0.8 documentation

This commit is contained in:
Lars Immisch
2015-05-13 23:52:07 +02:00
parent 78b8528cea
commit 9090be4c2f
20 changed files with 718 additions and 10728 deletions
+188 -123
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@@ -11,8 +11,7 @@
.. moduleauthor:: Casper Wilstrup <cwi@aves.dk>
.. moduleauthor:: Lars Immisch <lars@ibp.de>
.. % Author of the module code;
@@ -34,37 +33,71 @@ The :mod:`alsaaudio` module defines functions and classes for using ALSA.
.. % should be enclosed in \var{...}.
.. function:: pcms([type=PCM_PLAYBACK])
List available PCM objects by name.
Items from this list can be used as the `device` keyword argument for the
:class:`PCM` constructor).
Arguments are:
* *type* - can be either :const:`PCM_CAPTURE` or :const:`PCM_PLAYBACK`
(default).
**Note:**
For :const:`PCM_PLAYBACK`, the list of device names should be equivalent
to the list of device names that ``aplay -L`` displays on the commandline::
$ aplay -L
For :const:`PCM_CAPTURE`, the list of device names should be equivalent
to the list of device names that ``arecord -L`` displays on the
commandline::
$ arecord -L
*New in 0.8*
.. function:: cards()
List the available cards by name (suitable for PCM objects).
List the available cards by name.
.. function:: mixers([cardindex])
.. function:: mixers(cardindex=-1, device='default')
List the available mixers. The optional *cardindex* specifies which card
should be queried. The default is 0.
List the available mixers. The arguments are:
.. class:: PCM(type=PCM_PLAYBACK, mode=PCM_NORMAL, card='default')
* *cardindex* - the card index. If this argument is given, the device name
is constructed as: 'hw:*cardindex*' and
the `device` keyword argument is ignored. ``0`` is the first hardware sound
card.
This class is used to represent a PCM device (both for playback and
recording - capture). The arguments are:
* *device* - the name of the device on which the mixer resides. The default
is ``'default'``.
* *type* - can be either ``PCM_CAPTURE`` or ``PCM_PLAYBACK`` (default).
* *mode* - can be either ``PCM_NONBLOCK``, or ``PCM_NORMAL`` (default).
* *card* - specifies the name of the card that should be used.
**Note:** For a list of available controls, you can also use ``amixer`` on
the commandline::
$ amixer
.. class:: Mixer(control='Master', id=0, cardindex=0)
To elaborate the example, calling :func:`mixers` with the argument
``cardindex=0`` should give the same list of Mixer controls as::
This class is used to access a specific ALSA mixer. The arguments
are:
$ amixer -c 0
* *control* - Name of the chosen mixed (default is 'Master').
* *id* - id of mixer -- More explanation needed here
* *cardindex* specifies which card should be used.
And calling :func:`mixers` with the argument ``device='foo'`` should give
the same list of Mixer controls as::
.. exception:: ALSAAudioError
$ amixer -D foo
*Changed in 0.8*:
- The keyword argument `device` is new and can be used to
select virtual devices. As a result, the default behaviour has subtly
changed. Since 0.8, this functions returns the mixers for the default
device, not the mixers for the first card.
Exception raised when an operation fails for a ALSA specific reason. The
exception argument is a string describing the reason of the failure.
.. _pcm-objects:
@@ -75,39 +108,54 @@ PCM objects in :mod:`alsaaudio` can play or capture (record) PCM
sound through speakers or a microphone. The PCM constructor takes the
following arguments:
.. class:: PCM(type=PCM_CAPTURE, mode=PCM_NORMAL, card='default')
.. class:: PCM(type=PCM_PLAYBACK, mode=PCM_NORMAL, device='default', cardindex=-1)
*type* - can be either ``PCM_CAPTURE`` or ``PCM_PLAYBACK`` (default).
This class is used to represent a PCM device (either for playback and
recording). The arguments are:
*mode* - can be either ``PCM_NONBLOCK``, or ``PCM_NORMAL`` (the
default). In ``PCM_NONBLOCK`` mode, calls to :func:`read` will return
immediately independent of whether there is any actual data to
read. Similarly, calls to :func:`write` will return immediately without
actually writing anything to the playout buffer if the buffer is
full [#f1]_.
*card* - specifies which card should be used. This can be a string
like 'default' or a name that was returned from the :func:`cards` function.
* *type* - can be either :const:`PCM_CAPTURE` or :const:`PCM_PLAYBACK`
(default).
* *mode* - can be either :const:`PCM_NONBLOCK`, or :const:`PCM_NORMAL`
(default).
* *device* - the name of the PCM device that should be used (for example
a value from the output of :func:`pcms`). The default value is
``'default'``.
* *cardindex* - the card index. If this argument is given, the device name
is constructed as 'hw:*cardindex*' and
the `device` keyword argument is ignored.
``0`` is the first hardware sound card.
This will construct a PCM object with these default settings:
* Sample format: ``PCM_FORMAT_S16_LE``
* Sample format: :const:`PCM_FORMAT_S16_LE`
* Rate: 44100 Hz
* Channels: 2
* Period size: 32 frames
*Changed in 0.8:*
- The `card` keyword argument is still supported,
but deprecated. Please use `device` instead.
- The keyword argument `cardindex` was added.
The `card` keyword is deprecated because it guesses the real ALSA
name of the card. This was always fragile and broke some legitimate usecases.
PCM objects have the following methods:
.. method:: PCM.pcmtype()
Returns the type of PCM object. Either ``PCM_CAPTURE`` or ``PCM_PLAYBACK``.
Returns the type of PCM object. Either :const:`PCM_CAPTURE` or
:const:`PCM_PLAYBACK`.
.. method:: PCM.pcmmode()
Return the mode of the PCM object. One of ``PCM_NONBLOCK``, ``PCM_ASYNC``,
or ``PCM_NORMAL``
Return the mode of the PCM object. One of :const:`PCM_NONBLOCK`,
:const:`PCM_ASYNC`, or :const:`PCM_NORMAL`
.. method:: PCM.cardname()
@@ -118,14 +166,15 @@ PCM objects have the following methods:
.. method:: PCM.setchannels(nchannels)
Used to set the number of capture or playback channels. Common
values are: 1 = mono, 2 = stereo, and 6 = full 6 channel audio. Few
sound cards support more than 2 channels
values are: ``1`` = mono, ``2`` = stereo, and ``6`` = full 6 channel audio.
Few sound cards support more than 2 channels
.. method:: PCM.setrate(rate)
Set the sample rate in Hz for the device. Typical values are 8000
(mainly used for telephony), 16000, 44100 (CD quality), and 96000.
Set the sample rate in Hz for the device. Typical values are ``8000``
(mainly used for telephony), ``16000``, ``44100`` (CD quality),
``48000`` and ``96000``.
.. method:: PCM.setformat(format)
@@ -135,52 +184,52 @@ PCM objects have the following methods:
The following formats are provided by ALSA:
===================== ===============
Format Description
===================== ===============
PCM_FORMAT_S8 Signed 8 bit samples for each channel
PCM_FORMAT_U8 Signed 8 bit samples for each channel
PCM_FORMAT_S16_LE Signed 16 bit samples for each channel Little Endian byte order)
PCM_FORMAT_S16_BE Signed 16 bit samples for each channel (Big Endian byte order)
PCM_FORMAT_U16_LE Unsigned 16 bit samples for each channel (Little Endian byte order)
PCM_FORMAT_U16_BE Unsigned 16 bit samples for each channel (Big Endian byte order)
PCM_FORMAT_S24_LE Signed 24 bit samples for each channel (Little Endian byte order)
PCM_FORMAT_S24_BE Signed 24 bit samples for each channel (Big Endian byte order)}
PCM_FORMAT_U24_LE Unsigned 24 bit samples for each channel (Little Endian byte order)
PCM_FORMAT_U24_BE Unsigned 24 bit samples for each channel (Big Endian byte order)
PCM_FORMAT_S32_LE Signed 32 bit samples for each channel (Little Endian byte order)
PCM_FORMAT_S32_BE Signed 32 bit samples for each channel (Big Endian byte order)
PCM_FORMAT_U32_LE Unsigned 32 bit samples for each channel (Little Endian byte order)
PCM_FORMAT_U32_BE Unsigned 32 bit samples for each channel (Big Endian byte order)
PCM_FORMAT_FLOAT_LE 32 bit samples encoded as float (Little Endian byte order)
PCM_FORMAT_FLOAT_BE 32 bit samples encoded as float (Big Endian byte order)
PCM_FORMAT_FLOAT64_LE 64 bit samples encoded as float (Little Endian byte order)
PCM_FORMAT_FLOAT64_BE 64 bit samples encoded as float (Big Endian byte order)
PCM_FORMAT_MU_LAW A logarithmic encoding (used by Sun .au files and telephony)
PCM_FORMAT_A_LAW Another logarithmic encoding
PCM_FORMAT_IMA_ADPCM A 4:1 compressed format defined by the Interactive Multimedia Association.
PCM_FORMAT_MPEG MPEG encoded audio?
PCM_FORMAT_GSM 9600 bits/s constant rate encoding for speech
===================== ===============
========================= ===============
Format Description
========================= ===============
``PCM_FORMAT_S8`` Signed 8 bit samples for each channel
``PCM_FORMAT_U8`` Signed 8 bit samples for each channel
``PCM_FORMAT_S16_LE`` Signed 16 bit samples for each channel Little Endian byte order)
``PCM_FORMAT_S16_BE`` Signed 16 bit samples for each channel (Big Endian byte order)
``PCM_FORMAT_U16_LE`` Unsigned 16 bit samples for each channel (Little Endian byte order)
``PCM_FORMAT_U16_BE`` Unsigned 16 bit samples for each channel (Big Endian byte order)
``PCM_FORMAT_S24_LE`` Signed 24 bit samples for each channel (Little Endian byte order)
``PCM_FORMAT_S24_BE`` Signed 24 bit samples for each channel (Big Endian byte order)}
``PCM_FORMAT_U24_LE`` Unsigned 24 bit samples for each channel (Little Endian byte order)
``PCM_FORMAT_U24_BE`` Unsigned 24 bit samples for each channel (Big Endian byte order)
``PCM_FORMAT_S32_LE`` Signed 32 bit samples for each channel (Little Endian byte order)
``PCM_FORMAT_S32_BE`` Signed 32 bit samples for each channel (Big Endian byte order)
``PCM_FORMAT_U32_LE`` Unsigned 32 bit samples for each channel (Little Endian byte order)
``PCM_FORMAT_U32_BE`` Unsigned 32 bit samples for each channel (Big Endian byte order)
``PCM_FORMAT_FLOAT_LE`` 32 bit samples encoded as float (Little Endian byte order)
``PCM_FORMAT_FLOAT_BE`` 32 bit samples encoded as float (Big Endian byte order)
``PCM_FORMAT_FLOAT64_LE`` 64 bit samples encoded as float (Little Endian byte order)
``PCM_FORMAT_FLOAT64_BE`` 64 bit samples encoded as float (Big Endian byte order)
``PCM_FORMAT_MU_LAW`` A logarithmic encoding (used by Sun .au files and telephony)
``PCM_FORMAT_A_LAW`` Another logarithmic encoding
``PCM_FORMAT_IMA_ADPCM`` A 4:1 compressed format defined by the Interactive Multimedia Association.
``PCM_FORMAT_MPEG`` MPEG encoded audio?
``PCM_FORMAT_GSM`` 9600 bits/s constant rate encoding for speech
========================= ===============
.. method:: PCM.setperiodsize(period)
Sets the actual period size in frames. Each write should consist of
exactly this number of frames, and each read will return this
number of frames (unless the device is in ``PCM_NONBLOCK`` mode, in
number of frames (unless the device is in :const:`PCM_NONBLOCK` mode, in
which case it may return nothing at all)
.. method:: PCM.read()
In ``PCM_NORMAL`` mode, this function blocks until a full period is
In :const:`PCM_NORMAL` mode, this function blocks until a full period is
available, and then returns a tuple (length,data) where *length* is
the number of frames of captured data, and *data* is the captured
sound frames as a string. The length of the returned data will be
periodsize\*framesize bytes.
In ``PCM_NONBLOCK`` mode, the call will not block, but will return
In :const:`PCM_NONBLOCK` mode, the call will not block, but will return
``(0,'')`` if no new period has become available since the last
call to read.
@@ -192,20 +241,20 @@ PCM objects have the following methods:
period. If less than 'period size' frames are provided, the actual
playout will not happen until more data is written.
If the device is not in ``PCM_NONBLOCK`` mode, this call will block if
If the device is not in :const:`PCM_NONBLOCK` mode, this call will block if
the kernel buffer is full, and until enough sound has been played
to allow the sound data to be buffered. The call always returns the
size of the data provided.
In ``PCM_NONBLOCK`` mode, the call will return immediately, with a
In :const:`PCM_NONBLOCK` mode, the call will return immediately, with a
return value of zero, if the buffer is full. In this case, the data
should be written at a later time.
.. method:: PCM.pause([enable=1])
.. method:: PCM.pause([enable=True])
If *enable* is 1, playback or capture is paused. If *enable* is 0,
playback/capture is resumed.
If *enable* is :const:`True`, playback or capture is paused.
Otherwise, playback/capture is resumed.
**A few hints on using PCM devices for playback**
@@ -215,10 +264,10 @@ to PCM devices must *exactly* match the data rate of the device.
If too little data is written to the device, it will underrun, and
ugly clicking sounds will occur. Conversely, of too much data is
written to the device, the write function will either block
(``PCM_NORMAL`` mode) or return zero (``PCM_NONBLOCK`` mode).
(:const:`PCM_NORMAL` mode) or return zero (:const:`PCM_NONBLOCK` mode).
If your program does nothing but play sound, the best strategy is to put the
device in ``PCM_NORMAL`` mode, and just write as much data to the device as
device in :const:`PCM_NORMAL` mode, and just write as much data to the device as
possible. This strategy can also be achieved by using a separate
thread with the sole task of playing out sound.
@@ -243,23 +292,31 @@ Mixer Objects
Mixer objects provides access to the ALSA mixer API.
.. class:: Mixer(control='Master', id=0, cardindex=0)
*control* - specifies which control to manipulate using this mixer
object. The list of available controls can be found with the
:mod:`alsaaudio`.\ :func:`mixers` function. The default value is
'Master' - other common controls include 'Master Mono', 'PCM', 'Line', etc.
*id* - the id of the mixer control. Default is 0
*cardindex* - specifies which card should be used [#f3]_. 0 is the
first sound card.
.. class:: Mixer(control='Master', id=0, cardindex=-1, device='default')
Arguments are:
**Note:** For a list of available controls, you can also use **amixer**::
amixer
* *control* - specifies which control to manipulate using this mixer
object. The list of available controls can be found with the
:mod:`alsaaudio`.\ :func:`mixers` function. The default value is
``'Master'`` - other common controls may be ``'Master Mono'``, ``'PCM'``,
``'Line'``, etc.
* *id* - the id of the mixer control. Default is ``0``.
* *cardindex* - specifies which card should be used. If this argument
is given, the device name is constructed like this: 'hw:*cardindex*' and
the `device` keyword argument is ignored. ``0`` is the
first sound card.
* *device* - the name of the device on which the mixer resides. The default
value is ``'default'``.
*Changed in 0.8*:
- The keyword argument `device` is new and can be used to select virtual
devices.
