First stab at documentation in gh-pages

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alsaaudio documentation
=======================
.. toctree::
:maxdepth: 2
pyalsaaudio
terminology
libalsaaudio
Github pages
=================
* `Project page <https://github.com/larsimmisch/pyalsaaudio/>`_
* `Download from pypi: <https://pypi.python.org/pypi/pyalsaaudio>`_
* `Bug tracker <https://github.com/larsimmisch/pyalsaaudio/issues>`_
Indices and tables
==================
* :ref:`genindex`
* :ref:`modindex`
* :ref:`search`
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****************
:mod:`alsaaudio`
****************
.. module:: alsaaudio
:platform: Linux
.. % \declaremodule{builtin}{alsaaudio} % standard library, in C
.. % not standard, in C
.. moduleauthor:: Casper Wilstrup <cwi@aves.dk>
.. moduleauthor:: Lars Immisch <lars@ibp.de>
.. % Author of the module code;
The :mod:`alsaaudio` module defines functions and classes for using ALSA.
.. % ---- 3.1. ----
.. % For each function, use a ``funcdesc'' block. This has exactly two
.. % parameters (each parameters is contained in a set of curly braces):
.. % the first parameter is the function name (this automatically
.. % generates an index entry); the second parameter is the function's
.. % argument list. If there are no arguments, use an empty pair of
.. % curly braces. If there is more than one argument, separate the
.. % arguments with backslash-comma. Optional parts of the parameter
.. % list are contained in \optional{...} (this generates a set of square
.. % brackets around its parameter). Arguments are automatically set in
.. % italics in the parameter list. Each argument should be mentioned at
.. % least once in the description; each usage (even inside \code{...})
.. % should be enclosed in \var{...}.
.. function:: cards()
List the available cards by name (suitable for PCM objects).
.. function:: mixers([cardindex])
List the available mixers. The optional *cardindex* specifies which card
should be queried. The default is 0.
.. class:: PCM(type=PCM_PLAYBACK, mode=PCM_NORMAL, card='default')
This class is used to represent a PCM device (both for playback and
recording - capture). The arguments are:
* *type* - can be either ``PCM_CAPTURE`` or ``PCM_PLAYBACK`` (default).
* *mode* - can be either ``PCM_NONBLOCK``, or ``PCM_NORMAL`` (default).
* *card* - specifies the name of the card that should be used.
.. class:: Mixer(control='Master', id=0, cardindex=0)
This class is used to access a specific ALSA mixer. The arguments
are:
* *control* - Name of the chosen mixed (default is 'Master').
* *id* - id of mixer -- More explanation needed here
* *cardindex* specifies which card should be used.
.. exception:: ALSAAudioError
Exception raised when an operation fails for a ALSA specific reason. The
exception argument is a string describing the reason of the failure.
.. _pcm-objects:
PCM Objects
-----------
PCM objects in :mod:`alsaaudio` can play or capture (record) PCM
sound through speakers or a microphone. The PCM constructor takes the
following arguments:
.. class:: PCM(type=PCM_CAPTURE, mode=PCM_NORMAL, card='default')
*type* - can be either ``PCM_CAPTURE`` or ``PCM_PLAYBACK`` (default).
*mode* - can be either ``PCM_NONBLOCK``, or ``PCM_NORMAL`` (the
default). In ``PCM_NONBLOCK`` mode, calls to :func:`read` will return
immediately independent of whether there is any actual data to
read. Similarly, calls to :func:`write` will return immediately without
actually writing anything to the playout buffer if the buffer is
full [#f1]_.
*card* - specifies which card should be used. This can be a string
like 'default' or a name that was returned from the :func:`cards` function.
This will construct a PCM object with these default settings:
* Sample format: ``PCM_FORMAT_S16_LE``
* Rate: 44100 Hz
* Channels: 2
* Period size: 32 frames
PCM objects have the following methods:
.. method:: PCM.pcmtype()
Returns the type of PCM object. Either ``PCM_CAPTURE`` or ``PCM_PLAYBACK``.
