mdct: Add neon implementation of FFT

This commit is contained in:
Antoine SOULIER
2022-05-10 13:56:39 +02:00
parent c4f48f2618
commit f182fe7e0d
6 changed files with 624 additions and 67 deletions
+11 -4
View File
@@ -18,6 +18,8 @@
#include "tables.h"
#include "mdct_neon.h"
/* ----------------------------------------------------------------------------
* FFT processing
@@ -26,8 +28,9 @@
/**
* FFT 5 Points
* x, y Input and output coefficients, of size 5xn
* n Number of interleaved transform to perform
* n Number of interleaved transform to perform (n % 2 = 0)
*/
#ifndef fft_5
LC3_HOT static inline void fft_5(
const struct lc3_complex *x, struct lc3_complex *y, int n)
{
@@ -50,6 +53,7 @@ LC3_HOT static inline void fft_5(
{ x[2*n].re - x[3*n].re, x[2*n].im - x[3*n].im };
y[0].re = x[0].re + s14.re + s23.re;
y[0].im = x[0].im + s14.im + s23.im;
y[1].re = x[0].re + s14.re * cos1 - d14.im * sin1
@@ -77,6 +81,7 @@ LC3_HOT static inline void fft_5(
+ s23.im * cos2 - d23.re * sin2;
}
}
#endif /* fft_5 */
/**
* FFT Butterfly 3 Points
@@ -84,6 +89,7 @@ LC3_HOT static inline void fft_5(
* twiddles Twiddles factors, determine size of transform
* n Number of interleaved transforms
*/
#ifndef fft_bf3
LC3_HOT static inline void fft_bf3(
const struct lc3_fft_bf3_twiddles *twiddles,
const struct lc3_complex *x, struct lc3_complex *y, int n)
@@ -95,8 +101,7 @@ LC3_HOT static inline void fft_bf3(
const struct lc3_complex *x0 = x, *x1 = x0 + n*n3, *x2 = x1 + n*n3;
struct lc3_complex *y0 = y, *y1 = y0 + n3, *y2 = y1 + n3;
for (int i = 0; i < n; i++, y0 += 3*n3, y1 += 3*n3, y2 += 3*n3) {
for (int i = 0; i < n; i++, y0 += 3*n3, y1 += 3*n3, y2 += 3*n3)
for (int j = 0; j < n3; j++, x0++, x1++, x2++) {
y0[j].re = x0->re + x1->re * w0[j][0].re - x1->im * w0[j][0].im
@@ -117,8 +122,8 @@ LC3_HOT static inline void fft_bf3(
y2[j].im = x0->im + x1->im * w2[j][0].re + x1->re * w2[j][0].im
+ x2->im * w2[j][1].re + x2->re * w2[j][1].im;
}
}
}
#endif /* fft_bf3 */
/**
* FFT Butterfly 2 Points
@@ -126,6 +131,7 @@ LC3_HOT static inline void fft_bf3(
* x, y Input and output coefficients
* n Number of interleaved transforms
*/
#ifndef fft_bf2
LC3_HOT static inline void fft_bf2(
const struct lc3_fft_bf2_twiddles *twiddles,
const struct lc3_complex *x, struct lc3_complex *y, int n)
@@ -148,6 +154,7 @@ LC3_HOT static inline void fft_bf2(
}
}
}
#endif /* fft_bf2 */
/**
* Perform FFT
+281
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@@ -0,0 +1,281 @@
/******************************************************************************
*
* Copyright 2022 Google LLC
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at:
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
******************************************************************************/
#if __ARM_NEON
/**
* Configuration
*/
#ifndef TEST_NEON
#include <arm_neon.h>
#define fft_5 neon_fft_5
#define fft_bf3 neon_fft_bf3