Mixer objects have the following methods:
.. method:: Mixer.cardname()
@@ -270,7 +327,7 @@ Mixer objects have the following methods:
.. method:: Mixer.mixer()
Return the name of the specific mixer controlled by this object, For example
'Master' or 'PCM'
``'Master'`` or ``'PCM'``
.. method:: Mixer.mixerid()
@@ -354,10 +411,10 @@ Mixer objects have the following methods:
Return the volume range of the ALSA mixer controlled by this object.
The optional *direction* argument can be either 'playback' or
'capture', which is relevant if the mixer can control both playback
and capture volume. The default value is 'playback' if the mixer
has this capability, otherwise 'capture'
The optional *direction* argument can be either :const:`PCM_PLAYBACK` or
:const:`PCM_CAPTURE`, which is relevant if the mixer can control both
playback and capture volume. The default value is :const:`PCM_PLAYBACK`
if the mixer has playback channels, otherwise it is :const:`PCM_CAPTURE`.
.. method:: Mixer.getrec()
@@ -373,13 +430,13 @@ Mixer objects have the following methods:
Returns a list with the current volume settings for each channel. The list
elements are integer percentages.
The optional *direction* argument can be either 'playback' or
'capture', which is relevant if the mixer can control both playback
and capture volume. The default value is 'playback' if the mixer
has this capability, otherwise 'capture'
The optional *direction* argument can be either :const:`PCM_PLAYBACK` or
:const:`PCM_CAPTURE`, which is relevant if the mixer can control both
playback and capture volume. The default value is :const:`PCM_PLAYBACK`
if the mixer has playback channels, otherwise it is :const:`PCM_CAPTURE`.
.. method:: Mixer.setvolume(volume,[channel], [direction])
.. method:: Mixer.setvolume(volume, [channel], [direction])
Change the current volume settings for this mixer. The *volume* argument
controls the new volume setting as an integer percentage.
@@ -388,11 +445,10 @@ Mixer objects have the following methods:
only for this channel. This assumes that the mixer can control the
volume for the channels independently.
The optional *direction* argument can be either 'playback' or 'capture' is
relevant if the mixer has independent playback and capture volume
capabilities, and controls which of the volumes if changed. The
default is 'playback' if the mixer has this capability, otherwise 'capture'.
The optional *direction* argument can be either :const:`PCM_PLAYBACK` or
:const:`PCM_CAPTURE`, which is relevant if the mixer can control both
playback and capture volume. The default value is :const:`PCM_PLAYBACK`
if the mixer has playback channels, otherwise it is :const:`PCM_CAPTURE`.
.. method:: Mixer.setmute(mute, [channel])
@@ -405,7 +461,7 @@ Mixer objects have the following methods:
This method will fail if the mixer has no playback mute capabilities
.. method:: Mixer.setrec(capture,[channel])
.. method:: Mixer.setrec(capture, [channel])
Sets the capture mute flag to a new value. The *capture* argument
is either 0 for no capture, or 1 for capture.
@@ -425,7 +481,7 @@ Mixer objects have the following methods:
The ALSA mixer API is extremely complicated - and hardly documented at all.
:mod:`alsaaudio` implements a much simplified way to access this API. In
designing the API I've had to make some choices which may limit what can and
cannot be controlled through the API. However, If I had chosen to implement the
cannot be controlled through the API. However, if I had chosen to implement the
full API, I would have reexposed the horrible complexity/documentation ratio of
the underlying API. At least the :mod:`alsaaudio` API is easy to
understand and use.
@@ -469,10 +525,10 @@ or::
$ python
>>> import alsaaudio
>>> alsaaudio.cards()
>>> alsaaudio.pcms()
mixertest.py accepts the commandline option *-c <cardindex>*. Card
indices start at 0.
mixertest.py accepts the commandline options *-d <device>* and
*-c <cardindex>*.
playwav.py
~~~~~~~~~~
@@ -502,11 +558,13 @@ Play back the recording with::
mixertest.py
~~~~~~~~~~~~
Without arguments, **mixertest.py** will list all available *controls*.
Without arguments, **mixertest.py** will list all available *controls* on the
default soundcard.
The output might look like this::
$ ./mixertest.py
Available mixer controls:
$ ./mixertest.py
Available mixer controls:
'Master'
'Master Mono'
'Headphone'
@@ -525,27 +583,34 @@ The output might look like this::
With a single argument - the *control*, it will display the settings of
that control; for example::
$ ./mixertest.py Master
Mixer name: 'Master'
Capabilities: Playback Volume Playback Mute
Channel 0 volume: 61%
Channel 1 volume: 61%
$ ./mixertest.py Master
Mixer name: 'Master'
Capabilities: Playback Volume Playback Mute
Channel 0 volume: 61%
Channel 1 volume: 61%
With two arguments, the *control* and a *parameter*, it will set the
parameter on the mixer::
$ ./mixertest.py Master mute
$ ./mixertest.py Master mute
This will mute the Master mixer.
Or::
$ ./mixertest.py Master 40
$ ./mixertest.py Master 40
This sets the volume to 40% on all channels.
To select a different soundcard, use either the *device* or *cardindex*
argument::
$ ./mixertest.py -c 0 Master
Mixer name: 'Master'
Capabilities: Playback Volume Playback Mute
Channel 0 volume: 61%
Channel 1 volume: 61%
.. rubric:: Footnotes
.. [#f1] ALSA also allows ``PCM_ASYNC``, but this is not supported yet.
.. [#f2] :mod:`alsaaudio` will leave any name alone that has a ':' (colon) in it.
.. [#f3] This is inconsistent with the PCM objects, which use names, but it is consistent with aplay and amixer.
+4 -4
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@@ -2,10 +2,10 @@
Introduction
************
:Author: Casper Wilstrup
:Author: Lars Immisch
:Author: Casper Wilstrup <cwi@aves.dk>
:Author: Lars Immisch <lars@ibp.de>
.. |release| replace:: 0.4
.. |release| replace:: version
.. % At minimum, give your name and an email address. You can include a
.. % snail-mail address if you like.
@@ -116,7 +116,7 @@ First of all, run::
This is a small test suite that mostly performs consistency tests. If
it fails, please file a `bug report
<http://sourceforge.net/tracker/?group_id=120651>`_.
<https://github.com/larsimmisch/pyalsaaudio/issues>`_.
To test PCM recordings (on your default soundcard), verify your
microphone works, then do::
+2 -5
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@@ -4,7 +4,7 @@
*
* Sphinx stylesheet -- basic theme.
*
* :copyright: Copyright 2007-2011 by the Sphinx team, see AUTHORS.
* :copyright: Copyright 2007-2014 by the Sphinx team, see AUTHORS.
* :license: BSD, see LICENSE for details.
*
*/
@@ -89,6 +89,7 @@ div.sphinxsidebar #searchbox input[type="submit"] {
img {
border: 0;
max-width: 100%;
}
/* -- search page ----------------------------------------------------------- */
@@ -401,10 +402,6 @@ dl.glossary dt {
margin: 0;
}
.refcount {
color: #060;
}
.optional {
font-size: 1.3em;
}
+1 -1
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@@ -4,7 +4,7 @@
*
* Sphinx stylesheet -- default theme.
*
* :copyright: Copyright 2007-2011 by the Sphinx team, see AUTHORS.
* :copyright: Copyright 2007-2014 by the Sphinx team, see AUTHORS.
* :license: BSD, see LICENSE for details.
*
*/
+5 -14
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@@ -4,7 +4,7 @@
*
* Sphinx JavaScript utilities for all documentation.
*
* :copyright: Copyright 2007-2011 by the Sphinx team, see AUTHORS.
* :copyright: Copyright 2007-2014 by the Sphinx team, see AUTHORS.
* :license: BSD, see LICENSE for details.
*
*/
@@ -32,7 +32,7 @@ if (!window.console || !console.firebug) {
*/
jQuery.urldecode = function(x) {
return decodeURIComponent(x).replace(/\+/g, ' ');
}
};
/**
* small helper function to urlencode strings
@@ -61,18 +61,6 @@ jQuery.getQueryParameters = function(s) {
return result;
};
/**
* small function to check if an array contains
* a given item.
*/
jQuery.contains = function(arr, item) {
for (var i = 0; i < arr.length; i++) {
if (arr[i] == item)
return true;
}
return false;
};
/**
* highlight a given string on a jquery object by wrapping it in
* span elements with the given class name.
@@ -180,6 +168,9 @@ var Documentation = {
var terms = (params.highlight) ? params.highlight[0].split(/\s+/) : [];
if (terms.length) {
var body = $('div.body');
if (!body.length) {
body = $('body');
}
window.setTimeout(function() {
$.each(terms, function() {
body.highlightText(this.toLowerCase(), 'highlighted');
+2 -9404
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+3 -2
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@@ -13,11 +13,11 @@
.highlight .gr { color: #FF0000 } /* Generic.Error */
.highlight .gh { color: #000080; font-weight: bold } /* Generic.Heading */
.highlight .gi { color: #00A000 } /* Generic.Inserted */
.highlight .go { color: #303030 } /* Generic.Output */
.highlight .go { color: #333333 } /* Generic.Output */
.highlight .gp { color: #c65d09; font-weight: bold } /* Generic.Prompt */
.highlight .gs { font-weight: bold } /* Generic.Strong */
.highlight .gu { color: #800080; font-weight: bold } /* Generic.Subheading */
.highlight .gt { color: #0040D0 } /* Generic.Traceback */
.highlight .gt { color: #0044DD } /* Generic.Traceback */
.highlight .kc { color: #007020; font-weight: bold } /* Keyword.Constant */
.highlight .kd { color: #007020; font-weight: bold } /* Keyword.Declaration */
.highlight .kn { color: #007020; font-weight: bold } /* Keyword.Namespace */
@@ -40,6 +40,7 @@
.highlight .nv { color: #bb60d5 } /* Name.Variable */
.highlight .ow { color: #007020; font-weight: bold } /* Operator.Word */
.highlight .w { color: #bbbbbb } /* Text.Whitespace */
.highlight .mb { color: #208050 } /* Literal.Number.Bin */
.highlight .mf { color: #208050 } /* Literal.Number.Float */
.highlight .mh { color: #208050 } /* Literal.Number.Hex */
.highlight .mi { color: #208050 } /* Literal.Number.Integer */
+212 -150
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@@ -4,38 +4,11 @@
*
* Sphinx JavaScript utilties for the full-text search.
*
* :copyright: Copyright 2007-2011 by the Sphinx team, see AUTHORS.
* :copyright: Copyright 2007-2014 by the Sphinx team, see AUTHORS.
* :license: BSD, see LICENSE for details.
*
*/
/**
* helper function to return a node containing the
* search summary for a given text. keywords is a list
* of stemmed words, hlwords is the list of normal, unstemmed
* words. the first one is used to find the occurance, the
* latter for highlighting it.
*/
jQuery.makeSearchSummary = function(text, keywords, hlwords) {
var textLower = text.toLowerCase();
var start = 0;
$.each(keywords, function() {
var i = textLower.indexOf(this.toLowerCase());
if (i > -1)
start = i;
});
start = Math.max(start - 120, 0);
var excerpt = ((start > 0) ? '...' : '') +
$.trim(text.substr(start, 240)) +
((start + 240 - text.length) ? '...' : '');
var rv = $('<div class="context"></div>').text(excerpt);
$.each(hlwords, function() {
rv = rv.highlightText(this, 'highlighted');
});
return rv;
}
/**
* Porter Stemmer
@@ -220,6 +193,38 @@ var Stemmer = function() {
}
/**
* Simple result scoring code.
*/
var Scorer = {
// Implement the following function to further tweak the score for each result
// The function takes a result array [filename, title, anchor, descr, score]
// and returns the new score.
/*
score: function(result) {
return result[4];
},
*/
// query matches the full name of an object
objNameMatch: 11,
// or matches in the last dotted part of the object name
objPartialMatch: 6,
// Additive scores depending on the priority of the object
objPrio: {0: 15, // used to be importantResults
1: 5, // used to be objectResults
2: -5}, // used to be unimportantResults
// Used when the priority is not in the mapping.
objPrioDefault: 0,
// query found in title
title: 15,
// query found in terms
term: 5
};
/**
* Search Module
*/
@@ -239,8 +244,13 @@ var Search = {
},
loadIndex : function(url) {
$.ajax({type: "GET", url: url, data: null, success: null,
dataType: "script", cache: true});
$.ajax({type: "GET", url: url, data: null,
dataType: "script", cache: true,
complete: function(jqxhr, textstatus) {
if (textstatus != "success") {
document.getElementById("searchindexloader").src = url;
}
}});
},
setIndex : function(index) {
@@ -268,19 +278,20 @@ var Search = {
if (this._pulse_status >= 0)
return;
function pulse() {
var i;
Search._pulse_status = (Search._pulse_status + 1) % 4;
var dotString = '';
for (var i = 0; i < Search._pulse_status; i++)
for (i = 0; i < Search._pulse_status; i++)
dotString += '.';
Search.dots.text(dotString);
if (Search._pulse_status > -1)
window.setTimeout(pulse, 500);
};
}
pulse();
},
/**
* perform a search for something
* perform a search for something (or wait until index is loaded)
*/
performSearch : function(query) {
// create the required interface elements
@@ -300,41 +311,46 @@ var Search = {
this.deferQuery(query);
},
/**
* execute search (requires search index to be loaded)
*/
query : function(query) {
var stopwords = ["and","then","into","it","as","are","in","if","for","no","there","their","was","is","be","to","that","but","they","not","such","with","by","a","on","these","of","will","this","near","the","or","at"];
var i;
var stopwords = ["a","and","are","as","at","be","but","by","for","if","in","into","is","it","near","no","not","of","on","or","such","that","the","their","then","there","these","they","this","to","was","will","with"];
// Stem the searchterms and add them to the correct list
// stem the searchterms and add them to the correct list
var stemmer = new Stemmer();
var searchterms = [];
var excluded = [];
var hlterms = [];
var tmp = query.split(/\s+/);
var objectterms = [];
for (var i = 0; i < tmp.length; i++) {
if (tmp[i] != "") {
for (i = 0; i < tmp.length; i++) {
if (tmp[i] !== "") {
objectterms.push(tmp[i].toLowerCase());
}
if ($u.indexOf(stopwords, tmp[i]) != -1 || tmp[i].match(/^\d+$/) ||
tmp[i] == "") {
if ($u.indexOf(stopwords, tmp[i].toLowerCase()) != -1 || tmp[i].match(/^\d+$/) ||
tmp[i] === "") {
// skip this "word"
continue;
}
// stem the word
var word = stemmer.stemWord(tmp[i]).toLowerCase();
var word = stemmer.stemWord(tmp[i].toLowerCase());
var toAppend;
// select the correct list
if (word[0] == '-') {
var toAppend = excluded;
toAppend = excluded;
word = word.substr(1);
}
else {
var toAppend = searchterms;
toAppend = searchterms;
hlterms.push(tmp[i].toLowerCase());
}
// only add if not already in the list
if (!$.contains(toAppend, word))
if (!$u.contains(toAppend, word))
toAppend.push(word);
};
}
var highlightstring = '?highlight=' + $.urlencode(hlterms.join(" "));
// console.debug('SEARCH: searching for:');
@@ -342,89 +358,51 @@ var Search = {
// console.info('excluded: ', excluded);
// prepare search
var filenames = this._index.filenames;
var titles = this._index.titles;
var terms = this._index.terms;
var fileMap = {};
var files = null;
// different result priorities
var importantResults = [];
var objectResults = [];
var regularResults = [];
var unimportantResults = [];
var titleterms = this._index.titleterms;
// array of [filename, title, anchor, descr, score]
var results = [];
$('#search-progress').empty();
// lookup as object
for (var i = 0; i < objectterms.length; i++) {
var others = [].concat(objectterms.slice(0,i),
objectterms.slice(i+1, objectterms.length))
var results = this.performObjectSearch(objectterms[i], others);
// Assume first word is most likely to be the object,
// other words more likely to be in description.