.. method:: PCM.pcmmode()
Return the mode of the PCM object. One of ``PCM_NONBLOCK``, ``PCM_ASYNC``,
or ``PCM_NORMAL``
.. method:: PCM.cardname()
Return the name of the sound card used by this PCM object.
.. method:: PCM.setchannels(nchannels)
Used to set the number of capture or playback channels. Common
values are: 1 = mono, 2 = stereo, and 6 = full 6 channel audio. Few
sound cards support more than 2 channels
.. method:: PCM.setrate(rate)
Set the sample rate in Hz for the device. Typical values are 8000
(mainly used for telephony), 16000, 44100 (CD quality), and 96000.
.. method:: PCM.setformat(format)
The sound *format* of the device. Sound format controls how the PCM device
interpret data for playback, and how data is encoded in captures.
The following formats are provided by ALSA:
===================== ===============
Format Description
===================== ===============
PCM_FORMAT_S8 Signed 8 bit samples for each channel
PCM_FORMAT_U8 Signed 8 bit samples for each channel
PCM_FORMAT_S16_LE Signed 16 bit samples for each channel Little Endian byte order)
PCM_FORMAT_S16_BE Signed 16 bit samples for each channel (Big Endian byte order)
PCM_FORMAT_U16_LE Unsigned 16 bit samples for each channel (Little Endian byte order)
PCM_FORMAT_U16_BE Unsigned 16 bit samples for each channel (Big Endian byte order)
PCM_FORMAT_S24_LE Signed 24 bit samples for each channel (Little Endian byte order)
PCM_FORMAT_S24_BE Signed 24 bit samples for each channel (Big Endian byte order)}
PCM_FORMAT_U24_LE Unsigned 24 bit samples for each channel (Little Endian byte order)
PCM_FORMAT_U24_BE Unsigned 24 bit samples for each channel (Big Endian byte order)
PCM_FORMAT_S32_LE Signed 32 bit samples for each channel (Little Endian byte order)
PCM_FORMAT_S32_BE Signed 32 bit samples for each channel (Big Endian byte order)
PCM_FORMAT_U32_LE Unsigned 32 bit samples for each channel (Little Endian byte order)
PCM_FORMAT_U32_BE Unsigned 32 bit samples for each channel (Big Endian byte order)
PCM_FORMAT_FLOAT_LE 32 bit samples encoded as float (Little Endian byte order)
PCM_FORMAT_FLOAT_BE 32 bit samples encoded as float (Big Endian byte order)
PCM_FORMAT_FLOAT64_LE 64 bit samples encoded as float (Little Endian byte order)
PCM_FORMAT_FLOAT64_BE 64 bit samples encoded as float (Big Endian byte order)
PCM_FORMAT_MU_LAW A logarithmic encoding (used by Sun .au files and telephony)
PCM_FORMAT_A_LAW Another logarithmic encoding
PCM_FORMAT_IMA_ADPCM A 4:1 compressed format defined by the Interactive Multimedia Association.
PCM_FORMAT_MPEG MPEG encoded audio?
PCM_FORMAT_GSM 9600 bits/s constant rate encoding for speech
===================== ===============
.. method:: PCM.setperiodsize(period)
Sets the actual period size in frames. Each write should consist of
exactly this number of frames, and each read will return this
number of frames (unless the device is in ``PCM_NONBLOCK`` mode, in
which case it may return nothing at all)
.. method:: PCM.read()
In ``PCM_NORMAL`` mode, this function blocks until a full period is
available, and then returns a tuple (length,data) where *length* is
the number of frames of captured data, and *data* is the captured
sound frames as a string. The length of the returned data will be
periodsize\*framesize bytes.
In ``PCM_NONBLOCK`` mode, the call will not block, but will return
``(0,'')`` if no new period has become available since the last
call to read.
.. method:: PCM.write(data)
Writes (plays) the sound in data. The length of data *must* be a
multiple of the frame size, and *should* be exactly the size of a
period. If less than 'period size' frames are provided, the actual
playout will not happen until more data is written.