#define fft_bf2 neon_fft_bf2
#endif /* TEST_NEON */
/**
* FFT 5 Points
* The number of interleaved transform `n` assumed to be even
*/
LC3_HOT static inline void neon_fft_5(
const struct lc3_complex *x, struct lc3_complex *y, int n)
{
static const union { float f[2]; uint64_t u64; }
__cos1 = { { 0.3090169944, 0.3090169944 } },
__cos2 = { { -0.8090169944, -0.8090169944 } },
__sin1 = { { 0.9510565163, -0.9510565163 } },
__sin2 = { { 0.5877852523, -0.5877852523 } };
float32x2_t sin1 = vcreate_f32(__sin1.u64);
float32x2_t sin2 = vcreate_f32(__sin2.u64);
float32x2_t cos1 = vcreate_f32(__cos1.u64);
float32x2_t cos2 = vcreate_f32(__cos2.u64);
float32x4_t sin1q = vcombine_f32(sin1, sin1);
float32x4_t sin2q = vcombine_f32(sin2, sin2);
float32x4_t cos1q = vcombine_f32(cos1, cos1);
float32x4_t cos2q = vcombine_f32(cos2, cos2);
for (int i = 0; i < n; i += 2, x += 2, y += 10) {
float32x4_t y0, y1, y2, y3, y4;
float32x4_t x0 = vld1q_f32( (float *)(x + 0*n) );
float32x4_t x1 = vld1q_f32( (float *)(x + 1*n) );
float32x4_t x2 = vld1q_f32( (float *)(x + 2*n) );
float32x4_t x3 = vld1q_f32( (float *)(x + 3*n) );
float32x4_t x4 = vld1q_f32( (float *)(x + 4*n) );
float32x4_t s14 = vaddq_f32(x1, x4);
float32x4_t s23 = vaddq_f32(x2, x3);
float32x4_t d14 = vrev64q_f32( vsubq_f32(x1, x4) );
float32x4_t d23 = vrev64q_f32( vsubq_f32(x2, x3) );
y0 = vaddq_f32( x0, vaddq_f32(s14, s23) );
y4 = vfmaq_f32( x0, s14, cos1q );
y4 = vfmaq_f32( y4, s23, cos2q );
y1 = vfmaq_f32( y4, d14, sin1q );
y1 = vfmaq_f32( y1, d23, sin2q );
y4 = vfmsq_f32( y4, d14, sin1q );
y4 = vfmsq_f32( y4, d23, sin2q );
y3 = vfmaq_f32( x0, s14, cos2q );
y3 = vfmaq_f32( y3, s23, cos1q );
y2 = vfmaq_f32( y3, d14, sin2q );
y2 = vfmsq_f32( y2, d23, sin1q );
y3 = vfmsq_f32( y3, d14, sin2q );
y3 = vfmaq_f32( y3, d23, sin1q );
vst1_f32( (float *)(y + 0), vget_low_f32(y0) );
vst1_f32( (float *)(y + 1), vget_low_f32(y1) );
vst1_f32( (float *)(y + 2), vget_low_f32(y2) );
vst1_f32( (float *)(y + 3), vget_low_f32(y3) );
vst1_f32( (float *)(y + 4), vget_low_f32(y4) );
vst1_f32( (float *)(y + 5), vget_high_f32(y0) );
vst1_f32( (float *)(y + 6), vget_high_f32(y1) );
vst1_f32( (float *)(y + 7), vget_high_f32(y2) );
vst1_f32( (float *)(y + 8), vget_high_f32(y3) );
vst1_f32( (float *)(y + 9), vget_high_f32(y4) );
}
}
/**
* FFT Butterfly 3 Points
*/
LC3_HOT static inline void neon_fft_bf3(
const struct lc3_fft_bf3_twiddles *twiddles,
const struct lc3_complex *x, struct lc3_complex *y, int n)
{
int n3 = twiddles->n3;
const struct lc3_complex (*w0_ptr)[2] = twiddles->t;
const struct lc3_complex (*w1_ptr)[2] = w0_ptr + n3;
const struct lc3_complex (*w2_ptr)[2] = w1_ptr + n3;
const struct lc3_complex *x0_ptr = x;
const struct lc3_complex *x1_ptr = x0_ptr + n*n3;
const struct lc3_complex *x2_ptr = x1_ptr + n*n3;
struct lc3_complex *y0_ptr = y;
struct lc3_complex *y1_ptr = y0_ptr + n3;