// Therefore put matches for earlier words first.
// (Results are eventually used in reverse order).
objectResults = results[0].concat(objectResults);
importantResults = results[1].concat(importantResults);
unimportantResults = results[2].concat(unimportantResults);
for (i = 0; i < objectterms.length; i++) {
var others = [].concat(objectterms.slice(0, i),
objectterms.slice(i+1, objectterms.length));
results = results.concat(this.performObjectSearch(objectterms[i], others));
}
// perform the search on the required terms
for (var i = 0; i < searchterms.length; i++) {
var word = searchterms[i];
// no match but word was a required one
if ((files = terms[word]) == null)
break;
if (files.length == undefined) {
files = [files];
}
// create the mapping
for (var j = 0; j < files.length; j++) {
var file = files[j];
if (file in fileMap)
fileMap[file].push(word);
else
fileMap[file] = [word];
}
// lookup as search terms in fulltext
results = results.concat(this.performTermsSearch(searchterms, excluded, terms, Scorer.term))
.concat(this.performTermsSearch(searchterms, excluded, titleterms, Scorer.title));
// let the scorer override scores with a custom scoring function
if (Scorer.score) {
for (i = 0; i < results.length; i++)
results[i][4] = Scorer.score(results[i]);
}
// now check if the files don't contain excluded terms
for (var file in fileMap) {
var valid = true;
// check if all requirements are matched
if (fileMap[file].length != searchterms.length)
continue;
// ensure that none of the excluded terms is in the
// search result.
for (var i = 0; i < excluded.length; i++) {
if (terms[excluded[i]] == file ||
$.contains(terms[excluded[i]] || [], file)) {
valid = false;
break;
}
// now sort the results by score (in opposite order of appearance, since the
// display function below uses pop() to retrieve items) and then
// alphabetically
results.sort(function(a, b) {
var left = a[4];
var right = b[4];
if (left > right) {
return 1;
} else if (left < right) {
return -1;
} else {
// same score: sort alphabetically
left = a[1].toLowerCase();
right = b[1].toLowerCase();
return (left > right) ? -1 : ((left < right) ? 1 : 0);
}
// if we have still a valid result we can add it
// to the result list
if (valid)
regularResults.push([filenames[file], titles[file], '', null]);
}
// delete unused variables in order to not waste
// memory until list is retrieved completely
delete filenames, titles, terms;
// now sort the regular results descending by title
regularResults.sort(function(a, b) {
var left = a[1].toLowerCase();
var right = b[1].toLowerCase();
return (left > right) ? -1 : ((left < right) ? 1 : 0);
});
// combine all results
var results = unimportantResults.concat(regularResults)
.concat(objectResults).concat(importantResults);
// for debugging
//Search.lastresults = results.slice(); // a copy
//console.info('search results:', Search.lastresults);
// print the results
var resultCount = results.length;
@@ -433,7 +411,7 @@ var Search = {
if (results.length) {
var item = results.pop();
var listItem = $('<li style="display:none"></li>');
if (DOCUMENTATION_OPTIONS.FILE_SUFFIX == '') {
if (DOCUMENTATION_OPTIONS.FILE_SUFFIX === '') {
// dirhtml builder
var dirname = item[0] + '/';
if (dirname.match(/\/index\/$/)) {
@@ -457,16 +435,18 @@ var Search = {
displayNextItem();
});
} else if (DOCUMENTATION_OPTIONS.HAS_SOURCE) {
$.get(DOCUMENTATION_OPTIONS.URL_ROOT + '_sources/' +
item[0] + '.txt', function(data) {
if (data != '') {
listItem.append($.makeSearchSummary(data, searchterms, hlterms));
Search.output.append(listItem);
}
listItem.slideDown(5, function() {
displayNextItem();
});
}, "text");
$.ajax({url: DOCUMENTATION_OPTIONS.URL_ROOT + '_sources/' + item[0] + '.txt',
dataType: "text",
complete: function(jqxhr, textstatus) {
var data = jqxhr.responseText;
if (data !== '') {
listItem.append(Search.makeSearchSummary(data, searchterms, hlterms));
}
Search.output.append(listItem);
listItem.slideDown(5, function() {
displayNextItem();
});
}});
} else {
// no source available, just display title
Search.output.append(listItem);
@@ -489,20 +469,32 @@ var Search = {
displayNextItem();
},
/**
* search for object names
*/
performObjectSearch : function(object, otherterms) {
var filenames = this._index.filenames;
var objects = this._index.objects;
var objnames = this._index.objnames;
var titles = this._index.titles;
var importantResults = [];
var objectResults = [];
var unimportantResults = [];
var i;
var results = [];
for (var prefix in objects) {
for (var name in objects[prefix]) {
var fullname = (prefix ? prefix + '.' : '') + name;
if (fullname.toLowerCase().indexOf(object) > -1) {
var score = 0;
var parts = fullname.split('.');
// check for different match types: exact matches of full name or
// "last name" (i.e. last dotted part)
if (fullname == object || parts[parts.length - 1] == object) {
score += Scorer.objNameMatch;
// matches in last name
} else if (parts[parts.length - 1].indexOf(object) > -1) {
score += Scorer.objPartialMatch;
}
var match = objects[prefix][name];
var objname = objnames[match[1]][2];
var title = titles[match[0]];
@@ -512,7 +504,7 @@ var Search = {
var haystack = (prefix + ' ' + name + ' ' +
objname + ' ' + title).toLowerCase();
var allfound = true;
for (var i = 0; i < otherterms.length; i++) {
for (i = 0; i < otherterms.length; i++) {
if (haystack.indexOf(otherterms[i]) == -1) {
allfound = false;
break;
@@ -523,37 +515,107 @@ var Search = {
}
}
var descr = objname + _(', in ') + title;
anchor = match[3];
if (anchor == '')
var anchor = match[3];
if (anchor === '')
anchor = fullname;
else if (anchor == '-')
anchor = objnames[match[1]][1] + '-' + fullname;
result = [filenames[match[0]], fullname, '#'+anchor, descr];
switch (match[2]) {
case 1: objectResults.push(result); break;
case 0: importantResults.push(result); break;
case 2: unimportantResults.push(result); break;
// add custom score for some objects according to scorer
if (Scorer.objPrio.hasOwnProperty(match[2])) {
score += Scorer.objPrio[match[2]];
} else {
score += Scorer.objPrioDefault;
}
results.push([filenames[match[0]], fullname, '#'+anchor, descr, score]);
}
}
}
// sort results descending
objectResults.sort(function(a, b) {
return (a[1] > b[1]) ? -1 : ((a[1] < b[1]) ? 1 : 0);
});
return results;
},
importantResults.sort(function(a, b) {
return (a[1] > b[1]) ? -1 : ((a[1] < b[1]) ? 1 : 0);
});
/**
* search for full-text terms in the index
*/
performTermsSearch : function(searchterms, excluded, terms, score) {
var filenames = this._index.filenames;
var titles = this._index.titles;
unimportantResults.sort(function(a, b) {
return (a[1] > b[1]) ? -1 : ((a[1] < b[1]) ? 1 : 0);
});
var i, j, file, files;
var fileMap = {};
var results = [];
return [importantResults, objectResults, unimportantResults]
// perform the search on the required terms
for (i = 0; i < searchterms.length; i++) {
var word = searchterms[i];
// no match but word was a required one
if ((files = terms[word]) === undefined)
break;
if (files.length === undefined) {
files = [files];
}
// create the mapping
for (j = 0; j < files.length; j++) {
file = files[j];
if (file in fileMap)
fileMap[file].push(word);
else
fileMap[file] = [word];
}
}
// now check if the files don't contain excluded terms
for (file in fileMap) {
var valid = true;
// check if all requirements are matched
if (fileMap[file].length != searchterms.length)
continue;
// ensure that none of the excluded terms is in the search result
for (i = 0; i < excluded.length; i++) {
if (terms[excluded[i]] == file ||
$u.contains(terms[excluded[i]] || [], file)) {
valid = false;
break;
}
}
// if we have still a valid result we can add it to the result list
if (valid) {
results.push([filenames[file], titles[file], '', null, score]);
}
}
return results;
},
/**
* helper function to return a node containing the
* search summary for a given text. keywords is a list
* of stemmed words, hlwords is the list of normal, unstemmed
* words. the first one is used to find the occurance, the
* latter for highlighting it.
*/
makeSearchSummary : function(text, keywords, hlwords) {
var textLower = text.toLowerCase();
var start = 0;
$.each(keywords, function() {
var i = textLower.indexOf(this.toLowerCase());
if (i > -1)
start = i;
});
start = Math.max(start - 120, 0);
var excerpt = ((start > 0) ? '...' : '') +
$.trim(text.substr(start, 240)) +
((start + 240 - text.length) ? '...' : '');
var rv = $('<div class="context"></div>').text(excerpt);
$.each(hlwords, function() {
rv = rv.highlightText(this, 'highlighted');
});
return rv;
}
}
};
$(document).ready(function() {
Search.init();
+11 -3
View File
@@ -16,12 +16,20 @@
* Once the browser is closed the cookie is deleted and the position
* reset to the default (expanded).
*
* :copyright: Copyright 2007-2011 by the Sphinx team, see AUTHORS.
* :copyright: Copyright 2007-2014 by the Sphinx team, see AUTHORS.
* :license: BSD, see LICENSE for details.
*
*/
$(function() {
// global elements used by the functions.
// the 'sidebarbutton' element is defined as global after its
// creation, in the add_sidebar_button function
@@ -134,7 +142,7 @@ $(function() {
var items = document.cookie.split(';');
for(var k=0; k<items.length; k++) {
var key_val = items[k].split('=');
var key = key_val[0];
var key = key_val[0].replace(/ /, ""); // strip leading spaces
if (key == 'sidebar') {
var value = key_val[1];
if ((value == 'collapsed') && (!sidebar_is_collapsed()))
@@ -148,4 +156,4 @@ $(function() {
add_sidebar_button();
var sidebarbutton = $('#sidebarbutton');
set_position_from_cookie();
});
});
+31 -807
View File
@@ -1,807 +1,31 @@
// Underscore.js 1.1.6
// (c) 2011 Jeremy Ashkenas, DocumentCloud Inc.
// Underscore is freely distributable under the MIT license.
// Portions of Underscore are inspired or borrowed from Prototype,
// Oliver Steele's Functional, and John Resig's Micro-Templating.
// For all details and documentation:
// http://documentcloud.github.com/underscore
(function() {
// Baseline setup
// --------------
// Establish the root object, `window` in the browser, or `global` on the server.
var root = this;
// Save the previous value of the `_` variable.
var previousUnderscore = root._;
// Establish the object that gets returned to break out of a loop iteration.
var breaker = {};
// Save bytes in the minified (but not gzipped) version:
var ArrayProto = Array.prototype, ObjProto = Object.prototype, FuncProto = Function.prototype;
// Create quick reference variables for speed access to core prototypes.
var slice = ArrayProto.slice,
unshift = ArrayProto.unshift,
toString = ObjProto.toString,
hasOwnProperty = ObjProto.hasOwnProperty;
// All **ECMAScript 5** native function implementations that we hope to use
// are declared here.
var
nativeForEach = ArrayProto.forEach,
nativeMap = ArrayProto.map,
nativeReduce = ArrayProto.reduce,
nativeReduceRight = ArrayProto.reduceRight,
nativeFilter = ArrayProto.filter,
nativeEvery = ArrayProto.every,
nativeSome = ArrayProto.some,
nativeIndexOf = ArrayProto.indexOf,
nativeLastIndexOf = ArrayProto.lastIndexOf,
nativeIsArray = Array.isArray,
nativeKeys = Object.keys,
nativeBind = FuncProto.bind;
// Create a safe reference to the Underscore object for use below.
var _ = function(obj) { return new wrapper(obj); };
// Export the Underscore object for **CommonJS**, with backwards-compatibility
// for the old `require()` API. If we're not in CommonJS, add `_` to the
// global object.
if (typeof module !== 'undefined' && module.exports) {
module.exports = _;
_._ = _;
} else {
root._ = _;
}
// Current version.
_.VERSION = '1.1.6';
// Collection Functions
// --------------------
// The cornerstone, an `each` implementation, aka `forEach`.
// Handles objects implementing `forEach`, arrays, and raw objects.
// Delegates to **ECMAScript 5**'s native `forEach` if available.
var each = _.each = _.forEach = function(obj, iterator, context) {
if (obj == null) return;
if (nativeForEach && obj.forEach === nativeForEach) {
obj.forEach(iterator, context);
} else if (_.isNumber(obj.length)) {
for (var i = 0, l = obj.length; i < l; i++) {
if (iterator.call(context, obj[i], i, obj) === breaker) return;
}
} else {
for (var key in obj) {
if (hasOwnProperty.call(obj, key)) {
if (iterator.call(context, obj[key], key, obj) === breaker) return;
}
}
}
};
// Return the results of applying the iterator to each element.
// Delegates to **ECMAScript 5**'s native `map` if available.
_.map = function(obj, iterator, context) {
var results = [];
if (obj == null) return results;
if (nativeMap && obj.map === nativeMap) return obj.map(iterator, context);
each(obj, function(value, index, list) {
results[results.length] = iterator.call(context, value, index, list);
});
return results;
};
// **Reduce** builds up a single result from a list of values, aka `inject`,
// or `foldl`. Delegates to **ECMAScript 5**'s native `reduce` if available.
_.reduce = _.foldl = _.inject = function(obj, iterator, memo, context) {
var initial = memo !== void 0;
if (obj == null) obj = [];
if (nativeReduce && obj.reduce === nativeReduce) {
if (context) iterator = _.bind(iterator, context);
return initial ? obj.reduce(iterator, memo) : obj.reduce(iterator);
}
each(obj, function(value, index, list) {
if (!initial && index === 0) {
memo = value;
initial = true;
} else {
memo = iterator.call(context, memo, value, index, list);
}
});
if (!initial) throw new TypeError("Reduce of empty array with no initial value");
return memo;
};
// The right-associative version of reduce, also known as `foldr`.
// Delegates to **ECMAScript 5**'s native `reduceRight` if available.
_.reduceRight = _.foldr = function(obj, iterator, memo, context) {
if (obj == null) obj = [];
if (nativeReduceRight && obj.reduceRight === nativeReduceRight) {
if (context) iterator = _.bind(iterator, context);
return memo !== void 0 ? obj.reduceRight(iterator, memo) : obj.reduceRight(iterator);
}
var reversed = (_.isArray(obj) ? obj.slice() : _.toArray(obj)).reverse();
return _.reduce(reversed, iterator, memo, context);
};
// Return the first value which passes a truth test. Aliased as `detect`.
_.find = _.detect = function(obj, iterator, context) {
var result;
any(obj, function(value, index, list) {
if (iterator.call(context, value, index, list)) {
result = value;
return true;
}
});
return result;
};
// Return all the elements that pass a truth test.
// Delegates to **ECMAScript 5**'s native `filter` if available.
// Aliased as `select`.
_.filter = _.select = function(obj, iterator, context) {
var results = [];
if (obj == null) return results;
if (nativeFilter && obj.filter === nativeFilter) return obj.filter(iterator, context);
each(obj, function(value, index, list) {
if (iterator.call(context, value, index, list)) results[results.length] = value;
});
return results;
};
// Return all the elements for which a truth test fails.