If the device is not in ``PCM_NONBLOCK`` mode, this call will block if
the kernel buffer is full, and until enough sound has been played
to allow the sound data to be buffered. The call always returns the
size of the data provided.
In ``PCM_NONBLOCK`` mode, the call will return immediately, with a
return value of zero, if the buffer is full. In this case, the data
should be written at a later time.
.. method:: PCM.pause([enable=1])
If *enable* is 1, playback or capture is paused. If *enable* is 0,
playback/capture is resumed.
**A few hints on using PCM devices for playback**
The most common reason for problems with playback of PCM audio is that writes
to PCM devices must *exactly* match the data rate of the device.
If too little data is written to the device, it will underrun, and
ugly clicking sounds will occur. Conversely, of too much data is
written to the device, the write function will either block
(``PCM_NORMAL`` mode) or return zero (``PCM_NONBLOCK`` mode).
If your program does nothing but play sound, the best strategy is to put the
device in ``PCM_NORMAL`` mode, and just write as much data to the device as
possible. This strategy can also be achieved by using a separate
thread with the sole task of playing out sound.
In GUI programs, however, it may be a better strategy to setup the device,
preload the buffer with a few periods by calling write a couple of times, and
then use some timer method to write one period size of data to the device every
period. The purpose of the preloading is to avoid underrun clicks if the used
timer doesn't expire exactly on time.
Also note, that most timer APIs that you can find for Python will
accummulate time delays: If you set the timer to expire after 1/10'th
of a second, the actual timeout will happen slightly later, which will
accumulate to quite a lot after a few seconds. Hint: use time.time()
to check how much time has really passed, and add extra writes as nessecary.
.. _mixer-objects:
Mixer Objects
-------------
Mixer objects provides access to the ALSA mixer API.
.. class:: Mixer(control='Master', id=0, cardindex=0)
*control* - specifies which control to manipulate using this mixer
object. The list of available controls can be found with the
:mod:`alsaaudio`.\ :func:`mixers` function. The default value is
'Master' - other common controls include 'Master Mono', 'PCM', 'Line', etc.
*id* - the id of the mixer control. Default is 0
*cardindex* - specifies which card should be used [#f3]_. 0 is the
first sound card.
**Note:** For a list of available controls, you can also use **amixer**::
amixer
Mixer objects have the following methods:
.. method:: Mixer.cardname()
Return the name of the sound card used by this Mixer object
.. method:: Mixer.mixer()
Return the name of the specific mixer controlled by this object, For example
'Master' or 'PCM'
.. method:: Mixer.mixerid()
Return the ID of the ALSA mixer controlled by this object.
.. method:: Mixer.switchcap()
Returns a list of the switches which are defined by this specific mixer.
Possible values in this list are:
====================== ================
Switch Description
====================== ================
'Mute' This mixer can mute
'Joined Mute' This mixer can mute all channels at the same time
'Playback Mute' This mixer can mute the playback output
'Joined Playback Mute' Mute playback for all channels at the same time}
'Capture Mute' Mute sound capture
'Joined Capture Mute' Mute sound capture for all channels at a time}
'Capture Exclusive' Not quite sure what this is
====================== ================
To manipulate these switches use the :meth:`setrec` or
:meth:`setmute` methods
.. method:: Mixer.volumecap()
Returns a list of the volume control capabilities of this
mixer. Possible values in the list are:
======================== ================
Capability Description
======================== ================
'Volume' This mixer can control volume
'Joined Volume' This mixer can control volume for all channels at the same time
'Playback Volume' This mixer can manipulate the playback output
'Joined Playback Volume' Manipulate playback volumne for all channels at the same time
'Capture Volume' Manipulate sound capture volume
'Joined Capture Volume' Manipulate sound capture volume for all channels at a time
======================== ================
.. method:: Mixer.getenum()
For enumerated controls, return the currently selected item and the list of
items available.
Returns a tuple *(string, list of strings)*.
