First working version with libpiper_phonemize

This commit is contained in:
Michael Hansen
2023-06-08 15:40:37 -05:00
parent 7d27863b48
commit 810fad44cf
11 changed files with 505 additions and 778 deletions

View File

@@ -2,6 +2,7 @@
#include <condition_variable>
#include <filesystem>
#include <fstream>
#include <functional>
#include <iostream>
#include <mutex>
#include <sstream>
@@ -10,11 +11,6 @@
#include <thread>
#include <vector>
#ifdef HAVE_PCAUDIO
// https://github.com/espeak-ng/pcaudiolib
#include <pcaudiolib/audio.h>
#endif
#ifdef _MSC_VER
#define WIN32_LEAN_AND_MEAN
#define NOMINMAX
@@ -29,19 +25,13 @@
using namespace std;
enum OutputType {
OUTPUT_FILE,
OUTPUT_DIRECTORY,
OUTPUT_STDOUT,
OUTPUT_PLAY,
OUTPUT_RAW
};
enum OutputType { OUTPUT_FILE, OUTPUT_DIRECTORY, OUTPUT_STDOUT, OUTPUT_RAW };
struct RunConfig {
filesystem::path modelPath;
filesystem::path modelConfigPath;
OutputType outputType = OUTPUT_PLAY;
optional<filesystem::path> outputPath;
OutputType outputType = OUTPUT_DIRECTORY;
optional<filesystem::path> outputPath = filesystem::path(".");
optional<piper::SpeakerId> speakerId;
optional<float> noiseScale;
optional<float> lengthScale;
@@ -53,12 +43,6 @@ void rawOutputProc(vector<int16_t> &sharedAudioBuffer, mutex &mutAudio,
condition_variable &cvAudio, bool &audioReady,
bool &audioFinished);
#ifdef HAVE_PCAUDIO
void playProc(audio_object *my_audio, vector<int16_t> &sharedAudioBuffer,
mutex &mutAudio, condition_variable &cvAudio, bool &audioReady,
bool &audioFinished);
#endif
int main(int argc, char *argv[]) {
RunConfig runConfig;
parseArgs(argc, argv, runConfig);
@@ -66,7 +50,7 @@ int main(int argc, char *argv[]) {
// NOTE: This won't work for Windows (need GetModuleFileName)
#ifdef _MSC_VER
auto exePath = []() {
wchar_t moduleFileName[MAX_PATH] = { 0 };
wchar_t moduleFileName[MAX_PATH] = {0};
GetModuleFileNameW(nullptr, moduleFileName, std::size(moduleFileName));
return filesystem::path(moduleFileName);
}();
@@ -81,17 +65,22 @@ int main(int argc, char *argv[]) {
#else
auto exePath = filesystem::canonical("/proc/self/exe");
#endif
#endif
piper::initialize(exePath.parent_path());
piper::PiperConfig piperConfig;
piperConfig.eSpeakDataPath =
std::filesystem::absolute(exePath.parent_path().append("espeak-ng-data"))
.string();
piper::Voice voice;
auto startTime = chrono::steady_clock::now();
loadVoice(runConfig.modelPath.string(), runConfig.modelConfigPath.string(),
voice, runConfig.speakerId);
loadVoice(piperConfig, runConfig.modelPath.string(),
runConfig.modelConfigPath.string(), voice, runConfig.speakerId);
auto endTime = chrono::steady_clock::now();
auto loadSeconds = chrono::duration<double>(endTime - startTime).count();
cerr << "Load time: " << loadSeconds << " sec" << endl;
piper::initialize(piperConfig);
// Scales
if (runConfig.noiseScale) {
voice.synthesisConfig.noiseScale = runConfig.noiseScale.value();
@@ -105,33 +94,6 @@ int main(int argc, char *argv[]) {
voice.synthesisConfig.noiseW = runConfig.noiseW.value();
}
#ifdef HAVE_PCAUDIO
audio_object *my_audio = nullptr;
if (runConfig.outputType == OUTPUT_PLAY) {
// Output audio to the default audio device
my_audio = create_audio_device_object(NULL, "piper", "Text-to-Speech");
// TODO: Support 32-bit sample widths
auto audioFormat = AUDIO_OBJECT_FORMAT_S16LE;
int error = audio_object_open(my_audio, audioFormat,
voice.synthesisConfig.sampleRate,
voice.synthesisConfig.channels);
if (error != 0) {
throw runtime_error(audio_object_strerror(my_audio, error));
}
}
#else
if (runConfig.outputType == OUTPUT_PLAY) {
// Cannot play audio directly
cerr << "WARNING: Piper was not compiled with pcaudiolib. Output audio "
"will be written to the current directory."
<< endl;
runConfig.outputType = OUTPUT_DIRECTORY;
runConfig.outputPath = filesystem::path(".");
}
#endif
if (runConfig.outputType == OUTPUT_DIRECTORY) {
runConfig.outputPath = filesystem::absolute(runConfig.outputPath.value());