_.reject = function(obj, iterator, context) {
var results = [];
if (obj == null) return results;
each(obj, function(value, index, list) {
if (!iterator.call(context, value, index, list)) results[results.length] = value;
});
return results;
};
// Determine whether all of the elements match a truth test.
// Delegates to **ECMAScript 5**'s native `every` if available.
// Aliased as `all`.
_.every = _.all = function(obj, iterator, context) {
var result = true;
if (obj == null) return result;
if (nativeEvery && obj.every === nativeEvery) return obj.every(iterator, context);
each(obj, function(value, index, list) {
if (!(result = result && iterator.call(context, value, index, list))) return breaker;
});
return result;
};
// Determine if at least one element in the object matches a truth test.
// Delegates to **ECMAScript 5**'s native `some` if available.
// Aliased as `any`.
var any = _.some = _.any = function(obj, iterator, context) {
iterator || (iterator = _.identity);
var result = false;
if (obj == null) return result;
if (nativeSome && obj.some === nativeSome) return obj.some(iterator, context);
each(obj, function(value, index, list) {
if (result = iterator.call(context, value, index, list)) return breaker;
});
return result;
};
// Determine if a given value is included in the array or object using `===`.
// Aliased as `contains`.
_.include = _.contains = function(obj, target) {
var found = false;
if (obj == null) return found;
if (nativeIndexOf && obj.indexOf === nativeIndexOf) return obj.indexOf(target) != -1;
any(obj, function(value) {
if (found = value === target) return true;
});
return found;
};
// Invoke a method (with arguments) on every item in a collection.
_.invoke = function(obj, method) {
var args = slice.call(arguments, 2);
return _.map(obj, function(value) {
return (method.call ? method || value : value[method]).apply(value, args);
});
};
// Convenience version of a common use case of `map`: fetching a property.
_.pluck = function(obj, key) {
return _.map(obj, function(value){ return value[key]; });
};
// Return the maximum element or (element-based computation).
_.max = function(obj, iterator, context) {
if (!iterator && _.isArray(obj)) return Math.max.apply(Math, obj);
var result = {computed : -Infinity};
each(obj, function(value, index, list) {
var computed = iterator ? iterator.call(context, value, index, list) : value;
computed >= result.computed && (result = {value : value, computed : computed});
});
return result.value;
};
// Return the minimum element (or element-based computation).
_.min = function(obj, iterator, context) {
if (!iterator && _.isArray(obj)) return Math.min.apply(Math, obj);
var result = {computed : Infinity};
each(obj, function(value, index, list) {
var computed = iterator ? iterator.call(context, value, index, list) : value;
computed < result.computed && (result = {value : value, computed : computed});
});
return result.value;
};
// Sort the object's values by a criterion produced by an iterator.
_.sortBy = function(obj, iterator, context) {
return _.pluck(_.map(obj, function(value, index, list) {
return {
value : value,
criteria : iterator.call(context, value, index, list)
};
}).sort(function(left, right) {
var a = left.criteria, b = right.criteria;
return a < b ? -1 : a > b ? 1 : 0;
}), 'value');
};
// Use a comparator function to figure out at what index an object should
// be inserted so as to maintain order. Uses binary search.
_.sortedIndex = function(array, obj, iterator) {
iterator || (iterator = _.identity);
var low = 0, high = array.length;
while (low < high) {
var mid = (low + high) >> 1;
iterator(array[mid]) < iterator(obj) ? low = mid + 1 : high = mid;
}
return low;
};
// Safely convert anything iterable into a real, live array.
_.toArray = function(iterable) {
if (!iterable) return [];
if (iterable.toArray) return iterable.toArray();
if (_.isArray(iterable)) return iterable;
if (_.isArguments(iterable)) return slice.call(iterable);
return _.values(iterable);
};
// Return the number of elements in an object.
_.size = function(obj) {
return _.toArray(obj).length;
};
// Array Functions
// ---------------
// Get the first element of an array. Passing **n** will return the first N
// values in the array. Aliased as `head`. The **guard** check allows it to work
// with `_.map`.
_.first = _.head = function(array, n, guard) {
return (n != null) && !guard ? slice.call(array, 0, n) : array[0];
};
// Returns everything but the first entry of the array. Aliased as `tail`.
// Especially useful on the arguments object. Passing an **index** will return
// the rest of the values in the array from that index onward. The **guard**
// check allows it to work with `_.map`.
_.rest = _.tail = function(array, index, guard) {
return slice.call(array, (index == null) || guard ? 1 : index);
};
// Get the last element of an array.
_.last = function(array) {
return array[array.length - 1];
};
// Trim out all falsy values from an array.
_.compact = function(array) {
return _.filter(array, function(value){ return !!value; });
};
// Return a completely flattened version of an array.
_.flatten = function(array) {
return _.reduce(array, function(memo, value) {
if (_.isArray(value)) return memo.concat(_.flatten(value));
memo[memo.length] = value;
return memo;
}, []);
};
// Return a version of the array that does not contain the specified value(s).
_.without = function(array) {
var values = slice.call(arguments, 1);
return _.filter(array, function(value){ return !_.include(values, value); });
};
// Produce a duplicate-free version of the array. If the array has already
// been sorted, you have the option of using a faster algorithm.
// Aliased as `unique`.
_.uniq = _.unique = function(array, isSorted) {
return _.reduce(array, function(memo, el, i) {
if (0 == i || (isSorted === true ? _.last(memo) != el : !_.include(memo, el))) memo[memo.length] = el;
return memo;
}, []);
};
// Produce an array that contains every item shared between all the
// passed-in arrays.
_.intersect = function(array) {
var rest = slice.call(arguments, 1);
return _.filter(_.uniq(array), function(item) {
return _.every(rest, function(other) {
return _.indexOf(other, item) >= 0;
});
});
};
// Zip together multiple lists into a single array -- elements that share
// an index go together.
_.zip = function() {
var args = slice.call(arguments);
var length = _.max(_.pluck(args, 'length'));
var results = new Array(length);
for (var i = 0; i < length; i++) results[i] = _.pluck(args, "" + i);
return results;
};
// If the browser doesn't supply us with indexOf (I'm looking at you, **MSIE**),
// we need this function. Return the position of the first occurrence of an
// item in an array, or -1 if the item is not included in the array.
// Delegates to **ECMAScript 5**'s native `indexOf` if available.
// If the array is large and already in sort order, pass `true`
// for **isSorted** to use binary search.
_.indexOf = function(array, item, isSorted) {
if (array == null) return -1;
var i, l;
if (isSorted) {
i = _.sortedIndex(array, item);
return array[i] === item ? i : -1;
}
if (nativeIndexOf && array.indexOf === nativeIndexOf) return array.indexOf(item);
for (i = 0, l = array.length; i < l; i++) if (array[i] === item) return i;
return -1;
};
// Delegates to **ECMAScript 5**'s native `lastIndexOf` if available.
_.lastIndexOf = function(array, item) {
if (array == null) return -1;
if (nativeLastIndexOf && array.lastIndexOf === nativeLastIndexOf) return array.lastIndexOf(item);
var i = array.length;
while (i--) if (array[i] === item) return i;
return -1;
};
// Generate an integer Array containing an arithmetic progression. A port of
// the native Python `range()` function. See
// [the Python documentation](http://docs.python.org/library/functions.html#range).
_.range = function(start, stop, step) {
if (arguments.length <= 1) {
stop = start || 0;
start = 0;
}
step = arguments[2] || 1;
var len = Math.max(Math.ceil((stop - start) / step), 0);
var idx = 0;
var range = new Array(len);
while(idx < len) {
range[idx++] = start;
start += step;
}
return range;
};
// Function (ahem) Functions
// ------------------
// Create a function bound to a given object (assigning `this`, and arguments,
// optionally). Binding with arguments is also known as `curry`.
// Delegates to **ECMAScript 5**'s native `Function.bind` if available.
// We check for `func.bind` first, to fail fast when `func` is undefined.
_.bind = function(func, obj) {
if (func.bind === nativeBind && nativeBind) return nativeBind.apply(func, slice.call(arguments, 1));
var args = slice.call(arguments, 2);
return function() {
return func.apply(obj, args.concat(slice.call(arguments)));
};
};
// Bind all of an object's methods to that object. Useful for ensuring that
// all callbacks defined on an object belong to it.
_.bindAll = function(obj) {
var funcs = slice.call(arguments, 1);
if (funcs.length == 0) funcs = _.functions(obj);
each(funcs, function(f) { obj[f] = _.bind(obj[f], obj); });
return obj;
};
// Memoize an expensive function by storing its results.
_.memoize = function(func, hasher) {
var memo = {};
hasher || (hasher = _.identity);
return function() {
var key = hasher.apply(this, arguments);
return hasOwnProperty.call(memo, key) ? memo[key] : (memo[key] = func.apply(this, arguments));
};
};
// Delays a function for the given number of milliseconds, and then calls
// it with the arguments supplied.
_.delay = function(func, wait) {
var args = slice.call(arguments, 2);
return setTimeout(function(){ return func.apply(func, args); }, wait);
};
// Defers a function, scheduling it to run after the current call stack has
// cleared.
_.defer = function(func) {
return _.delay.apply(_, [func, 1].concat(slice.call(arguments, 1)));
};
// Internal function used to implement `_.throttle` and `_.debounce`.
var limit = function(func, wait, debounce) {
var timeout;
return function() {
var context = this, args = arguments;
var throttler = function() {
timeout = null;
func.apply(context, args);
};
if (debounce) clearTimeout(timeout);
if (debounce || !timeout) timeout = setTimeout(throttler, wait);
};
};
// Returns a function, that, when invoked, will only be triggered at most once
// during a given window of time.
_.throttle = function(func, wait) {
return limit(func, wait, false);
};
// Returns a function, that, as long as it continues to be invoked, will not
// be triggered. The function will be called after it stops being called for
// N milliseconds.
_.debounce = function(func, wait) {
return limit(func, wait, true);
};
// Returns a function that will be executed at most one time, no matter how
// often you call it. Useful for lazy initialization.
_.once = function(func) {
var ran = false, memo;
return function() {
if (ran) return memo;
ran = true;
return memo = func.apply(this, arguments);
};
};
// Returns the first function passed as an argument to the second,
// allowing you to adjust arguments, run code before and after, and
// conditionally execute the original function.
_.wrap = function(func, wrapper) {
return function() {
var args = [func].concat(slice.call(arguments));
return wrapper.apply(this, args);
};
};
// Returns a function that is the composition of a list of functions, each
// consuming the return value of the function that follows.
_.compose = function() {
var funcs = slice.call(arguments);
return function() {
var args = slice.call(arguments);
for (var i=funcs.length-1; i >= 0; i--) {
args = [funcs[i].apply(this, args)];
}
return args[0];
};
};
// Returns a function that will only be executed after being called N times.
_.after = function(times, func) {
return function() {
if (--times < 1) { return func.apply(this, arguments); }
};
};
// Object Functions
// ----------------
// Retrieve the names of an object's properties.
// Delegates to **ECMAScript 5**'s native `Object.keys`
_.keys = nativeKeys || function(obj) {
if (obj !== Object(obj)) throw new TypeError('Invalid object');
var keys = [];
for (var key in obj) if (hasOwnProperty.call(obj, key)) keys[keys.length] = key;
return keys;
};
// Retrieve the values of an object's properties.
_.values = function(obj) {
return _.map(obj, _.identity);
};
// Return a sorted list of the function names available on the object.
// Aliased as `methods`
_.functions = _.methods = function(obj) {
return _.filter(_.keys(obj), function(key){ return _.isFunction(obj[key]); }).sort();
};
// Extend a given object with all the properties in passed-in object(s).
_.extend = function(obj) {
each(slice.call(arguments, 1), function(source) {
for (var prop in source) {
if (source[prop] !== void 0) obj[prop] = source[prop];
}
});
return obj;
};
// Fill in a given object with default properties.
_.defaults = function(obj) {
each(slice.call(arguments, 1), function(source) {
for (var prop in source) {
if (obj[prop] == null) obj[prop] = source[prop];
}
});
return obj;
};
// Create a (shallow-cloned) duplicate of an object.
_.clone = function(obj) {
return _.isArray(obj) ? obj.slice() : _.extend({}, obj);
};
// Invokes interceptor with the obj, and then returns obj.
// The primary purpose of this method is to "tap into" a method chain, in
// order to perform operations on intermediate results within the chain.
_.tap = function(obj, interceptor) {
interceptor(obj);
return obj;
};
// Perform a deep comparison to check if two objects are equal.
_.isEqual = function(a, b) {
// Check object identity.
if (a === b) return true;
// Different types?
var atype = typeof(a), btype = typeof(b);
if (atype != btype) return false;
// Basic equality test (watch out for coercions).
if (a == b) return true;
// One is falsy and the other truthy.
if ((!a && b) || (a && !b)) return false;
// Unwrap any wrapped objects.
if (a._chain) a = a._wrapped;
if (b._chain) b = b._wrapped;
// One of them implements an isEqual()?
if (a.isEqual) return a.isEqual(b);
// Check dates' integer values.
if (_.isDate(a) && _.isDate(b)) return a.getTime() === b.getTime();
// Both are NaN?
if (_.isNaN(a) && _.isNaN(b)) return false;
// Compare regular expressions.
if (_.isRegExp(a) && _.isRegExp(b))
return a.source === b.source &&
a.global === b.global &&
a.ignoreCase === b.ignoreCase &&
a.multiline === b.multiline;
// If a is not an object by this point, we can't handle it.
if (atype !== 'object') return false;
// Check for different array lengths before comparing contents.
if (a.length && (a.length !== b.length)) return false;
// Nothing else worked, deep compare the contents.
var aKeys = _.keys(a), bKeys = _.keys(b);
// Different object sizes?
if (aKeys.length != bKeys.length) return false;
// Recursive comparison of contents.
for (var key in a) if (!(key in b) || !_.isEqual(a[key], b[key])) return false;
return true;
};
// Is a given array or object empty?
_.isEmpty = function(obj) {
if (_.isArray(obj) || _.isString(obj)) return obj.length === 0;
for (var key in obj) if (hasOwnProperty.call(obj, key)) return false;
return true;
};
// Is a given value a DOM element?
_.isElement = function(obj) {
return !!(obj && obj.nodeType == 1);
};
// Is a given value an array?
// Delegates to ECMA5's native Array.isArray
_.isArray = nativeIsArray || function(obj) {
return toString.call(obj) === '[object Array]';
};
// Is a given variable an arguments object?
_.isArguments = function(obj) {
return !!(obj && hasOwnProperty.call(obj, 'callee'));
};
// Is a given value a function?
_.isFunction = function(obj) {
return !!(obj && obj.constructor && obj.call && obj.apply);
};
// Is a given value a string?
_.isString = function(obj) {
return !!(obj === '' || (obj && obj.charCodeAt && obj.substr));
};
// Is a given value a number?
_.isNumber = function(obj) {
return !!(obj === 0 || (obj && obj.toExponential && obj.toFixed));
};
// Is the given value `NaN`? `NaN` happens to be the only value in JavaScript
// that does not equal itself.
_.isNaN = function(obj) {
return obj !== obj;
};
// Is a given value a boolean?
_.isBoolean = function(obj) {
return obj === true || obj === false;
};
// Is a given value a date?
_.isDate = function(obj) {
return !!(obj && obj.getTimezoneOffset && obj.setUTCFullYear);
};
// Is the given value a regular expression?