For example, my soundcard has a Mixer called *Mono Output Select*. Using
*amixer*, I get::
$ amixer get "Mono Output Select"
Simple mixer control 'Mono Output Select',0
Capabilities: enum
Items: 'Mix' 'Mic'
Item0: 'Mix'
Using :mod:`alsaaudio`, one could do::
>>> import alsaaudio
>>> m = alsaaudio.Mixer('Mono Output Select')
>>> m.getenum()
('Mix', ['Mix', 'Mic'])
This method will return an empty tuple if the mixer is not an enumerated
control.
.. method:: Mixer.getmute()
Return a list indicating the current mute setting for each
channel. 0 means not muted, 1 means muted.
This method will fail if the mixer has no playback switch capabilities.
.. method:: Mixer.getrange([direction])
Return the volume range of the ALSA mixer controlled by this object.
The optional *direction* argument can be either 'playback' or
'capture', which is relevant if the mixer can control both playback
and capture volume. The default value is 'playback' if the mixer
has this capability, otherwise 'capture'
.. method:: Mixer.getrec()
Return a list indicating the current record mute setting for each channel. 0
means not recording, 1 means recording.
This method will fail if the mixer has no capture switch capabilities.
.. method:: Mixer.getvolume([direction])
Returns a list with the current volume settings for each channel. The list
elements are integer percentages.
The optional *direction* argument can be either 'playback' or
'capture', which is relevant if the mixer can control both playback
and capture volume. The default value is 'playback' if the mixer
has this capability, otherwise 'capture'
.. method:: Mixer.setvolume(volume,[channel], [direction])
Change the current volume settings for this mixer. The *volume* argument
controls the new volume setting as an integer percentage.
If the optional argument *channel* is present, the volume is set
only for this channel. This assumes that the mixer can control the
volume for the channels independently.
The optional *direction* argument can be either 'playback' or 'capture' is
relevant if the mixer has independent playback and capture volume
capabilities, and controls which of the volumes if changed. The
default is 'playback' if the mixer has this capability, otherwise 'capture'.
.. method:: Mixer.setmute(mute, [channel])
Sets the mute flag to a new value. The *mute* argument is either 0 for not
muted, or 1 for muted.
The optional *channel* argument controls which channel is
muted. The default is to set the mute flag for all channels.
This method will fail if the mixer has no playback mute capabilities
.. method:: Mixer.setrec(capture,[channel])
Sets the capture mute flag to a new value. The *capture* argument
is either 0 for no capture, or 1 for capture.
The optional *channel* argument controls which channel is
changed. The default is to set the capture flag for all channels.
This method will fail if the mixer has no capture switch capabilities.
.. method:: Mixer.polldescriptors()
Returns a tuple of (file descriptor, eventmask) that can be used to
wait for changes on the mixer with *select.poll*.
**A rant on the ALSA Mixer API**
The ALSA mixer API is extremely complicated - and hardly documented at all.
:mod:`alsaaudio` implements a much simplified way to access this API. In
designing the API I've had to make some choices which may limit what can and
cannot be controlled through the API. However, If I had chosen to implement the
full API, I would have reexposed the horrible complexity/documentation ratio of
the underlying API. At least the :mod:`alsaaudio` API is easy to
understand and use.
If my design choises prevents you from doing something that the underlying API
would have allowed, please let me know, so I can incorporate these needs into
future versions.
If the current state of affairs annoys you, the best you can do is to write a
HOWTO on the API and make this available on the net. Until somebody does this,
the availability of ALSA mixer capable devices will stay quite limited.
Unfortunately, I'm not able to create such a HOWTO myself, since I only
understand half of the API, and that which I do understand has come from a
painful trial and error process.
.. % ==== 4. ====
.. _pcm-example:
Examples
--------
The following example are provided:
* playwav.py
* recordtest.py
* playbacktest.py
* mixertest.py
All examples (except mixertest.py) accept the commandline option
*-c <cardname>*.
To determine a valid card name, use the commandline ALSA player::
$ aplay -L
or::
$ python
>>> import alsaaudio
>>> alsaaudio.cards()
mixertest.py accepts the commandline option *-c <cardindex>*. Card
indices start at 0.
playwav.py
~~~~~~~~~~
**playwav.py** plays a wav file.
To test PCM playback (on your default soundcard), run::
$ python playwav.py <wav file>
recordtest.py and playbacktest.py
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
**recordtest.py** and **playbacktest.py** will record and play a raw
sound file in CD quality.