struct lc3_complex *y2_ptr = y1_ptr + n3;
for (int j, i = 0; i < n; i++,
y0_ptr += 3*n3, y1_ptr += 3*n3, y2_ptr += 3*n3) {
/* --- Process by pair --- */
for (j = 0; j < (n3 >> 1); j++,
x0_ptr += 2, x1_ptr += 2, x2_ptr += 2) {
float32x4_t x0 = vld1q_f32( (float *)x0_ptr );
float32x4_t x1 = vld1q_f32( (float *)x1_ptr );
float32x4_t x2 = vld1q_f32( (float *)x2_ptr );
float32x4_t x1r = vtrn1q_f32( vrev64q_f32(vnegq_f32(x1)), x1 );
float32x4_t x2r = vtrn1q_f32( vrev64q_f32(vnegq_f32(x2)), x2 );
float32x4x2_t wn;
float32x4_t yn;
wn = vld2q_f32( (float *)(w0_ptr + 2*j) );
yn = vfmaq_f32( x0, x1 , vtrn1q_f32(wn.val[0], wn.val[0]) );
yn = vfmaq_f32( yn, x1r, vtrn1q_f32(wn.val[1], wn.val[1]) );
yn = vfmaq_f32( yn, x2 , vtrn2q_f32(wn.val[0], wn.val[0]) );
yn = vfmaq_f32( yn, x2r, vtrn2q_f32(wn.val[1], wn.val[1]) );
vst1q_f32( (float *)(y0_ptr + 2*j), yn );
wn = vld2q_f32( (float *)(w1_ptr + 2*j) );
yn = vfmaq_f32( x0, x1 , vtrn1q_f32(wn.val[0], wn.val[0]) );
yn = vfmaq_f32( yn, x1r, vtrn1q_f32(wn.val[1], wn.val[1]) );
yn = vfmaq_f32( yn, x2 , vtrn2q_f32(wn.val[0], wn.val[0]) );
yn = vfmaq_f32( yn, x2r, vtrn2q_f32(wn.val[1], wn.val[1]) );
vst1q_f32( (float *)(y1_ptr + 2*j), yn );
wn = vld2q_f32( (float *)(w2_ptr + 2*j) );
yn = vfmaq_f32( x0, x1 , vtrn1q_f32(wn.val[0], wn.val[0]) );
yn = vfmaq_f32( yn, x1r, vtrn1q_f32(wn.val[1], wn.val[1]) );
yn = vfmaq_f32( yn, x2 , vtrn2q_f32(wn.val[0], wn.val[0]) );
yn = vfmaq_f32( yn, x2r, vtrn2q_f32(wn.val[1], wn.val[1]) );
vst1q_f32( (float *)(y2_ptr + 2*j), yn );
}
/* --- Last iteration --- */
if (n3 & 1) {
float32x2x2_t wn;
float32x2_t yn;
float32x2_t x0 = vld1_f32( (float *)(x0_ptr++) );
float32x2_t x1 = vld1_f32( (float *)(x1_ptr++) );
float32x2_t x2 = vld1_f32( (float *)(x2_ptr++) );
float32x2_t x1r = vtrn1_f32( vrev64_f32(vneg_f32(x1)), x1 );
float32x2_t x2r = vtrn1_f32( vrev64_f32(vneg_f32(x2)), x2 );
wn = vld2_f32( (float *)(w0_ptr + 2*j) );
yn = vfma_f32( x0, x1 , vtrn1_f32(wn.val[0], wn.val[0]) );
yn = vfma_f32( yn, x1r, vtrn1_f32(wn.val[1], wn.val[1]) );
yn = vfma_f32( yn, x2 , vtrn2_f32(wn.val[0], wn.val[0]) );
yn = vfma_f32( yn, x2r, vtrn2_f32(wn.val[1], wn.val[1]) );
vst1_f32( (float *)(y0_ptr + 2*j), yn );
wn = vld2_f32( (float *)(w1_ptr + 2*j) );
yn = vfma_f32( x0, x1 , vtrn1_f32(wn.val[0], wn.val[0]) );
yn = vfma_f32( yn, x1r, vtrn1_f32(wn.val[1], wn.val[1]) );
yn = vfma_f32( yn, x2 , vtrn2_f32(wn.val[0], wn.val[0]) );
yn = vfma_f32( yn, x2r, vtrn2_f32(wn.val[1], wn.val[1]) );
vst1_f32( (float *)(y1_ptr + 2*j), yn );
wn = vld2_f32( (float *)(w2_ptr + 2*j) );
yn = vfma_f32( x0, x1 , vtrn1_f32(wn.val[0], wn.val[0]) );
yn = vfma_f32( yn, x1r, vtrn1_f32(wn.val[1], wn.val[1]) );
yn = vfma_f32( yn, x2 , vtrn2_f32(wn.val[0], wn.val[0]) );
yn = vfma_f32( yn, x2r, vtrn2_f32(wn.val[1], wn.val[1]) );
vst1_f32( (float *)(y2_ptr + 2*j), yn );
}
}
}
/**
* FFT Butterfly 2 Points
*/
LC3_HOT static inline void neon_fft_bf2(