_.isRegExp = function(obj) {
return !!(obj && obj.test && obj.exec && (obj.ignoreCase || obj.ignoreCase === false));
};
// Is a given value equal to null?
_.isNull = function(obj) {
return obj === null;
};
// Is a given variable undefined?
_.isUndefined = function(obj) {
return obj === void 0;
};
// Utility Functions
// -----------------
// Run Underscore.js in *noConflict* mode, returning the `_` variable to its
// previous owner. Returns a reference to the Underscore object.
_.noConflict = function() {
root._ = previousUnderscore;
return this;
};
// Keep the identity function around for default iterators.
_.identity = function(value) {
return value;
};
// Run a function **n** times.
_.times = function (n, iterator, context) {
for (var i = 0; i < n; i++) iterator.call(context, i);
};
// Add your own custom functions to the Underscore object, ensuring that
// they're correctly added to the OOP wrapper as well.
_.mixin = function(obj) {
each(_.functions(obj), function(name){
addToWrapper(name, _[name] = obj[name]);
});
};
// Generate a unique integer id (unique within the entire client session).
// Useful for temporary DOM ids.
var idCounter = 0;
_.uniqueId = function(prefix) {
var id = idCounter++;
return prefix ? prefix + id : id;
};
// By default, Underscore uses ERB-style template delimiters, change the
// following template settings to use alternative delimiters.
_.templateSettings = {
evaluate : /<%([\s\S]+?)%>/g,
interpolate : /<%=([\s\S]+?)%>/g
};
// JavaScript micro-templating, similar to John Resig's implementation.
// Underscore templating handles arbitrary delimiters, preserves whitespace,
// and correctly escapes quotes within interpolated code.
_.template = function(str, data) {
var c = _.templateSettings;
var tmpl = 'var __p=[],print=function(){__p.push.apply(__p,arguments);};' +
'with(obj||{}){__p.push(\'' +
str.replace(/\\/g, '\\\\')
.replace(/'/g, "\\'")
.replace(c.interpolate, function(match, code) {
return "'," + code.replace(/\\'/g, "'") + ",'";
})
.replace(c.evaluate || null, function(match, code) {
return "');" + code.replace(/\\'/g, "'")
.replace(/[\r\n\t]/g, ' ') + "__p.push('";
})
.replace(/\r/g, '\\r')
.replace(/\n/g, '\\n')
.replace(/\t/g, '\\t')
+ "');}return __p.join('');";
var func = new Function('obj', tmpl);
return data ? func(data) : func;
};
// The OOP Wrapper
// ---------------
// If Underscore is called as a function, it returns a wrapped object that
// can be used OO-style. This wrapper holds altered versions of all the
// underscore functions. Wrapped objects may be chained.
var wrapper = function(obj) { this._wrapped = obj; };
// Expose `wrapper.prototype` as `_.prototype`
_.prototype = wrapper.prototype;
// Helper function to continue chaining intermediate results.
var result = function(obj, chain) {
return chain ? _(obj).chain() : obj;
};
// A method to easily add functions to the OOP wrapper.
var addToWrapper = function(name, func) {
wrapper.prototype[name] = function() {
var args = slice.call(arguments);
unshift.call(args, this._wrapped);
return result(func.apply(_, args), this._chain);
};
};
// Add all of the Underscore functions to the wrapper object.
_.mixin(_);
// Add all mutator Array functions to the wrapper.
each(['pop', 'push', 'reverse', 'shift', 'sort', 'splice', 'unshift'], function(name) {
var method = ArrayProto[name];
wrapper.prototype[name] = function() {
method.apply(this._wrapped, arguments);
return result(this._wrapped, this._chain);
};
});
// Add all accessor Array functions to the wrapper.
each(['concat', 'join', 'slice'], function(name) {
var method = ArrayProto[name];
wrapper.prototype[name] = function() {
return result(method.apply(this._wrapped, arguments), this._chain);
};
});
// Start chaining a wrapped Underscore object.
wrapper.prototype.chain = function() {
this._chain = true;
return this;
};
// Extracts the result from a wrapped and chained object.
wrapper.prototype.value = function() {
return this._wrapped;
};
})();
// Underscore.js 1.3.1
// (c) 2009-2012 Jeremy Ashkenas, DocumentCloud Inc.
// Underscore is freely distributable under the MIT license.
// Portions of Underscore are inspired or borrowed from Prototype,
// Oliver Steele's Functional, and John Resig's Micro-Templating.
// For all details and documentation:
// http://documentcloud.github.com/underscore
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c.source&&a.global==c.global&&a.multiline==c.multiline&&a.ignoreCase==c.ignoreCase}if(typeof a!="object"||typeof c!="object")return false;for(var f=d.length;f--;)if(d[f]==a)return true;d.push(a);var f=0,g=true;if(e=="[object Array]"){if(f=a.length,g=f==c.length)for(;f--;)if(!(g=f in a==f in c&&q(a[f],c[f],d)))break}else{if("constructor"in a!="constructor"in c||a.constructor!=c.constructor)return false;for(var h in a)if(b.has(a,h)&&(f++,!(g=b.has(c,h)&&q(a[h],c[h],d))))break;if(g){for(h in c)if(b.has(c,
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+1 -1
View File
@@ -4,7 +4,7 @@
*
* sphinx.websupport utilties for all documentation.
*
* :copyright: Copyright 2007-2011 by the Sphinx team, see AUTHORS.
* :copyright: Copyright 2007-2014 by the Sphinx team, see AUTHORS.
* :license: BSD, see LICENSE for details.
*
*/
+9 -14
View File
@@ -1,7 +1,4 @@
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
@@ -17,7 +14,7 @@
<script type="text/javascript">
var DOCUMENTATION_OPTIONS = {
URL_ROOT: '',
URL_ROOT: './',
VERSION: '0.8',
COLLAPSE_INDEX: false,
FILE_SUFFIX: '.html',
@@ -70,12 +67,6 @@
<dt><a href="libalsaaudio.html#module-alsaaudio">alsaaudio (module)</a>
</dt>
</dl></td>
<td style="width: 33%" valign="top"><dl>
<dt><a href="libalsaaudio.html#alsaaudio.ALSAAudioError">ALSAAudioError</a>
</dt>
</dl></td>
</tr></table>
@@ -133,7 +124,7 @@
<table style="width: 100%" class="indextable genindextable"><tr>
<td style="width: 33%" valign="top"><dl>
<dt><a href="libalsaaudio.html#alsaaudio.Mixer">Mixer (class in alsaaudio)</a>, <a href="libalsaaudio.html#alsaaudio.Mixer">[1]</a>
<dt><a href="libalsaaudio.html#alsaaudio.Mixer">Mixer (class in alsaaudio)</a>
</dt>
@@ -161,7 +152,7 @@
</dt>
<dt><a href="libalsaaudio.html#alsaaudio.PCM">PCM (class in alsaaudio)</a>, <a href="libalsaaudio.html#alsaaudio.PCM">[1]</a>
<dt><a href="libalsaaudio.html#alsaaudio.PCM">PCM (class in alsaaudio)</a>
</dt>
@@ -171,6 +162,10 @@
</dl></td>
<td style="width: 33%" valign="top"><dl>
<dt><a href="libalsaaudio.html#alsaaudio.pcms">pcms() (in module alsaaudio)</a>
</dt>
<dt><a href="libalsaaudio.html#alsaaudio.PCM.pcmtype">pcmtype() (alsaaudio.PCM method)</a>
</dt>
@@ -292,8 +287,8 @@
</div>
<div class="footer">
&copy; Copyright 2008-2009, Casper Wilstrup, Lars Immisch.
Last updated on Apr 30, 2015.
Created using <a href="http://sphinx.pocoo.org/">Sphinx</a> 1.1.3.
Last updated on May 13, 2015.
Created using <a href="http://sphinx-doc.org/">Sphinx</a> 1.2.3.
</div>
</body>
</html>
+4 -8
View File
@@ -1,5 +1,3 @@
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
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@@ -15,7 +13,7 @@
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URL_ROOT: './',
VERSION: '0.8',
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@@ -96,9 +94,7 @@
<div class="sphinxsidebarwrapper">
<h3><a href="#">Table Of Contents</a></h3>
<ul>
<li><a class="reference internal" href="#">alsaaudio documentation</a><ul>
</ul>
</li>
<li><a class="reference internal" href="#">alsaaudio documentation</a></li>
<li><a class="reference internal" href="#github-pages">Github pages</a></li>
<li><a class="reference internal" href="#indices-and-tables">Indices and tables</a></li>
</ul>
@@ -145,8 +141,8 @@
</div>
<div class="footer">
&copy; Copyright 2008-2009, Casper Wilstrup, Lars Immisch.
Last updated on Apr 30, 2015.
Created using <a href="http://sphinx.pocoo.org/">Sphinx</a> 1.1.3.
Last updated on May 13, 2015.
Created using <a href="http://sphinx-doc.org/">Sphinx</a> 1.2.3.
</div>
</body>
</html>
+218 -163
View File
@@ -1,5 +1,3 @@
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
@@ -15,7 +13,7 @@
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@@ -53,88 +51,127 @@
<div class="section" id="module-alsaaudio">
<span id="alsaaudio"></span><h1><a class="reference internal" href="#module-alsaaudio" title="alsaaudio (Linux)"><tt class="xref py py-mod docutils literal"><span class="pre">alsaaudio</span></tt></a><a class="headerlink" href="#module-alsaaudio" title="Permalink to this headline"></a></h1>
<p>The <a class="reference internal" href="#module-alsaaudio" title="alsaaudio (Linux)"><tt class="xref py py-mod docutils literal"><span class="pre">alsaaudio</span></tt></a> module defines functions and classes for using ALSA.</p>
<dl class="function">
<dt id="alsaaudio.pcms">
<tt class="descclassname">alsaaudio.</tt><tt class="descname">pcms</tt><big>(</big><span class="optional">[</span><em>type=PCM_PLAYBACK</em><span class="optional">]</span><big>)</big><a class="headerlink" href="#alsaaudio.pcms" title="Permalink to this definition"></a></dt>
<dd><p>List available PCM objects by name.</p>
<p>Items from this list can be used as the <cite>device</cite> keyword argument for the
<a class="reference internal" href="#alsaaudio.PCM" title="alsaaudio.PCM"><tt class="xref py py-class docutils literal"><span class="pre">PCM</span></tt></a> constructor).</p>
<p>Arguments are:</p>
<ul class="simple">
<li><em>type</em> - can be either <tt class="xref py py-const docutils literal"><span class="pre">PCM_CAPTURE</span></tt> or <tt class="xref py py-const docutils literal"><span class="pre">PCM_PLAYBACK</span></tt>
(default).</li>
</ul>
<p><strong>Note:</strong></p>
<p>For <tt class="xref py py-const docutils literal"><span class="pre">PCM_PLAYBACK</span></tt>, the list of device names should be equivalent
to the list of device names that <tt class="docutils literal"><span class="pre">aplay</span> <span class="pre">-L</span></tt> displays on the commandline:</p>
<div class="highlight-python"><div class="highlight"><pre>$ aplay -L
</pre></div>
</div>
<p>For <tt class="xref py py-const docutils literal"><span class="pre">PCM_CAPTURE</span></tt>, the list of device names should be equivalent
to the list of device names that <tt class="docutils literal"><span class="pre">arecord</span> <span class="pre">-L</span></tt> displays on the
commandline:</p>
<div class="highlight-python"><div class="highlight"><pre>$ arecord -L
</pre></div>
</div>
<p><em>New in 0.8</em></p>
</dd></dl>
<dl class="function">
<dt id="alsaaudio.cards">
<tt class="descclassname">alsaaudio.</tt><tt class="descname">cards</tt><big>(</big><big>)</big><a class="headerlink" href="#alsaaudio.cards" title="Permalink to this definition"></a></dt>
<dd><p>List the available cards by name (suitable for PCM objects).</p>
<dd><p>List the available cards by name.</p>
</dd></dl>
<dl class="function">
<dt id="alsaaudio.mixers">
<tt class="descclassname">alsaaudio.</tt><tt class="descname">mixers</tt><big>(</big><span class="optional">[</span><em>cardindex</em><span class="optional">]</span><big>)</big><a class="headerlink" href="#alsaaudio.mixers" title="Permalink to this definition"></a></dt>
<dd><p>List the available mixers. The optional <em>cardindex</em> specifies which card
should be queried. The default is 0.</p>
</dd></dl>
<dl class="class">
<dt id="alsaaudio.PCM">
<em class="property">class </em><tt class="descclassname">alsaaudio.</tt><tt class="descname">PCM</tt><big>(</big><em>type=PCM_PLAYBACK</em>, <em>mode=PCM_NORMAL</em>, <em>card='default'</em><big>)</big><a class="headerlink" href="#alsaaudio.PCM" title="Permalink to this definition"></a></dt>
<dd><p>This class is used to represent a PCM device (both for playback and
recording - capture). The arguments are:</p>
<tt class="descclassname">alsaaudio.</tt><tt class="descname">mixers</tt><big>(</big><em>cardindex=-1</em>, <em>device='default'</em><big>)</big><a class="headerlink" href="#alsaaudio.mixers" title="Permalink to this definition"></a></dt>
<dd><p>List the available mixers. The arguments are:</p>
<ul class="simple">
<li><em>type</em> - can be either <tt class="docutils literal"><span class="pre">PCM_CAPTURE</span></tt> or <tt class="docutils literal"><span class="pre">PCM_PLAYBACK</span></tt> (default).</li>
<li><em>mode</em> - can be either <tt class="docutils literal"><span class="pre">PCM_NONBLOCK</span></tt>, or <tt class="docutils literal"><span class="pre">PCM_NORMAL</span></tt> (default).</li>
<li><em>card</em> - specifies the name of the card that should be used.</li>
<li><em>cardindex</em> - the card index. If this argument is given, the device name
is constructed as: &#8216;hw:<em>cardindex</em>&#8216; and
the <cite>device</cite> keyword argument is ignored. <tt class="docutils literal"><span class="pre">0</span></tt> is the first hardware sound
card.</li>
<li><em>device</em> - the name of the device on which the mixer resides. The default
is <tt class="docutils literal"><span class="pre">'default'</span></tt>.</li>
</ul>
</dd></dl>
<dl class="class">
<dt id="alsaaudio.Mixer">
<em class="property">class </em><tt class="descclassname">alsaaudio.</tt><tt class="descname">Mixer</tt><big>(</big><em>control='Master'</em>, <em>id=0</em>, <em>cardindex=0</em><big>)</big><a class="headerlink" href="#alsaaudio.Mixer" title="Permalink to this definition"></a></dt>
<dd><p>This class is used to access a specific ALSA mixer. The arguments
are:</p>
<p><strong>Note:</strong> For a list of available controls, you can also use <tt class="docutils literal"><span class="pre">amixer</span></tt> on
the commandline:</p>
<div class="highlight-python"><div class="highlight"><pre>$ amixer
</pre></div>
</div>
<p>To elaborate the example, calling <a class="reference internal" href="#alsaaudio.mixers" title="alsaaudio.mixers"><tt class="xref py py-func docutils literal"><span class="pre">mixers()</span></tt></a> with the argument
<tt class="docutils literal"><span class="pre">cardindex=0</span></tt> should give the same list of Mixer controls as:</p>
<div class="highlight-python"><div class="highlight"><pre>$ amixer -c 0
</pre></div>
</div>
<p>And calling <a class="reference internal" href="#alsaaudio.mixers" title="alsaaudio.mixers"><tt class="xref py py-func docutils literal"><span class="pre">mixers()</span></tt></a> with the argument <tt class="docutils literal"><span class="pre">device='foo'</span></tt> should give
the same list of Mixer controls as:</p>
<div class="highlight-python"><div class="highlight"><pre>$ amixer -D foo