To test PCM recordings (on your default soundcard), run::
$ python recordtest.py <filename>
Speak into the microphone, and interrupt the recording at any time
with ``Ctl-C``.
Play back the recording with::
$ python playbacktest.py <filename>
mixertest.py
~~~~~~~~~~~~
Without arguments, **mixertest.py** will list all available *controls*.
The output might look like this::
$ ./mixertest.py
Available mixer controls:
'Master'
'Master Mono'
'Headphone'
'PCM'
'Line'
'Line In->Rear Out'
'CD'
'Mic'
'PC Speaker'
'Aux'
'Mono Output Select'
'Capture'
'Mix'
'Mix Mono'
With a single argument - the *control*, it will display the settings of
that control; for example::
$ ./mixertest.py Master
Mixer name: 'Master'
Capabilities: Playback Volume Playback Mute
Channel 0 volume: 61%
Channel 1 volume: 61%
With two arguments, the *control* and a *parameter*, it will set the
parameter on the mixer::
$ ./mixertest.py Master mute
This will mute the Master mixer.
Or::
$ ./mixertest.py Master 40
This sets the volume to 40% on all channels.
.. rubric:: Footnotes
.. [#f1] ALSA also allows ``PCM_ASYNC``, but this is not supported yet.
.. [#f2] :mod:`alsaaudio` will leave any name alone that has a ':' (colon) in it.
.. [#f3] This is inconsistent with the PCM objects, which use names, but it is consistent with aplay and amixer.
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************
Introduction
************
:Author: Casper Wilstrup
:Author: Lars Immisch
.. |release| replace:: 0.4
.. % At minimum, give your name and an email address. You can include a
.. % snail-mail address if you like.
.. % This makes the Abstract go on a separate page in the HTML version;
.. % if a copyright notice is used, it should go immediately after this.
.. %
.. _front:
This software is licensed under the PSF license - the same one used by the
majority of the python distribution. Basically you can use it for anything you
wish (even commercial purposes). There is no warranty whatsoever.
.. % Copyright statement should go here, if needed.
.. % The abstract should be a paragraph or two long, and describe the
.. % scope of the document.
.. topic:: Abstract
This package contains wrappers for accessing the ALSA API from Python. It is
currently fairly complete for PCM devices and Mixer access. MIDI sequencer
support is low on our priority list, but volunteers are welcome.
If you find bugs in the wrappers please use the SourceForge bug tracker.
Please don't send bug reports regarding ALSA specifically. There are several
bugs in this API, and those should be reported to the ALSA team - not me.
************
What is ALSA
************
The Advanced Linux Sound Architecture (ALSA) provides audio and MIDI
functionality to the Linux operating system.
Logically ALSA consists of these components:
* A set of kernel drivers. --- These drivers are responsible for handling the
physical sound hardware from within the Linux kernel, and have been the
standard sound implementation in Linux since kernel version 2.5
* A kernel level API for manipulating the ALSA devices.
* A user-space C library for simplified access to the sound hardware from
userspace applications. This library is called *libasound* and is required by
all ALSA capable applications.
More information about ALSA may be found on the project homepage
`<http://www.alsa-project.org>`_
ALSA and Python
===============
The older Linux sound API (OSS) which is now deprecated is well supported from
the standard Python library, through the ossaudiodev module. No native ALSA
support exists in the standard library.
There are a few other "ALSA for Python" projects available, including at least
two different projects called pyAlsa. Neither of these seem to be under active
development at the time - and neither are very feature complete.
I wrote PyAlsaAudio to fill this gap. My long term goal is to have the module
included in the standard Python library, but that looks currently unlikely.
PyAlsaAudio hass full support for sound capture, playback of sound, as well as
the ALSA Mixer API.
MIDI support is not available, and since I don't own any MIDI hardware, it's
difficult for me to implement it. Volunteers to work on this would be greatly
appreciated.
