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Fix compilation and runtime for M1 Mac
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@@ -21,6 +21,10 @@
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#include <windows.h>
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#endif
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#ifdef __APPLE__
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#include <mach-o/dyld.h>
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#endif
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#include "piper.hpp"
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using namespace std;
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@@ -66,8 +70,17 @@ int main(int argc, char *argv[]) {
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GetModuleFileNameW(nullptr, moduleFileName, std::size(moduleFileName));
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return filesystem::path(moduleFileName);
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}();
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#else
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#ifdef __APPLE__
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auto exePath = []() {
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char moduleFileName[PATH_MAX] = { 0 };
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uint32_t moduleFileNameSize = std::size(moduleFileName);
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_NSGetExecutablePath(moduleFileName, &moduleFileNameSize);
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return filesystem::path(moduleFileName);
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}();
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#else
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auto exePath = filesystem::canonical("/proc/self/exe");
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#endif
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#endif
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piper::initialize(exePath.parent_path());
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