</pre></div>
</div>
<p><em>Changed in 0.8</em>:</p>
<ul class="simple">
<li><em>control</em> - Name of the chosen mixed (default is &#8216;Master&#8217;).</li>
<li><em>id</em> - id of mixer &#8211; More explanation needed here</li>
<li><em>cardindex</em> specifies which card should be used.</li>
<li>The keyword argument <cite>device</cite> is new and can be used to
select virtual devices. As a result, the default behaviour has subtly
changed. Since 0.8, this functions returns the mixers for the default
device, not the mixers for the first card.</li>
</ul>
</dd></dl>
<dl class="exception">
<dt id="alsaaudio.ALSAAudioError">
<em class="property">exception </em><tt class="descclassname">alsaaudio.</tt><tt class="descname">ALSAAudioError</tt><a class="headerlink" href="#alsaaudio.ALSAAudioError" title="Permalink to this definition"></a></dt>
<dd><p>Exception raised when an operation fails for a ALSA specific reason. The
exception argument is a string describing the reason of the failure.</p>
</dd></dl>
<div class="section" id="pcm-objects">
<span id="id1"></span><h2>PCM Objects<a class="headerlink" href="#pcm-objects" title="Permalink to this headline"></a></h2>
<p>PCM objects in <a class="reference internal" href="#module-alsaaudio" title="alsaaudio (Linux)"><tt class="xref py py-mod docutils literal"><span class="pre">alsaaudio</span></tt></a> can play or capture (record) PCM
sound through speakers or a microphone. The PCM constructor takes the
following arguments:</p>
<dl class="class">
<dt>
<em class="property">class </em><tt class="descclassname">alsaaudio.</tt><tt class="descname">PCM</tt><big>(</big><em>type=PCM_CAPTURE</em>, <em>mode=PCM_NORMAL</em>, <em>card='default'</em><big>)</big></dt>
<dd><p><em>type</em> - can be either <tt class="docutils literal"><span class="pre">PCM_CAPTURE</span></tt> or <tt class="docutils literal"><span class="pre">PCM_PLAYBACK</span></tt> (default).</p>
<p><em>mode</em> - can be either <tt class="docutils literal"><span class="pre">PCM_NONBLOCK</span></tt>, or <tt class="docutils literal"><span class="pre">PCM_NORMAL</span></tt> (the
default). In <tt class="docutils literal"><span class="pre">PCM_NONBLOCK</span></tt> mode, calls to <a class="reference internal" href="#alsaaudio.PCM.read" title="alsaaudio.PCM.read"><tt class="xref py py-func docutils literal"><span class="pre">read()</span></tt></a> will return
immediately independent of whether there is any actual data to
read. Similarly, calls to <a class="reference internal" href="#alsaaudio.PCM.write" title="alsaaudio.PCM.write"><tt class="xref py py-func docutils literal"><span class="pre">write()</span></tt></a> will return immediately without
actually writing anything to the playout buffer if the buffer is
full <a class="footnote-reference" href="#f1" id="id2">[1]</a>.</p>
<p><em>card</em> - specifies which card should be used. This can be a string
like &#8216;default&#8217; or a name that was returned from the <a class="reference internal" href="#alsaaudio.cards" title="alsaaudio.cards"><tt class="xref py py-func docutils literal"><span class="pre">cards()</span></tt></a> function.</p>
<dt id="alsaaudio.PCM">
<em class="property">class </em><tt class="descclassname">alsaaudio.</tt><tt class="descname">PCM</tt><big>(</big><em>type=PCM_PLAYBACK</em>, <em>mode=PCM_NORMAL</em>, <em>device='default'</em>, <em>cardindex=-1</em><big>)</big><a class="headerlink" href="#alsaaudio.PCM" title="Permalink to this definition"></a></dt>
<dd><p>This class is used to represent a PCM device (either for playback and
recording). The arguments are:</p>
<ul class="simple">
<li><em>type</em> - can be either <tt class="xref py py-const docutils literal"><span class="pre">PCM_CAPTURE</span></tt> or <tt class="xref py py-const docutils literal"><span class="pre">PCM_PLAYBACK</span></tt>
(default).</li>
<li><em>mode</em> - can be either <tt class="xref py py-const docutils literal"><span class="pre">PCM_NONBLOCK</span></tt>, or <tt class="xref py py-const docutils literal"><span class="pre">PCM_NORMAL</span></tt>
(default).</li>
<li><em>device</em> - the name of the PCM device that should be used (for example
a value from the output of <a class="reference internal" href="#alsaaudio.pcms" title="alsaaudio.pcms"><tt class="xref py py-func docutils literal"><span class="pre">pcms()</span></tt></a>). The default value is
<tt class="docutils literal"><span class="pre">'default'</span></tt>.</li>
<li><em>cardindex</em> - the card index. If this argument is given, the device name
is constructed as &#8216;hw:<em>cardindex</em>&#8216; and
the <cite>device</cite> keyword argument is ignored.
<tt class="docutils literal"><span class="pre">0</span></tt> is the first hardware sound card.</li>
</ul>
<p>This will construct a PCM object with these default settings:</p>
<ul class="simple">
<li>Sample format: <tt class="docutils literal"><span class="pre">PCM_FORMAT_S16_LE</span></tt></li>
<li>Sample format: <tt class="xref py py-const docutils literal"><span class="pre">PCM_FORMAT_S16_LE</span></tt></li>
<li>Rate: 44100 Hz</li>
<li>Channels: 2</li>
<li>Period size: 32 frames</li>
</ul>
<p><em>Changed in 0.8:</em></p>
<ul class="simple">
<li>The <cite>card</cite> keyword argument is still supported,
but deprecated. Please use <cite>device</cite> instead.</li>
<li>The keyword argument <cite>cardindex</cite> was added.</li>
</ul>
<p>The <cite>card</cite> keyword is deprecated because it guesses the real ALSA
name of the card. This was always fragile and broke some legitimate usecases.</p>
</dd></dl>
<p>PCM objects have the following methods:</p>
<dl class="method">
<dt id="alsaaudio.PCM.pcmtype">
<tt class="descclassname">PCM.</tt><tt class="descname">pcmtype</tt><big>(</big><big>)</big><a class="headerlink" href="#alsaaudio.PCM.pcmtype" title="Permalink to this definition"></a></dt>
<dd><p>Returns the type of PCM object. Either <tt class="docutils literal"><span class="pre">PCM_CAPTURE</span></tt> or <tt class="docutils literal"><span class="pre">PCM_PLAYBACK</span></tt>.</p>
<dd><p>Returns the type of PCM object. Either <tt class="xref py py-const docutils literal"><span class="pre">PCM_CAPTURE</span></tt> or
<tt class="xref py py-const docutils literal"><span class="pre">PCM_PLAYBACK</span></tt>.</p>
</dd></dl>
<dl class="method">
<dt id="alsaaudio.PCM.pcmmode">
<tt class="descclassname">PCM.</tt><tt class="descname">pcmmode</tt><big>(</big><big>)</big><a class="headerlink" href="#alsaaudio.PCM.pcmmode" title="Permalink to this definition"></a></dt>
<dd><p>Return the mode of the PCM object. One of <tt class="docutils literal"><span class="pre">PCM_NONBLOCK</span></tt>, <tt class="docutils literal"><span class="pre">PCM_ASYNC</span></tt>,
or <tt class="docutils literal"><span class="pre">PCM_NORMAL</span></tt></p>
<dd><p>Return the mode of the PCM object. One of <tt class="xref py py-const docutils literal"><span class="pre">PCM_NONBLOCK</span></tt>,
<tt class="xref py py-const docutils literal"><span class="pre">PCM_ASYNC</span></tt>, or <tt class="xref py py-const docutils literal"><span class="pre">PCM_NORMAL</span></tt></p>
</dd></dl>
<dl class="method">
@@ -147,15 +184,16 @@ or <tt class="docutils literal"><span class="pre">PCM_NORMAL</span></tt></p>
<dt id="alsaaudio.PCM.setchannels">
<tt class="descclassname">PCM.</tt><tt class="descname">setchannels</tt><big>(</big><em>nchannels</em><big>)</big><a class="headerlink" href="#alsaaudio.PCM.setchannels" title="Permalink to this definition"></a></dt>
<dd><p>Used to set the number of capture or playback channels. Common
values are: 1 = mono, 2 = stereo, and 6 = full 6 channel audio. Few
sound cards support more than 2 channels</p>
values are: <tt class="docutils literal"><span class="pre">1</span></tt> = mono, <tt class="docutils literal"><span class="pre">2</span></tt> = stereo, and <tt class="docutils literal"><span class="pre">6</span></tt> = full 6 channel audio.
Few sound cards support more than 2 channels</p>
</dd></dl>
<dl class="method">
<dt id="alsaaudio.PCM.setrate">
<tt class="descclassname">PCM.</tt><tt class="descname">setrate</tt><big>(</big><em>rate</em><big>)</big><a class="headerlink" href="#alsaaudio.PCM.setrate" title="Permalink to this definition"></a></dt>
<dd><p>Set the sample rate in Hz for the device. Typical values are 8000
(mainly used for telephony), 16000, 44100 (CD quality), and 96000.</p>
<dd><p>Set the sample rate in Hz for the device. Typical values are <tt class="docutils literal"><span class="pre">8000</span></tt>
(mainly used for telephony), <tt class="docutils literal"><span class="pre">16000</span></tt>, <tt class="docutils literal"><span class="pre">44100</span></tt> (CD quality),
<tt class="docutils literal"><span class="pre">48000</span></tt> and <tt class="docutils literal"><span class="pre">96000</span></tt>.</p>
</dd></dl>
<dl class="method">
@@ -166,8 +204,8 @@ interpret data for playback, and how data is encoded in captures.</p>
<p>The following formats are provided by ALSA:</p>
<table border="1" class="docutils">
<colgroup>
<col width="22%" />
<col width="78%" />
<col width="25%" />
<col width="75%" />
</colgroup>
<thead valign="bottom">
<tr class="row-odd"><th class="head">Format</th>
@@ -175,73 +213,73 @@ interpret data for playback, and how data is encoded in captures.</p>
</tr>
</thead>
<tbody valign="top">
<tr class="row-even"><td>PCM_FORMAT_S8</td>
<tr class="row-even"><td><tt class="docutils literal"><span class="pre">PCM_FORMAT_S8</span></tt></td>
<td>Signed 8 bit samples for each channel</td>
</tr>
<tr class="row-odd"><td>PCM_FORMAT_U8</td>
<tr class="row-odd"><td><tt class="docutils literal"><span class="pre">PCM_FORMAT_U8</span></tt></td>
<td>Signed 8 bit samples for each channel</td>
</tr>
<tr class="row-even"><td>PCM_FORMAT_S16_LE</td>
<tr class="row-even"><td><tt class="docutils literal"><span class="pre">PCM_FORMAT_S16_LE</span></tt></td>
<td>Signed 16 bit samples for each channel Little Endian byte order)</td>
</tr>
<tr class="row-odd"><td>PCM_FORMAT_S16_BE</td>
<tr class="row-odd"><td><tt class="docutils literal"><span class="pre">PCM_FORMAT_S16_BE</span></tt></td>
<td>Signed 16 bit samples for each channel (Big Endian byte order)</td>
</tr>
<tr class="row-even"><td>PCM_FORMAT_U16_LE</td>
<tr class="row-even"><td><tt class="docutils literal"><span class="pre">PCM_FORMAT_U16_LE</span></tt></td>
<td>Unsigned 16 bit samples for each channel (Little Endian byte order)</td>
</tr>
<tr class="row-odd"><td>PCM_FORMAT_U16_BE</td>
<tr class="row-odd"><td><tt class="docutils literal"><span class="pre">PCM_FORMAT_U16_BE</span></tt></td>
<td>Unsigned 16 bit samples for each channel (Big Endian byte order)</td>
</tr>
<tr class="row-even"><td>PCM_FORMAT_S24_LE</td>
<tr class="row-even"><td><tt class="docutils literal"><span class="pre">PCM_FORMAT_S24_LE</span></tt></td>
<td>Signed 24 bit samples for each channel (Little Endian byte order)</td>
</tr>
<tr class="row-odd"><td>PCM_FORMAT_S24_BE</td>
<tr class="row-odd"><td><tt class="docutils literal"><span class="pre">PCM_FORMAT_S24_BE</span></tt></td>
<td>Signed 24 bit samples for each channel (Big Endian byte order)}</td>
</tr>
<tr class="row-even"><td>PCM_FORMAT_U24_LE</td>
<tr class="row-even"><td><tt class="docutils literal"><span class="pre">PCM_FORMAT_U24_LE</span></tt></td>
<td>Unsigned 24 bit samples for each channel (Little Endian byte order)</td>
</tr>
<tr class="row-odd"><td>PCM_FORMAT_U24_BE</td>
<tr class="row-odd"><td><tt class="docutils literal"><span class="pre">PCM_FORMAT_U24_BE</span></tt></td>
<td>Unsigned 24 bit samples for each channel (Big Endian byte order)</td>
</tr>
<tr class="row-even"><td>PCM_FORMAT_S32_LE</td>
<tr class="row-even"><td><tt class="docutils literal"><span class="pre">PCM_FORMAT_S32_LE</span></tt></td>
<td>Signed 32 bit samples for each channel (Little Endian byte order)</td>
</tr>
<tr class="row-odd"><td>PCM_FORMAT_S32_BE</td>
<tr class="row-odd"><td><tt class="docutils literal"><span class="pre">PCM_FORMAT_S32_BE</span></tt></td>
<td>Signed 32 bit samples for each channel (Big Endian byte order)</td>
</tr>
<tr class="row-even"><td>PCM_FORMAT_U32_LE</td>
<tr class="row-even"><td><tt class="docutils literal"><span class="pre">PCM_FORMAT_U32_LE</span></tt></td>
<td>Unsigned 32 bit samples for each channel (Little Endian byte order)</td>
</tr>
<tr class="row-odd"><td>PCM_FORMAT_U32_BE</td>
<tr class="row-odd"><td><tt class="docutils literal"><span class="pre">PCM_FORMAT_U32_BE</span></tt></td>
<td>Unsigned 32 bit samples for each channel (Big Endian byte order)</td>
</tr>
<tr class="row-even"><td>PCM_FORMAT_FLOAT_LE</td>
<tr class="row-even"><td><tt class="docutils literal"><span class="pre">PCM_FORMAT_FLOAT_LE</span></tt></td>
<td>32 bit samples encoded as float (Little Endian byte order)</td>
</tr>
<tr class="row-odd"><td>PCM_FORMAT_FLOAT_BE</td>
<tr class="row-odd"><td><tt class="docutils literal"><span class="pre">PCM_FORMAT_FLOAT_BE</span></tt></td>
<td>32 bit samples encoded as float (Big Endian byte order)</td>
</tr>
<tr class="row-even"><td>PCM_FORMAT_FLOAT64_LE</td>
<tr class="row-even"><td><tt class="docutils literal"><span class="pre">PCM_FORMAT_FLOAT64_LE</span></tt></td>
<td>64 bit samples encoded as float (Little Endian byte order)</td>
</tr>
<tr class="row-odd"><td>PCM_FORMAT_FLOAT64_BE</td>
<tr class="row-odd"><td><tt class="docutils literal"><span class="pre">PCM_FORMAT_FLOAT64_BE</span></tt></td>
<td>64 bit samples encoded as float (Big Endian byte order)</td>
</tr>
<tr class="row-even"><td>PCM_FORMAT_MU_LAW</td>
<tr class="row-even"><td><tt class="docutils literal"><span class="pre">PCM_FORMAT_MU_LAW</span></tt></td>
<td>A logarithmic encoding (used by Sun .au files and telephony)</td>
</tr>
<tr class="row-odd"><td>PCM_FORMAT_A_LAW</td>
<tr class="row-odd"><td><tt class="docutils literal"><span class="pre">PCM_FORMAT_A_LAW</span></tt></td>
<td>Another logarithmic encoding</td>
</tr>
<tr class="row-even"><td>PCM_FORMAT_IMA_ADPCM</td>
<tr class="row-even"><td><tt class="docutils literal"><span class="pre">PCM_FORMAT_IMA_ADPCM</span></tt></td>
<td>A 4:1 compressed format defined by the Interactive Multimedia Association.</td>
</tr>
<tr class="row-odd"><td>PCM_FORMAT_MPEG</td>
<tr class="row-odd"><td><tt class="docutils literal"><span class="pre">PCM_FORMAT_MPEG</span></tt></td>
<td>MPEG encoded audio?</td>
</tr>
<tr class="row-even"><td>PCM_FORMAT_GSM</td>