const struct lc3_fft_bf2_twiddles *twiddles,
const struct lc3_complex *x, struct lc3_complex *y, int n)
{
int n2 = twiddles->n2;
const struct lc3_complex *w_ptr = twiddles->t;
const struct lc3_complex *x0_ptr = x;
const struct lc3_complex *x1_ptr = x0_ptr + n*n2;
struct lc3_complex *y0_ptr = y;
struct lc3_complex *y1_ptr = y0_ptr + n2;
for (int j, i = 0; i < n; i++, y0_ptr += 2*n2, y1_ptr += 2*n2) {
/* --- Process by pair --- */
for (j = 0; j < (n2 >> 1); j++, x0_ptr += 2, x1_ptr += 2) {
float32x4_t x0 = vld1q_f32( (float *)x0_ptr );
float32x4_t x1 = vld1q_f32( (float *)x1_ptr );
float32x4_t y0, y1;
float32x4_t x1r = vtrn1q_f32( vrev64q_f32(vnegq_f32(x1)), x1 );
float32x4_t w = vld1q_f32( (float *)(w_ptr + 2*j) );
float32x4_t w_re = vtrn1q_f32(w, w);
float32x4_t w_im = vtrn2q_f32(w, w);
y0 = vfmaq_f32( x0, x1 , w_re );
y0 = vfmaq_f32( y0, x1r, w_im );
vst1q_f32( (float *)(y0_ptr + 2*j), y0 );
y1 = vfmsq_f32( x0, x1 , w_re );
y1 = vfmsq_f32( y1, x1r, w_im );
vst1q_f32( (float *)(y1_ptr + 2*j), y1 );
}
/* --- Last iteration --- */
if (n2 & 1) {
float32x2_t x0 = vld1_f32( (float *)(x0_ptr++) );
float32x2_t x1 = vld1_f32( (float *)(x1_ptr++) );
float32x2_t y0, y1;
float32x2_t x1r = vtrn1_f32( vrev64_f32(vneg_f32(x1)), x1 );
float32x2_t w = vld1_f32( (float *)(w_ptr + 2*j) );
float32x2_t w_re = vtrn1_f32(w, w);
float32x2_t w_im = vtrn2_f32(w, w);
y0 = vfma_f32( x0, x1 , w_re );
y0 = vfma_f32( y0, x1r, w_im );
vst1_f32( (float *)(y0_ptr + 2*j), y0 );
y1 = vfms_f32( x0, x1 , w_re );
y1 = vfms_f32( y1, x1r, w_im );
vst1_f32( (float *)(y1_ptr + 2*j), y1 );
}
}
}
#endif /* __ARM_NEON */
+1
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@@ -17,6 +17,7 @@
test_neon_src += \
$(TEST_DIR)/neon/test_neon.c \
$(TEST_DIR)/neon/ltpf_neon.c \
$(TEST_DIR)/neon/mdct_neon.c \
$(SRC_DIR)/tables.c
test_neon_include += $(SRC_DIR)
+74
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@@ -0,0 +1,74 @@
/******************************************************************************
*
* Copyright 2022 Google LLC
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at:
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
******************************************************************************/
#include "neon.h"
#include <stdio.h>
#include <stdint.h>
#include <stdlib.h>
/* -------------------------------------------------------------------------- */
#define TEST_NEON
#include <mdct.c>
/* -------------------------------------------------------------------------- */
static int check_fft(void)
{
struct lc3_complex x[240];
struct lc3_complex y[240], y_neon[240];
for (int i = 0; i < 240; i++) {
x[i].re = (double)rand() / RAND_MAX;
x[i].im = (double)rand() / RAND_MAX;
}
fft_5(x, y, 240/5);
neon_fft_5(x, y_neon, 240/5);
for (int i = 0; i < 240; i++)
if (fabsf(y[i].re - y_neon[i].re) > 1e-6f ||
fabsf(y[i].im - y_neon[i].im) > 1e-6f )
return -1;