************
Installation
************
Note: the wrappers link with the alsasound library (from the alsa-lib package)
and need the ALSA headers for compilation. Verify that you have
/usr/lib/libasound.so and /usr/include/alsa (or similar paths) before building.
*On Debian (and probably Ubuntu), install libasound2-dev.*
Naturally you also need to use a kernel with proper ALSA support. This is the
default in Linux kernel 2.6 and later. If you are using kernel version 2.4 you
may need to install the ALSA patches yourself - although most distributions
ship with ALSA kernels.
To install, execute the following: --- ::
$ python setup.py build
And then as root: --- ::
# python setup.py install
*******
Testing
*******
First of all, run::
$ python test.py
This is a small test suite that mostly performs consistency tests. If
it fails, please file a `bug report
<http://sourceforge.net/tracker/?group_id=120651>`_.
To test PCM recordings (on your default soundcard), verify your
microphone works, then do::
$ python recordtest.py <filename>
Speak into the microphone, and interrupt the recording at any time
with ``Ctl-C``.
Play back the recording with::
$ python playbacktest.py <filename>
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****************************
PCM Terminology and Concepts
****************************
In order to use PCM devices it is useful to be familiar with some concepts and
terminology.
Sample
PCM audio, whether it is input or output, consists of *samples*.
A single sample represents the amplitude of one channel of sound
at a certain point in time. A lot of individual samples are
necessary to represent actual sound; for CD audio, 44100 samples
are taken every second.
Samples can be of many different sizes, ranging from 8 bit to 64
bit precision. The specific format of each sample can also vary -
they can be big endian byte integers, little endian byte integers, or
floating point numbers.
Musically, the sample size determines the dynamic range. The
dynamic range is the difference between the quietest and the
loudest signal that can be resproduced.
Frame
A frame consists of exactly one sample per channel. If there is only one
channel (Mono sound) a frame is simply a single sample. If the sound is
stereo, each frame consists of two samples, etc.
Frame size
This is the size in bytes of each frame. This can vary a lot: if each sample
is 8 bits, and we're handling mono sound, the frame size is one byte.
Similarly in 6 channel audio with 64 bit floating point samples, the frame
size is 48 bytes
Rate
PCM sound consists of a flow of sound frames. The sound rate controls how
often the current frame is replaced. For example, a rate of 8000 Hz
means that a new frame is played or captured 8000 times per second.
Data rate
This is the number of bytes, which must be recorded or provided per
second at a certain frame size and rate.
8000 Hz mono sound with 8 bit (1 byte) samples has a data rate of
8000 \* 1 \* 1 = 8 kb/s or 64kbit/s. This is typically used for telephony.
At the other end of the scale, 96000 Hz, 6 channel sound with 64
bit (8 bytes) samples has a data rate of 96000 \* 6 \* 8 = 4608
kb/s (almost 5 Mb sound data per second)
Period
When the hardware processes data this is done in chunks of frames. The time
interval between each processing (A/D or D/A conversion) is known
as the period.
The size of the period has direct implication on the latency of the
sound input or output. For low-latency the period size should be
very small, while low CPU resource usage would usually demand
larger period sizes. With ALSA, the CPU utilization is not impacted
much by the period size, since the kernel layer buffers multiple
periods internally, so each period generates an interrupt and a
memory copy, but userspace can be slower and read or write multiple
periods at the same time.
Period size
This is the size of each period in Hz. *Not bytes, but Hz!.* In
:mod:`alsaaudio` the period size is set directly, and it is
therefore important to understand the significance of this
number. If the period size is configured to for example 32,
each write should contain exactly 32 frames of sound data, and each
read will return either 32 frames of data or nothing at all.
Once you understand these concepts, you will be ready to use the PCM API. Read
on.