<tr class="row-even"><td><tt class="docutils literal"><span class="pre">PCM_FORMAT_GSM</span></tt></td>
<td>9600 bits/s constant rate encoding for speech</td>
</tr>
</tbody>
@@ -253,19 +291,19 @@ interpret data for playback, and how data is encoded in captures.</p>
<tt class="descclassname">PCM.</tt><tt class="descname">setperiodsize</tt><big>(</big><em>period</em><big>)</big><a class="headerlink" href="#alsaaudio.PCM.setperiodsize" title="Permalink to this definition"></a></dt>
<dd><p>Sets the actual period size in frames. Each write should consist of
exactly this number of frames, and each read will return this
number of frames (unless the device is in <tt class="docutils literal"><span class="pre">PCM_NONBLOCK</span></tt> mode, in
number of frames (unless the device is in <tt class="xref py py-const docutils literal"><span class="pre">PCM_NONBLOCK</span></tt> mode, in
which case it may return nothing at all)</p>
</dd></dl>
<dl class="method">
<dt id="alsaaudio.PCM.read">
<tt class="descclassname">PCM.</tt><tt class="descname">read</tt><big>(</big><big>)</big><a class="headerlink" href="#alsaaudio.PCM.read" title="Permalink to this definition"></a></dt>
<dd><p>In <tt class="docutils literal"><span class="pre">PCM_NORMAL</span></tt> mode, this function blocks until a full period is
<dd><p>In <tt class="xref py py-const docutils literal"><span class="pre">PCM_NORMAL</span></tt> mode, this function blocks until a full period is
available, and then returns a tuple (length,data) where <em>length</em> is
the number of frames of captured data, and <em>data</em> is the captured
sound frames as a string. The length of the returned data will be
periodsize*framesize bytes.</p>
<p>In <tt class="docutils literal"><span class="pre">PCM_NONBLOCK</span></tt> mode, the call will not block, but will return
<p>In <tt class="xref py py-const docutils literal"><span class="pre">PCM_NONBLOCK</span></tt> mode, the call will not block, but will return
<tt class="docutils literal"><span class="pre">(0,'')</span></tt> if no new period has become available since the last
call to read.</p>
</dd></dl>
@@ -277,20 +315,20 @@ call to read.</p>
multiple of the frame size, and <em>should</em> be exactly the size of a
period. If less than &#8216;period size&#8217; frames are provided, the actual
playout will not happen until more data is written.</p>
<p>If the device is not in <tt class="docutils literal"><span class="pre">PCM_NONBLOCK</span></tt> mode, this call will block if
<p>If the device is not in <tt class="xref py py-const docutils literal"><span class="pre">PCM_NONBLOCK</span></tt> mode, this call will block if
the kernel buffer is full, and until enough sound has been played
to allow the sound data to be buffered. The call always returns the
size of the data provided.</p>
<p>In <tt class="docutils literal"><span class="pre">PCM_NONBLOCK</span></tt> mode, the call will return immediately, with a
<p>In <tt class="xref py py-const docutils literal"><span class="pre">PCM_NONBLOCK</span></tt> mode, the call will return immediately, with a
return value of zero, if the buffer is full. In this case, the data
should be written at a later time.</p>
</dd></dl>
<dl class="method">
<dt id="alsaaudio.PCM.pause">
<tt class="descclassname">PCM.</tt><tt class="descname">pause</tt><big>(</big><span class="optional">[</span><em>enable=1</em><span class="optional">]</span><big>)</big><a class="headerlink" href="#alsaaudio.PCM.pause" title="Permalink to this definition"></a></dt>
<dd><p>If <em>enable</em> is 1, playback or capture is paused. If <em>enable</em> is 0,
playback/capture is resumed.</p>
<tt class="descclassname">PCM.</tt><tt class="descname">pause</tt><big>(</big><span class="optional">[</span><em>enable=True</em><span class="optional">]</span><big>)</big><a class="headerlink" href="#alsaaudio.PCM.pause" title="Permalink to this definition"></a></dt>
<dd><p>If <em>enable</em> is <tt class="xref py py-const docutils literal"><span class="pre">True</span></tt>, playback or capture is paused.
Otherwise, playback/capture is resumed.</p>
</dd></dl>
<p><strong>A few hints on using PCM devices for playback</strong></p>
@@ -299,9 +337,9 @@ to PCM devices must <em>exactly</em> match the data rate of the device.</p>
<p>If too little data is written to the device, it will underrun, and
ugly clicking sounds will occur. Conversely, of too much data is
written to the device, the write function will either block
(<tt class="docutils literal"><span class="pre">PCM_NORMAL</span></tt> mode) or return zero (<tt class="docutils literal"><span class="pre">PCM_NONBLOCK</span></tt> mode).</p>
(<tt class="xref py py-const docutils literal"><span class="pre">PCM_NORMAL</span></tt> mode) or return zero (<tt class="xref py py-const docutils literal"><span class="pre">PCM_NONBLOCK</span></tt> mode).</p>
<p>If your program does nothing but play sound, the best strategy is to put the
device in <tt class="docutils literal"><span class="pre">PCM_NORMAL</span></tt> mode, and just write as much data to the device as
device in <tt class="xref py py-const docutils literal"><span class="pre">PCM_NORMAL</span></tt> mode, and just write as much data to the device as
possible. This strategy can also be achieved by using a separate
thread with the sole task of playing out sound.</p>
<p>In GUI programs, however, it may be a better strategy to setup the device,
@@ -316,22 +354,31 @@ accumulate to quite a lot after a few seconds. Hint: use time.time()
to check how much time has really passed, and add extra writes as nessecary.</p>
</div>
<div class="section" id="mixer-objects">
<span id="id3"></span><h2>Mixer Objects<a class="headerlink" href="#mixer-objects" title="Permalink to this headline"></a></h2>
<span id="id2"></span><h2>Mixer Objects<a class="headerlink" href="#mixer-objects" title="Permalink to this headline"></a></h2>
<p>Mixer objects provides access to the ALSA mixer API.</p>
<dl class="class">
<dt>
<em class="property">class </em><tt class="descclassname">alsaaudio.</tt><tt class="descname">Mixer</tt><big>(</big><em>control='Master'</em>, <em>id=0</em>, <em>cardindex=0</em><big>)</big></dt>
<dd><p><em>control</em> - specifies which control to manipulate using this mixer
<dt id="alsaaudio.Mixer">
<em class="property">class </em><tt class="descclassname">alsaaudio.</tt><tt class="descname">Mixer</tt><big>(</big><em>control='Master'</em>, <em>id=0</em>, <em>cardindex=-1</em>, <em>device='default'</em><big>)</big><a class="headerlink" href="#alsaaudio.Mixer" title="Permalink to this definition"></a></dt>
<dd><p>Arguments are:</p>
<ul class="simple">
<li><em>control</em> - specifies which control to manipulate using this mixer
object. The list of available controls can be found with the
<a class="reference internal" href="#module-alsaaudio" title="alsaaudio (Linux)"><tt class="xref py py-mod docutils literal"><span class="pre">alsaaudio</span></tt></a>.<a class="reference internal" href="#alsaaudio.mixers" title="alsaaudio.mixers"><tt class="xref py py-func docutils literal"><span class="pre">mixers()</span></tt></a> function. The default value is
&#8216;Master&#8217; - other common controls include &#8216;Master Mono&#8217;, &#8216;PCM&#8217;, &#8216;Line&#8217;, etc.</p>
<p><em>id</em> - the id of the mixer control. Default is 0</p>
<p><em>cardindex</em> - specifies which card should be used <a class="footnote-reference" href="#f3" id="id4">[3]</a>. 0 is the
first sound card.</p>
<p><strong>Note:</strong> For a list of available controls, you can also use <strong>amixer</strong>:</p>
<div class="highlight-python"><div class="highlight"><pre><span class="n">amixer</span>
</pre></div>
</div>
<tt class="docutils literal"><span class="pre">'Master'</span></tt> - other common controls may be <tt class="docutils literal"><span class="pre">'Master</span> <span class="pre">Mono'</span></tt>, <tt class="docutils literal"><span class="pre">'PCM'</span></tt>,
<tt class="docutils literal"><span class="pre">'Line'</span></tt>, etc.</li>
<li><em>id</em> - the id of the mixer control. Default is <tt class="docutils literal"><span class="pre">0</span></tt>.</li>
<li><em>cardindex</em> - specifies which card should be used. If this argument
is given, the device name is constructed like this: &#8216;hw:<em>cardindex</em>&#8216; and
the <cite>device</cite> keyword argument is ignored. <tt class="docutils literal"><span class="pre">0</span></tt> is the
first sound card.</li>
<li><em>device</em> - the name of the device on which the mixer resides. The default
value is <tt class="docutils literal"><span class="pre">'default'</span></tt>.</li>
</ul>
<p><em>Changed in 0.8</em>:</p>
<ul class="simple">
<li>The keyword argument <cite>device</cite> is new and can be used to select virtual
devices.</li>
</ul>
</dd></dl>
<p>Mixer objects have the following methods:</p>
@@ -345,7 +392,7 @@ first sound card.</p>
<dt id="alsaaudio.Mixer.mixer">
<tt class="descclassname">Mixer.</tt><tt class="descname">mixer</tt><big>(</big><big>)</big><a class="headerlink" href="#alsaaudio.Mixer.mixer" title="Permalink to this definition"></a></dt>
<dd><p>Return the name of the specific mixer controlled by this object, For example
&#8216;Master&#8217; or &#8216;PCM&#8217;</p>
<tt class="docutils literal"><span class="pre">'Master'</span></tt> or <tt class="docutils literal"><span class="pre">'PCM'</span></tt></p>
</dd></dl>
<dl class="method">
@@ -443,11 +490,12 @@ items available.</p>
<p>Returns a tuple <em>(string, list of strings)</em>.</p>
<p>For example, my soundcard has a Mixer called <em>Mono Output Select</em>. Using
<em>amixer</em>, I get:</p>
<div class="highlight-python"><pre>$ amixer get "Mono Output Select"
Simple mixer control 'Mono Output Select',0
<div class="highlight-python"><div class="highlight"><pre>$ amixer get &quot;Mono Output Select&quot;
Simple mixer control &#39;Mono Output Select&#39;,0
Capabilities: enum
Items: 'Mix' 'Mic'
Item0: 'Mix'</pre>
Items: &#39;Mix&#39; &#39;Mic&#39;
Item0: &#39;Mix&#39;
</pre></div>
</div>
<p>Using <a class="reference internal" href="#module-alsaaudio" title="alsaaudio (Linux)"><tt class="xref py py-mod docutils literal"><span class="pre">alsaaudio</span></tt></a>, one could do:</p>
<div class="highlight-python"><div class="highlight"><pre><span class="gp">&gt;&gt;&gt; </span><span class="kn">import</span> <span class="nn">alsaaudio</span>
@@ -472,10 +520,10 @@ channel. 0 means not muted, 1 means muted.</p>
<dt id="alsaaudio.Mixer.getrange">
<tt class="descclassname">Mixer.</tt><tt class="descname">getrange</tt><big>(</big><span class="optional">[</span><em>direction</em><span class="optional">]</span><big>)</big><a class="headerlink" href="#alsaaudio.Mixer.getrange" title="Permalink to this definition"></a></dt>
<dd><p>Return the volume range of the ALSA mixer controlled by this object.</p>
<p>The optional <em>direction</em> argument can be either &#8216;playback&#8217; or
&#8216;capture&#8217;, which is relevant if the mixer can control both playback
and capture volume. The default value is &#8216;playback&#8217; if the mixer
has this capability, otherwise &#8216;capture&#8217;</p>
<p>The optional <em>direction</em> argument can be either <tt class="xref py py-const docutils literal"><span class="pre">PCM_PLAYBACK</span></tt> or
<tt class="xref py py-const docutils literal"><span class="pre">PCM_CAPTURE</span></tt>, which is relevant if the mixer can control both
playback and capture volume. The default value is <tt class="xref py py-const docutils literal"><span class="pre">PCM_PLAYBACK</span></tt>
if the mixer has playback channels, otherwise it is <tt class="xref py py-const docutils literal"><span class="pre">PCM_CAPTURE</span></tt>.</p>
</dd></dl>
<dl class="method">
@@ -491,10 +539,10 @@ means not recording, 1 means recording.</p>
<tt class="descclassname">Mixer.</tt><tt class="descname">getvolume</tt><big>(</big><span class="optional">[</span><em>direction</em><span class="optional">]</span><big>)</big><a class="headerlink" href="#alsaaudio.Mixer.getvolume" title="Permalink to this definition"></a></dt>
<dd><p>Returns a list with the current volume settings for each channel. The list
elements are integer percentages.</p>
<p>The optional <em>direction</em> argument can be either &#8216;playback&#8217; or
&#8216;capture&#8217;, which is relevant if the mixer can control both playback
and capture volume. The default value is &#8216;playback&#8217; if the mixer
has this capability, otherwise &#8216;capture&#8217;</p>
<p>The optional <em>direction</em> argument can be either <tt class="xref py py-const docutils literal"><span class="pre">PCM_PLAYBACK</span></tt> or
<tt class="xref py py-const docutils literal"><span class="pre">PCM_CAPTURE</span></tt>, which is relevant if the mixer can control both
playback and capture volume. The default value is <tt class="xref py py-const docutils literal"><span class="pre">PCM_PLAYBACK</span></tt>
if the mixer has playback channels, otherwise it is <tt class="xref py py-const docutils literal"><span class="pre">PCM_CAPTURE</span></tt>.</p>
</dd></dl>
<dl class="method">
@@ -505,10 +553,10 @@ controls the new volume setting as an integer percentage.</p>
<p>If the optional argument <em>channel</em> is present, the volume is set
only for this channel. This assumes that the mixer can control the
volume for the channels independently.</p>
<p>The optional <em>direction</em> argument can be either &#8216;playback&#8217; or &#8216;capture&#8217; is
relevant if the mixer has independent playback and capture volume
capabilities, and controls which of the volumes if changed. The
default is &#8216;playback&#8217; if the mixer has this capability, otherwise &#8216;capture&#8217;.</p>
<p>The optional <em>direction</em> argument can be either <tt class="xref py py-const docutils literal"><span class="pre">PCM_PLAYBACK</span></tt> or
<tt class="xref py py-const docutils literal"><span class="pre">PCM_CAPTURE</span></tt>, which is relevant if the mixer can control both
playback and capture volume. The default value is <tt class="xref py py-const docutils literal"><span class="pre">PCM_PLAYBACK</span></tt>
if the mixer has playback channels, otherwise it is <tt class="xref py py-const docutils literal"><span class="pre">PCM_CAPTURE</span></tt>.</p>
</dd></dl>
<dl class="method">
@@ -542,7 +590,7 @@ wait for changes on the mixer with <em>select.poll</em>.</p>
<p>The ALSA mixer API is extremely complicated - and hardly documented at all.