fft_bf3(lc3_fft_twiddles_bf3[0], x, y, 240/15);
neon_fft_bf3(lc3_fft_twiddles_bf3[0], x, y_neon, 240/15);
for (int i = 0; i < 240; i++)
if (fabsf(y[i].re - y_neon[i].re) > 1e-6f ||
fabsf(y[i].im - y_neon[i].im) > 1e-6f )
return -1;
fft_bf2(lc3_fft_twiddles_bf2[0][1], x, y, 240/30);
neon_fft_bf2(lc3_fft_twiddles_bf2[0][1], x, y_neon, 240/30);
for (int i = 0; i < 240; i++)
if (fabsf(y[i].re - y_neon[i].re) > 1e-6f ||
fabsf(y[i].im - y_neon[i].im) > 1e-6f )
return -1;
return 0;
}
int check_mdct(void)
{
int ret;
if ((ret = check_fft()) < 0)
return ret;
return 0;
}
+252 -63
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@@ -25,6 +25,11 @@
#include <stdint.h>
/* ----------------------------------------------------------------------------
* Integer
* -------------------------------------------------------------------------- */
typedef struct { int16_t e[4]; } int16x4_t;
typedef struct { int16_t e[8]; } int16x8_t;
@@ -32,82 +37,34 @@ typedef struct { int32_t e[4]; } int32x4_t;
typedef struct { int64_t e[2]; } int64x2_t;
/* ----------------------------------------------------------------------------
* Load / Store
* -------------------------------------------------------------------------- */
/**
* Load / Store
*/
__attribute__((unused))
static int16x4_t vld1_s16(const int16_t *p)
{
int16x4_t r;
for (int i = 0; i < 4; i++)
r.e[i] = *(p++);
return r;
}
__attribute__((unused))
static int64x2_t vmovq_n_s64(int64_t v)
{
int64x2_t r;
r.e[0] = v;
r.e[1] = v;
return r;
return (int16x4_t){ { p[0], p[1], p[2], p[3] } };
}
/* ----------------------------------------------------------------------------
* Move
* -------------------------------------------------------------------------- */
__attribute__((unused))
static int32x4_t vmovq_n_s32(uint32_t v)
{
int32x4_t r;
for (int i = 0; i < 4; i++)
r.e[i] = v;
return r;
}
__attribute__((unused))
static int16x4_t vext_s16(int16x4_t a, int16x4_t b, const int n)
{
int16x4_t r;
int i = 0;
for (; i < n; i++) r.e[3-i] = b.e[(n-1)-i];
for (; i < 4; i++) r.e[3-i] = a.e[3-(i-n)];
return r;
}
/* ----------------------------------------------------------------------------
* Arithmetic
* -------------------------------------------------------------------------- */
/**
* Arithmetic
*/
__attribute__((unused))
static int32x4_t vmull_s16(int16x4_t a, int16x4_t b)
{
int32x4_t r;
for (int i = 0; i < 4; i++)
r.e[i] = (int32_t)a.e[i] * b.e[i];
return r;
return (int32x4_t){ { a.e[0] * b.e[0], a.e[1] * b.e[1],
a.e[2] * b.e[2], a.e[3] * b.e[3] } };
}
__attribute__((unused))
static int32x4_t vmlal_s16(int32x4_t r, int16x4_t a, int16x4_t b)
{
for (int i = 0; i < 4; i++)
r.e[i] += (int32_t)a.e[i] * b.e[i];
return r;
return (int32x4_t){ {
r.e[0] + a.e[0] * b.e[0], r.e[1] + a.e[1] * b.e[1],
r.e[2] + a.e[2] * b.e[2], r.e[3] + a.e[3] * b.e[3] } };
}
__attribute__((unused))
@@ -122,9 +79,9 @@ static int64x2_t vpadalq_s32(int64x2_t a, int32x4_t b)