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table.indextable tr.pcap {
height: 10px;
}
table.indextable tr.cap {
margin-top: 10px;
background-color: #f2f2f2;
}
img.toggler {
margin-right: 3px;
margin-top: 3px;
cursor: pointer;
}
div.modindex-jumpbox {
border-top: 1px solid #ddd;
border-bottom: 1px solid #ddd;
margin: 1em 0 1em 0;
padding: 0.4em;
}
div.genindex-jumpbox {
border-top: 1px solid #ddd;
border-bottom: 1px solid #ddd;
margin: 1em 0 1em 0;
padding: 0.4em;
}
/* -- general body styles --------------------------------------------------- */
a.headerlink {
visibility: hidden;
}
h1:hover > a.headerlink,
h2:hover > a.headerlink,
h3:hover > a.headerlink,
h4:hover > a.headerlink,
h5:hover > a.headerlink,
h6:hover > a.headerlink,
dt:hover > a.headerlink {
visibility: visible;
}
div.body p.caption {
text-align: inherit;
}
div.body td {
text-align: left;
}
.field-list ul {
padding-left: 1em;
}
.first {
margin-top: 0 !important;
}
p.rubric {
margin-top: 30px;
font-weight: bold;
}
img.align-left, .figure.align-left, object.align-left {
clear: left;
float: left;
margin-right: 1em;
}
img.align-right, .figure.align-right, object.align-right {
clear: right;
float: right;
margin-left: 1em;
}
img.align-center, .figure.align-center, object.align-center {
display: block;
margin-left: auto;
margin-right: auto;
}
.align-left {
text-align: left;
}
.align-center {
text-align: center;
}
.align-right {
text-align: right;
}
/* -- sidebars -------------------------------------------------------------- */
div.sidebar {
margin: 0 0 0.5em 1em;
border: 1px solid #ddb;
padding: 7px 7px 0 7px;
background-color: #ffe;
width: 40%;
float: right;
}
p.sidebar-title {
font-weight: bold;
}
/* -- topics ---------------------------------------------------------------- */
div.topic {
border: 1px solid #ccc;
padding: 7px 7px 0 7px;
margin: 10px 0 10px 0;
}
p.topic-title {
font-size: 1.1em;
font-weight: bold;
margin-top: 10px;
}
/* -- admonitions ----------------------------------------------------------- */
div.admonition {
margin-top: 10px;
margin-bottom: 10px;
padding: 7px;
}
div.admonition dt {
font-weight: bold;
}
div.admonition dl {
margin-bottom: 0;
}
p.admonition-title {
margin: 0px 10px 5px 0px;
font-weight: bold;
}
div.body p.centered {
text-align: center;
margin-top: 25px;
}
/* -- tables ---------------------------------------------------------------- */
table.docutils {
border: 0;
border-collapse: collapse;
}
table.docutils td, table.docutils th {
padding: 1px 8px 1px 5px;
border-top: 0;
border-left: 0;
border-right: 0;
border-bottom: 1px solid #aaa;
}
table.field-list td, table.field-list th {
border: 0 !important;
}
table.footnote td, table.footnote th {
border: 0 !important;
}
th {
text-align: left;
padding-right: 5px;
}
table.citation {
border-left: solid 1px gray;
margin-left: 1px;
}
table.citation td {
border-bottom: none;
}
/* -- other body styles ----------------------------------------------------- */
ol.arabic {
list-style: decimal;
}
ol.loweralpha {
list-style: lower-alpha;
}
ol.upperalpha {
list-style: upper-alpha;
}
ol.lowerroman {
list-style: lower-roman;
}
ol.upperroman {
list-style: upper-roman;
}
dl {
margin-bottom: 15px;
}
dd p {
margin-top: 0px;
}
dd ul, dd table {
margin-bottom: 10px;
}
dd {
margin-top: 3px;
margin-bottom: 10px;
margin-left: 30px;
}
dt:target, .highlighted {
background-color: #fbe54e;
}
dl.glossary dt {
font-weight: bold;
font-size: 1.1em;
}
.field-list ul {
margin: 0;
padding-left: 1em;
}
.field-list p {
margin: 0;
}
.refcount {
color: #060;
}
.optional {