<a class="reference internal" href="#module-alsaaudio" title="alsaaudio (Linux)"><tt class="xref py py-mod docutils literal"><span class="pre">alsaaudio</span></tt></a> implements a much simplified way to access this API. In
designing the API I&#8217;ve had to make some choices which may limit what can and
cannot be controlled through the API. However, If I had chosen to implement the
cannot be controlled through the API. However, if I had chosen to implement the
full API, I would have reexposed the horrible complexity/documentation ratio of
the underlying API. At least the <a class="reference internal" href="#module-alsaaudio" title="alsaaudio (Linux)"><tt class="xref py py-mod docutils literal"><span class="pre">alsaaudio</span></tt></a> API is easy to
understand and use.</p>
@@ -568,21 +616,24 @@ painful trial and error process.</p>
<p>All examples (except mixertest.py) accept the commandline option
<em>-c &lt;cardname&gt;</em>.</p>
<p>To determine a valid card name, use the commandline ALSA player:</p>
<div class="highlight-python"><pre>$ aplay -L</pre>
<div class="highlight-python"><div class="highlight"><pre>$ aplay -L
</pre></div>
</div>
<p>or:</p>
<div class="highlight-python"><pre>$ python
<div class="highlight-python"><div class="highlight"><pre>$ python
&gt;&gt;&gt; import alsaaudio
&gt;&gt;&gt; alsaaudio.cards()</pre>
&gt;&gt;&gt; alsaaudio.pcms()
</pre></div>
</div>
<p>mixertest.py accepts the commandline option <em>-c &lt;cardindex&gt;</em>. Card
indices start at 0.</p>
<p>mixertest.py accepts the commandline options <em>-d &lt;device&gt;</em> and
<em>-c &lt;cardindex&gt;</em>.</p>
<div class="section" id="playwav-py">
<h3>playwav.py<a class="headerlink" href="#playwav-py" title="Permalink to this headline"></a></h3>
<p><strong>playwav.py</strong> plays a wav file.</p>
<p>To test PCM playback (on your default soundcard), run:</p>
<div class="highlight-python"><pre>$ python playwav.py &lt;wav file&gt;</pre>
<div class="highlight-python"><div class="highlight"><pre>$ python playwav.py &lt;wav file&gt;
</pre></div>
</div>
</div>
<div class="section" id="recordtest-py-and-playbacktest-py">
@@ -590,69 +641,73 @@ indices start at 0.</p>
<p><strong>recordtest.py</strong> and <strong>playbacktest.py</strong> will record and play a raw
sound file in CD quality.</p>
<p>To test PCM recordings (on your default soundcard), run:</p>
<div class="highlight-python"><pre>$ python recordtest.py &lt;filename&gt;</pre>
<div class="highlight-python"><div class="highlight"><pre>$ python recordtest.py &lt;filename&gt;
</pre></div>
</div>
<p>Speak into the microphone, and interrupt the recording at any time
with <tt class="docutils literal"><span class="pre">Ctl-C</span></tt>.</p>
<p>Play back the recording with:</p>
<div class="highlight-python"><pre>$ python playbacktest.py &lt;filename&gt;</pre>
<div class="highlight-python"><div class="highlight"><pre>$ python playbacktest.py &lt;filename&gt;
</pre></div>
</div>
</div>
<div class="section" id="mixertest-py">
<h3>mixertest.py<a class="headerlink" href="#mixertest-py" title="Permalink to this headline"></a></h3>
<p>Without arguments, <strong>mixertest.py</strong> will list all available <em>controls</em>.
The output might look like this:</p>
<div class="highlight-python"><pre>$ ./mixertest.py
<p>Without arguments, <strong>mixertest.py</strong> will list all available <em>controls</em> on the
default soundcard.</p>
<p>The output might look like this:</p>
<div class="highlight-python"><div class="highlight"><pre>$ ./mixertest.py
Available mixer controls:
'Master'
'Master Mono'
'Headphone'
'PCM'
'Line'
'Line In-&gt;Rear Out'
'CD'
'Mic'
'PC Speaker'
'Aux'
'Mono Output Select'
'Capture'
'Mix'
'Mix Mono'</pre>
&#39;Master&#39;
&#39;Master Mono&#39;
&#39;Headphone&#39;
&#39;PCM&#39;
&#39;Line&#39;
&#39;Line In-&gt;Rear Out&#39;
&#39;CD&#39;
&#39;Mic&#39;
&#39;PC Speaker&#39;
&#39;Aux&#39;
&#39;Mono Output Select&#39;
&#39;Capture&#39;
&#39;Mix&#39;
&#39;Mix Mono&#39;
</pre></div>
</div>
<p>With a single argument - the <em>control</em>, it will display the settings of
that control; for example:</p>
<div class="highlight-python"><pre>$ ./mixertest.py Master
Mixer name: 'Master'
<div class="highlight-python"><div class="highlight"><pre>$ ./mixertest.py Master
Mixer name: &#39;Master&#39;
Capabilities: Playback Volume Playback Mute
Channel 0 volume: 61%
Channel 1 volume: 61%</pre>
Channel 1 volume: 61%
</pre></div>
</div>
<p>With two arguments, the <em>control</em> and a <em>parameter</em>, it will set the
parameter on the mixer:</p>
<div class="highlight-python"><pre>$ ./mixertest.py Master mute</pre>
<div class="highlight-python"><div class="highlight"><pre>$ ./mixertest.py Master mute
</pre></div>
</div>
<p>This will mute the Master mixer.</p>
<p>Or:</p>
<div class="highlight-python"><pre>$ ./mixertest.py Master 40</pre>
<div class="highlight-python"><div class="highlight"><pre>$ ./mixertest.py Master 40
</pre></div>
</div>
<p>This sets the volume to 40% on all channels.</p>
<p>To select a different soundcard, use either the <em>device</em> or <em>cardindex</em>
argument:</p>
<div class="highlight-python"><div class="highlight"><pre>$ ./mixertest.py -c 0 Master
Mixer name: &#39;Master&#39;
Capabilities: Playback Volume Playback Mute
Channel 0 volume: 61%
Channel 1 volume: 61%
</pre></div>
</div>
<p class="rubric">Footnotes</p>
<table class="docutils footnote" frame="void" id="f1" rules="none">
<colgroup><col class="label" /><col /></colgroup>
<tbody valign="top">
<tr><td class="label"><a class="fn-backref" href="#id2">[1]</a></td><td>ALSA also allows <tt class="docutils literal"><span class="pre">PCM_ASYNC</span></tt>, but this is not supported yet.</td></tr>
</tbody>
</table>
<table class="docutils footnote" frame="void" id="f2" rules="none">
<colgroup><col class="label" /><col /></colgroup>
<tbody valign="top">
<tr><td class="label">[2]</td><td><a class="reference internal" href="#module-alsaaudio" title="alsaaudio (Linux)"><tt class="xref py py-mod docutils literal"><span class="pre">alsaaudio</span></tt></a> will leave any name alone that has a &#8216;:&#8217; (colon) in it.</td></tr>
</tbody>
</table>
<table class="docutils footnote" frame="void" id="f3" rules="none">
<colgroup><col class="label" /><col /></colgroup>
<tbody valign="top">
<tr><td class="label"><a class="fn-backref" href="#id4">[3]</a></td><td>This is inconsistent with the PCM objects, which use names, but it is consistent with aplay and amixer.</td></tr>
<tr><td class="label">[1]</td><td>ALSA also allows <tt class="docutils literal"><span class="pre">PCM_ASYNC</span></tt>, but this is not supported yet.</td></tr>
</tbody>
</table>
</div>
@@ -722,8 +777,8 @@ parameter on the mixer:</p>
</div>
<div class="footer">
&copy; Copyright 2008-2009, Casper Wilstrup, Lars Immisch.
Last updated on Apr 30, 2015.
Created using <a href="http://sphinx.pocoo.org/">Sphinx</a> 1.1.3.
Last updated on May 13, 2015.
Created using <a href="http://sphinx-doc.org/">Sphinx</a> 1.2.3.
</div>
</body>
</html>
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@@ -1,5 +1,3 @@
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
@@ -15,7 +13,7 @@
<script type="text/javascript">
var DOCUMENTATION_OPTIONS = {
URL_ROOT: '',
URL_ROOT: './',
VERSION: '0.8',
COLLAPSE_INDEX: false,
FILE_SUFFIX: '.html',
@@ -108,8 +106,8 @@
</div>
<div class="footer">
&copy; Copyright 2008-2009, Casper Wilstrup, Lars Immisch.
Last updated on Apr 30, 2015.
Created using <a href="http://sphinx.pocoo.org/">Sphinx</a> 1.1.3.
Last updated on May 13, 2015.
Created using <a href="http://sphinx-doc.org/">Sphinx</a> 1.2.3.
</div>
</body>
</html>
+14 -12
View File
@@ -1,5 +1,3 @@
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
@@ -15,7 +13,7 @@
<script type="text/javascript">
var DOCUMENTATION_OPTIONS = {
URL_ROOT: '',
URL_ROOT: './',
VERSION: '0.8',
COLLAPSE_INDEX: false,
FILE_SUFFIX: '.html',
@@ -60,9 +58,9 @@
<col class="field-name" />
<col class="field-body" />
<tbody valign="top">
<tr class="field-odd field"><th class="field-name">Author:</th><td class="field-body">Casper Wilstrup</td>
<tr class="field-odd field"><th class="field-name">Author:</th><td class="field-body">Casper Wilstrup &lt;<a class="reference external" href="mailto:cwi&#37;&#52;&#48;aves&#46;dk">cwi<span>&#64;</span>aves<span>&#46;</span>dk</a>&gt;</td>
</tr>
<tr class="field-even field"><th class="field-name">Author:</th><td class="field-body">Lars Immisch</td>
<tr class="field-even field"><th class="field-name">Author:</th><td class="field-body">Lars Immisch &lt;<a class="reference external" href="mailto:lars&#37;&#52;&#48;ibp&#46;de">lars<span>&#64;</span>ibp<span>&#46;</span>de</a>&gt;</td>
</tr>
</tbody>
</table>
@@ -123,7 +121,8 @@ default in Linux kernel 2.6 and later. If you are using kernel version 2.4 you
may need to install the ALSA patches yourself - although most distributions
ship with ALSA kernels.</p>
<p>To install, execute the following: &#8212;</p>
<div class="highlight-python"><pre>$ python setup.py build</pre>
<div class="highlight-python"><div class="highlight"><pre>$ python setup.py build
</pre></div>
</div>
<p>And then as root: &#8212;</p>
<div class="highlight-python"><div class="highlight"><pre><span class="c"># python setup.py install</span>
@@ -133,18 +132,21 @@ ship with ALSA kernels.</p>
<div class="section" id="testing">
<h1>Testing<a class="headerlink" href="#testing" title="Permalink to this headline"></a></h1>
<p>First of all, run:</p>
<div class="highlight-python"><pre>$ python test.py</pre>
<div class="highlight-python"><div class="highlight"><pre>$ python test.py
</pre></div>
</div>
<p>This is a small test suite that mostly performs consistency tests. If
it fails, please file a <a class="reference external" href="http://sourceforge.net/tracker/?group_id=120651">bug report</a>.</p>
it fails, please file a <a class="reference external" href="https://github.com/larsimmisch/pyalsaaudio/issues">bug report</a>.</p>
<p>To test PCM recordings (on your default soundcard), verify your
microphone works, then do:</p>
<div class="highlight-python"><pre>$ python recordtest.py &lt;filename&gt;</pre>
<div class="highlight-python"><div class="highlight"><pre>$ python recordtest.py &lt;filename&gt;
</pre></div>
</div>
<p>Speak into the microphone, and interrupt the recording at any time
with <tt class="docutils literal"><span class="pre">Ctl-C</span></tt>.</p>
<p>Play back the recording with:</p>
<div class="highlight-python"><pre>$ python playbacktest.py &lt;filename&gt;</pre>
<div class="highlight-python"><div class="highlight"><pre>$ python playbacktest.py &lt;filename&gt;
</pre></div>
</div>
</div>
@@ -213,8 +215,8 @@ with <tt class="docutils literal"><span class="pre">Ctl-C</span></tt>.</p>
</div>
<div class="footer">
&copy; Copyright 2008-2009, Casper Wilstrup, Lars Immisch.
Last updated on Apr 30, 2015.
Created using <a href="http://sphinx.pocoo.org/">Sphinx</a> 1.1.3.
Last updated on May 13, 2015.
Created using <a href="http://sphinx-doc.org/">Sphinx</a> 1.2.3.
</div>
</body>
</html>
+5 -5
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@@ -1,5 +1,3 @@
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
@@ -15,7 +13,7 @@
<script type="text/javascript">
var DOCUMENTATION_OPTIONS = {
URL_ROOT: '',
URL_ROOT: './',
VERSION: '0.8',
COLLAPSE_INDEX: false,
FILE_SUFFIX: '.html',
@@ -30,6 +28,8 @@
<script type="text/javascript">
jQuery(function() { Search.loadIndex("searchindex.js"); });
</script>
<script type="text/javascript" id="searchindexloader"></script>
</head>
@@ -99,8 +99,8 @@
</div>
<div class="footer">
&copy; Copyright 2008-2009, Casper Wilstrup, Lars Immisch.
Last updated on Apr 30, 2015.
Created using <a href="http://sphinx.pocoo.org/">Sphinx</a> 1.1.3.
Last updated on May 13, 2015.
Created using <a href="http://sphinx-doc.org/">Sphinx</a> 1.2.3.
</div>
</body>
</html>
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+4 -6
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@@ -1,5 +1,3 @@
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
@@ -15,7 +13,7 @@
<script type="text/javascript">
var DOCUMENTATION_OPTIONS = {
URL_ROOT: '',
URL_ROOT: './',
VERSION: '0.8',
COLLAPSE_INDEX: false,
FILE_SUFFIX: '.html',
@@ -136,7 +134,7 @@ on.</p>
title="previous chapter">Introduction</a></p>
<h4>Next topic</h4>
<p class="topless"><a href="libalsaaudio.html"
title="next chapter"><tt class="docutils literal docutils literal"><span class="pre">alsaaudio</span></tt></a></p>
title="next chapter"><tt class="docutils literal"><span class="pre">alsaaudio</span></tt></a></p>
<h3>This Page</h3>
<ul class="this-page-menu">
<li><a href="_sources/terminology.txt"
@@ -179,8 +177,8 @@ on.</p>
</div>
<div class="footer">
&copy; Copyright 2008-2009, Casper Wilstrup, Lars Immisch.
Last updated on Apr 30, 2015.
Created using <a href="http://sphinx.pocoo.org/">Sphinx</a> 1.1.3.
Last updated on May 13, 2015.
Created using <a href="http://sphinx-doc.org/">Sphinx</a> 1.2.3.
</div>
</body>
</html>