cerr << "Output directory: " << runConfig.outputPath.value() << endl;
@@ -155,7 +117,7 @@ int main(int argc, char *argv[]) {
// Output audio to automatically-named WAV file in a directory
ofstream audioFile(outputPath.string(), ios::binary);
piper::textToWavFile(voice, line, audioFile, result);
piper::textToWavFile(piperConfig, voice, line, audioFile, result);
cout << outputPath.string() << endl;
} else if (runConfig.outputType == OUTPUT_FILE) {
// Read all of standard input before synthesizing.
@@ -168,10 +130,10 @@ int main(int argc, char *argv[]) {
// Output audio to WAV file
ofstream audioFile(runConfig.outputPath.value().string(), ios::binary);
piper::textToWavFile(voice, text.str(), audioFile, result);
piper::textToWavFile(piperConfig, voice, text.str(), audioFile, result);
} else if (runConfig.outputType == OUTPUT_STDOUT) {
// Output WAV to stdout
piper::textToWavFile(voice, line, cout, result);
piper::textToWavFile(piperConfig, voice, line, cout, result);
} else if (runConfig.outputType == OUTPUT_RAW) {
// Raw output to stdout
mutex mutAudio;
@@ -195,7 +157,8 @@ int main(int argc, char *argv[]) {
cvAudio.notify_one();
}
};
piper::textToAudio(voice, line, audioBuffer, result, audioCallback);
piper::textToAudio(piperConfig, voice, line, audioBuffer, result,
audioCallback);
// Signal thread that there is no more audio
{
@@ -208,45 +171,6 @@ int main(int argc, char *argv[]) {
// Wait for audio output to finish
cerr << "Waiting for audio..." << endl;
rawOutputThread.join();
} else if (runConfig.outputType == OUTPUT_PLAY) {
#ifdef HAVE_PCAUDIO
mutex mutAudio;
condition_variable cvAudio;
bool audioReady = false;
bool audioFinished = false;
vector<int16_t> audioBuffer;
vector<int16_t> sharedAudioBuffer;
thread playThread(playProc, my_audio, ref(sharedAudioBuffer),
ref(mutAudio), ref(cvAudio), ref(audioReady),
ref(audioFinished));
auto audioCallback = [&audioBuffer, &sharedAudioBuffer, &mutAudio,
&cvAudio, &audioReady]() {
// Signal thread that audio is ready
{
unique_lock lockAudio(mutAudio);
copy(audioBuffer.begin(), audioBuffer.end(),
back_inserter(sharedAudioBuffer));
audioReady = true;
cvAudio.notify_one();
}
};
piper::textToAudio(voice, line, audioBuffer, result, audioCallback);
// Signal thread that there is no more audio
{
unique_lock lockAudio(mutAudio);
audioReady = true;
audioFinished = true;
cvAudio.notify_one();
}
// Wait for audio output to finish
cerr << "Waiting for audio..." << endl;
playThread.join();
#else
throw runtime_error("Cannot play audio! Not compiled with pcaudiolib.");
#endif
}
cerr << "Real-time factor: " << result.realTimeFactor
@@ -254,13 +178,7 @@ int main(int argc, char *argv[]) {
<< " sec, audio=" << result.audioSeconds << " sec)" << endl;
}
piper::terminate();
#ifdef HAVE_PCAUDIO
audio_object_close(my_audio);
audio_object_destroy(my_audio);
my_audio = nullptr;
#endif
piper::terminate(piperConfig);
return EXIT_SUCCESS;
}
@@ -296,43 +214,6 @@ void rawOutputProc(vector<int16_t> &sharedAudioBuffer, mutex &mutAudio,
} // rawOutputProc
#ifdef HAVE_PCAUDIO
void playProc(audio_object *my_audio, vector<int16_t> &sharedAudioBuffer,
mutex &mutAudio, condition_variable &cvAudio, bool &audioReady,
bool &audioFinished) {
vector<int16_t> internalAudioBuffer;
while (true) {
{
unique_lock lockAudio{mutAudio};
cvAudio.wait(lockAudio, [&audioReady] { return audioReady; });
if (sharedAudioBuffer.empty() && audioFinished) {
break;
}
copy(sharedAudioBuffer.begin(), sharedAudioBuffer.end(),
back_inserter(internalAudioBuffer));
sharedAudioBuffer.clear();
if (!audioFinished) {
audioReady = false;
}
}
int error =
audio_object_write(my_audio, (const char *)internalAudioBuffer.data(),
sizeof(int16_t) * internalAudioBuffer.size());
if (error != 0) {
throw runtime_error(audio_object_strerror(my_audio, error));
}
audio_object_flush(my_audio);
internalAudioBuffer.clear();
}
} // playProc
#endif
void printUsage(char *argv[]) {
cerr << endl;
cerr << "usage: " << argv[0] << " [options]" << endl;