}
/* ----------------------------------------------------------------------------
* Reduce
* -------------------------------------------------------------------------- */
/**
* Reduce
*/
__attribute__((unused))
static int32_t vaddvq_s32(int32x4_t v)
@@ -138,4 +95,236 @@ static int64_t vaddvq_s64(int64x2_t v)
return v.e[0] + v.e[1];
}
/**
* Manipulation
*/
__attribute__((unused))
static int16x4_t vext_s16(int16x4_t a, int16x4_t b, const int n)
{
int16_t x[] = { a.e[0], a.e[1], a.e[2], a.e[3],
b.e[0], b.e[1], b.e[2], b.e[3] };
return (int16x4_t){ { x[n], x[n+1], x[n+2], x[n+3] } };
}
__attribute__((unused))
static int32x4_t vmovq_n_s32(uint32_t v)
{
return (int32x4_t){ { v, v, v, v } };
}
__attribute__((unused))
static int64x2_t vmovq_n_s64(int64_t v)
{
return (int64x2_t){ { v, v, } };
}
/* ----------------------------------------------------------------------------
* Floating Point
* -------------------------------------------------------------------------- */
typedef struct { float e[2]; } float32x2_t;
typedef struct { float e[4]; } float32x4_t;
typedef struct { float32x2_t val[2]; } float32x2x2_t;
typedef struct { float32x4_t val[2]; } float32x4x2_t;
/**
* Load / Store
*/
__attribute__((unused))
static float32x2_t vld1_f32(const float *p)
{
return (float32x2_t){ { p[0], p[1] } };
}
__attribute__((unused))
static float32x4_t vld1q_f32(const float *p)
{
return (float32x4_t){ { p[0], p[1], p[2], p[3] } };
}
__attribute__((unused))
static float32x4_t vld1q_dup_f32(const float *p)
{
return (float32x4_t){ { p[0], p[0], p[0], p[0] } };
}
__attribute__((unused))
static float32x2x2_t vld2_f32(const float *p)
{
return (float32x2x2_t){ .val[0] = { { p[0], p[2] } },
.val[1] = { { p[1], p[3] } } };
}
__attribute__((unused))
static float32x4x2_t vld2q_f32(const float *p)
{
return (float32x4x2_t){ .val[0] = { { p[0], p[2], p[4], p[6] } },
.val[1] = { { p[1], p[3], p[5], p[7] } } };
}
__attribute__((unused))
static void vst1_f32(float *p, float32x2_t v)
{
p[0] = v.e[0], p[1] = v.e[1];
}
__attribute__((unused))
static void vst1q_f32(float *p, float32x4_t v)
{
p[0] = v.e[0], p[1] = v.e[1], p[2] = v.e[2], p[3] = v.e[3];
}
/**
* Arithmetic
*/
__attribute__((unused))
static float32x2_t vneg_f32(float32x2_t a)
{
return (float32x2_t){ { -a.e[0], -a.e[1] } };
}
__attribute__((unused))
static float32x4_t vnegq_f32(float32x4_t a)
{
return (float32x4_t){ { -a.e[0], -a.e[1], -a.e[2], -a.e[3] } };
}
__attribute__((unused))
static float32x4_t vaddq_f32(float32x4_t a, float32x4_t b)
{
return (float32x4_t){ { a.e[0] + b.e[0], a.e[1] + b.e[1],
a.e[2] + b.e[2], a.e[3] + b.e[3] } };
}
__attribute__((unused))
static float32x4_t vsubq_f32(float32x4_t a, float32x4_t b)
{
return (float32x4_t){ { a.e[0] - b.e[0], a.e[1] - b.e[1],
a.e[2] - b.e[2], a.e[3] - b.e[3] } };
}
__attribute__((unused))
static float32x2_t vfma_f32(float32x2_t a, float32x2_t b, float32x2_t c)
