer)
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{
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struct nds32 *nds32 = target_to_nds32(target);
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struct nds32_memory *memory = &(nds32->memory);
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if ((NDS_MEMORY_ACC_CPU == memory->access_channel) &&
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(target->state != TARGET_HALTED)) {
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LOG_WARNING("target was not halted");
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return ERROR_TARGET_NOT_HALTED;
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}
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uint32_t physical_address;
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/* BUG: If access range crosses multiple pages, the translation will not correct
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* for second page or so. */
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/* When DEX is set to one, hardware will enforce the following behavior without
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* modifying the corresponding control bits in PSW.
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*
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* Disable all interrupts
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* Become superuser mode
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* Turn off IT/DT
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* Use MMU_CFG.DE as the data access endian
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* Use MMU_CFG.DRDE as the device register access endian if MMU_CTL.DREE is asserted
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* Disable audio special features
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* Disable inline function call
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*
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* Because hardware will turn off IT/DT by default, it MUST translate virtual address
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* to physical address.
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*/
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if (ERROR_OK == target->type->virt2phys(target, address, &physical_address))
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address = physical_address;
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else
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return ERROR_FAIL;
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return nds32_read_buffer(target, address, size, buffer);
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}
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int nds32_v3_write_buffer(struct target *target, uint32_t address,
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uint32_t size, const uint8_t *buffer)
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{
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struct nds32 *nds32 = target_to_nds32(target);
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struct nds32_memory *memory = &(nds32->memory);
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if ((NDS_MEMORY_ACC_CPU == memory->access_channel) &&
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(target->state != TARGET_HALTED)) {
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LOG_WARNING("target was not halted");
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return ERROR_TARGET_NOT_HALTED;
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}
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uint32_t physical_address;
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/* BUG: If access range crosses multiple pages, the translation will not correct
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* for second page or so. */
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/* When DEX is set to one, hardware will enforce the following behavior without
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* modifying the corresponding control bits in PSW.
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*
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* Disable all interrupts
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* Become superuser mode
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* Turn off IT/DT
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* Use MMU_CFG.DE as the data access endian
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* Use MMU_CFG.DRDE as the device register access endian if MMU_CTL.DREE is asserted
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* Disable audio special features
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* Disable inline function call
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*
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* Because hardware will turn off IT/DT by default, it MUST translate virtual address
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* to physical address.
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*/
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if (ERROR_OK == target->type->virt2phys(target, address, &physical_address))
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address = physical_address;
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else
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return ERROR_FAIL;
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return nds32_write_buffer(target, address, size, buffer);
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}
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int nds32_v3_read_memory(struct target *target, uint32_t address,
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uint32_t size, uint32_t count, uint8_t *buffer)
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{
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struct nds32 *nds32 = target_to_nds32(target);
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struct nds32_memory *memory = &(nds32->memory);
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if ((NDS_MEMORY_ACC_CPU == memory->access_channel) &&
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(target->state != TARGET_HALTED)) {
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LOG_WARNING("target was not halted");
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return ERROR_TARGET_NOT_HALTED;
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}
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uint32_t physical_address;
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/* BUG: If access range crosses multiple pages, the translation will not correct
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* for second page or so. */
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/* When DEX is set to one, hardware will enforce the following behavior without
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* modifying the corresponding control bits in PSW.
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*
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* Disable all interrupts
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* Become superuser mode
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* Turn off IT/DT
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* Use MMU_CFG.DE as the data access endian
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* Use MMU_CFG.DRDE as the device register access endian if MMU_CTL.DREE is asserted
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* Disable audio special features
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* Disable inline function call
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*
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* Because hardware will turn off IT/DT by default, it MUST translate virtual address
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* to physical address.
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*/
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if (ERROR_OK == target->type->virt2phys(target, address, &physical_address))
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address = physical_address;
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else
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return ERROR_FAIL;
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int result;
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result = nds32_read_memory(target, address, size, count, buffer);
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return result;
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}
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int nds32_v3_write_memory(struct target *target, uint32_t address,
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uint32_t size, uint32_t count, const uint8_t *buffer)
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{
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struct nds32 *nds32 = target_to_nds32(target);
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struct nds32_memory *memory = &(nds32->memory);
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|
|
|
if ((NDS_MEMORY_ACC_CPU == memory->access_channel) &&
|
|
(target->state != TARGET_HALTED)) {
|
|
LOG_WARNING("target was not halted");
|
|
return ERROR_TARGET_NOT_HALTED;
|
|
}
|
|
|
|
uint32_t physical_address;
|
|
/* BUG: If access range crosses multiple pages, the translation will not correct
|
|
* for second page or so. */
|
|
|
|
/* When DEX is set to one, hardware will enforce the following behavior without
|
|
* modifying the corresponding control bits in PSW.
|
|
*
|
|
* Disable all interrupts
|
|
* Become superuser mode
|
|
* Turn off IT/DT
|
|
* Use MMU_CFG.DE as the data access endian
|
|
* Use MMU_CFG.DRDE as the device register access endian if MMU_CTL.DREE is asserted
|
|
* Disable audio special features
|
|
* Disable inline function call
|
|
*
|
|
* Because hardware will turn off IT/DT by default, it MUST translate virtual address
|
|
* to physical address.
|
|
*/
|
|
if (ERROR_OK == target->type->virt2phys(target, address, &physical_address))
|
|
address = physical_address;
|
|
else
|
|
return ERROR_FAIL;
|
|
|
|
return nds32_write_memory(target, address, size, count, buffer);
|
|
}
|
|
|
|
int nds32_v3_init_target(struct command_context *cmd_ctx,
|
|
struct target *target)
|
|
{
|
|
/* Initialize anything we can set up without talking to the target */
|
|
struct nds32 *nds32 = target_to_nds32(target);
|
|
|
|
nds32_init(nds32);
|
|
|
|
return ERROR_OK;
|
|
}
|