{
return (float32x2_t){ {
a.e[0] + b.e[0] * c.e[0], a.e[1] + b.e[1] * c.e[1] } };
}
__attribute__((unused))
static float32x4_t vfmaq_f32(float32x4_t a, float32x4_t b, float32x4_t c)
{
return (float32x4_t){ {
a.e[0] + b.e[0] * c.e[0], a.e[1] + b.e[1] * c.e[1],
a.e[2] + b.e[2] * c.e[2], a.e[3] + b.e[3] * c.e[3] } };
}
__attribute__((unused))
static float32x2_t vfms_f32(float32x2_t a, float32x2_t b, float32x2_t c)
{
return (float32x2_t){ {
a.e[0] - b.e[0] * c.e[0], a.e[1] - b.e[1] * c.e[1] } };
}
__attribute__((unused))
static float32x4_t vfmsq_f32(float32x4_t a, float32x4_t b, float32x4_t c)
{
return (float32x4_t){ {
a.e[0] - b.e[0] * c.e[0], a.e[1] - b.e[1] * c.e[1],
a.e[2] - b.e[2] * c.e[2], a.e[3] - b.e[3] * c.e[3] } };
}
/**
* Manipulation
*/
__attribute__((unused))
static float32x2_t vcreate_f32(uint64_t u)
{
float *f = (float *)&u;
return (float32x2_t){ { f[0] , f[1] } };
}
__attribute__((unused))
static float32x4_t vcombine_f32(float32x2_t a, float32x2_t b)
{
return (float32x4_t){ { a.e[0], a.e[1], b.e[0], b.e[1] } };
}
__attribute__((unused))
static float32x2_t vget_low_f32(float32x4_t a)
{
return (float32x2_t){ { a.e[0], a.e[1] } };
}
__attribute__((unused))
static float32x2_t vget_high_f32(float32x4_t a)
{
return (float32x2_t){ { a.e[2], a.e[3] } };
}
__attribute__((unused))
static float32x4_t vmovq_n_f32(float v)
{
return (float32x4_t){ { v, v, v, v } };
}
__attribute__((unused))
static float32x2_t vrev64_f32(float32x2_t v)
{
return (float32x2_t){ { v.e[1], v.e[0] } };
}
__attribute__((unused))
static float32x4_t vrev64q_f32(float32x4_t v)
{
return (float32x4_t){ { v.e[1], v.e[0], v.e[3], v.e[2] } };
}
__attribute__((unused))
static float32x2_t vtrn1_f32(float32x2_t a, float32x2_t b)
{
return (float32x2_t){ { a.e[0], b.e[0] } };
}
__attribute__((unused))
static float32x2_t vtrn2_f32(float32x2_t a, float32x2_t b)
{
return (float32x2_t){ { a.e[1], b.e[1] } };
}
__attribute__((unused))
static float32x4_t vtrn1q_f32(float32x4_t a, float32x4_t b)
{
return (float32x4_t){ { a.e[0], b.e[0], a.e[2], b.e[2] } };
}
__attribute__((unused))
static float32x4_t vtrn2q_f32(float32x4_t a, float32x4_t b)
{
return (float32x4_t){ { a.e[1], b.e[1], a.e[3], b.e[3] } };
}
__attribute__((unused))
static float32x4_t vzip1q_f32(float32x4_t a, float32x4_t b)
{
return (float32x4_t){ { a.e[0], b.e[0], a.e[1], b.e[1] } };
}
__attribute__((unused))
static float32x4_t vzip2q_f32(float32x4_t a, float32x4_t b)
{
return (float32x4_t){ { a.e[2], b.e[2], a.e[3], b.e[3] } };
}
#endif /* __ARM_NEON */
+5
View File
@@ -19,6 +19,7 @@
#include <stdio.h>
int check_ltpf(void);
int check_mdct(void);
int main()
{
@@ -28,5 +29,9 @@ int main()
printf("%s\n", (r = check_ltpf()) == 0 ? "OK" : "Failed");
ret = ret || r;
printf("Checking MDCT Neon... "); fflush(stdout);
printf("%s\n", (r = check_mdct()) == 0 ? "OK" : "Failed");
ret = ret || r;
return ret;
}