font-size: 1.3em;
}
.versionmodified {
font-style: italic;
}
.system-message {
background-color: #fda;
padding: 5px;
border: 3px solid red;
}
.footnote:target {
background-color: #ffa;
}
.line-block {
display: block;
margin-top: 1em;
margin-bottom: 1em;
}
.line-block .line-block {
margin-top: 0;
margin-bottom: 0;
margin-left: 1.5em;
}
.guilabel, .menuselection {
font-family: sans-serif;
}
.accelerator {
text-decoration: underline;
}
.classifier {
font-style: oblique;
}
abbr, acronym {
border-bottom: dotted 1px;
cursor: help;
}
/* -- code displays --------------------------------------------------------- */
pre {
overflow: auto;
overflow-y: hidden; /* fixes display issues on Chrome browsers */
}
td.linenos pre {
padding: 5px 0px;
border: 0;
background-color: transparent;
color: #aaa;
}
table.highlighttable {
margin-left: 0.5em;
}
table.highlighttable td {
padding: 0 0.5em 0 0.5em;
}
tt.descname {
background-color: transparent;
font-weight: bold;
font-size: 1.2em;
}
tt.descclassname {
background-color: transparent;
}
tt.xref, a tt {
background-color: transparent;
font-weight: bold;
}
h1 tt, h2 tt, h3 tt, h4 tt, h5 tt, h6 tt {
background-color: transparent;
}
.viewcode-link {
float: right;
}
.viewcode-back {
float: right;
font-family: sans-serif;
}
div.viewcode-block:target {
margin: -1px -10px;
padding: 0 10px;
}
/* -- math display ---------------------------------------------------------- */
img.math {
vertical-align: middle;
}
div.body div.math p {
text-align: center;
}
span.eqno {
float: right;
}
/* -- printout stylesheet --------------------------------------------------- */
@media print {
div.document,
div.documentwrapper,
div.bodywrapper {
margin: 0 !important;
width: 100%;
}
div.sphinxsidebar,
div.related,
div.footer,
#top-link {
display: none;
}
}
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/*
* default.css_t
* ~~~~~~~~~~~~~
*
* Sphinx stylesheet -- default theme.
*
* :copyright: Copyright 2007-2011 by the Sphinx team, see AUTHORS.
* :license: BSD, see LICENSE for details.
*
*/
@import url("basic.css");
/* -- page layout ----------------------------------------------------------- */
body {
font-family: sans-serif;
font-size: 100%;
background-color: #11303d;
color: #000;
margin: 0;
padding: 0;
}
div.document {
background-color: #1c4e63;
}
div.documentwrapper {
float: left;
width: 100%;
}
div.bodywrapper {
margin: 0 0 0 230px;
}
div.body {
background-color: #ffffff;
color: #000000;
padding: 0 20px 30px 20px;
}
div.footer {
color: #ffffff;
width: 100%;
padding: 9px 0 9px 0;
text-align: center;
font-size: 75%;
}
div.footer a {
color: #ffffff;
text-decoration: underline;
}
div.related {
background-color: #133f52;
line-height: 30px;
color: #ffffff;
}
div.related a {
color: #ffffff;
}
div.sphinxsidebar {
}
div.sphinxsidebar h3 {
font-family: 'Trebuchet MS', sans-serif;
color: #ffffff;
font-size: 1.4em;
font-weight: normal;
margin: 0;
padding: 0;
}
div.sphinxsidebar h3 a {
color: #ffffff;
}
div.sphinxsidebar h4 {
font-family: 'Trebuchet MS', sans-serif;
color: #ffffff;
font-size: 1.3em;
font-weight: normal;
margin: 5px 0 0 0;
padding: 0;
}
div.sphinxsidebar p {
color: #ffffff;
}
div.sphinxsidebar p.topless {
margin: 5px 10px 10px 10px;
}
div.sphinxsidebar ul {
margin: 10px;
padding: 0;
color: #ffffff;
}
div.sphinxsidebar a {
color: #98dbcc;
}
div.sphinxsidebar input {
border: 1px solid #98dbcc;
font-family: sans-serif;
font-size: 1em;
}
/* -- hyperlink styles ------------------------------------------------------ */
a {
color: #355f7c;
text-decoration: none;
}
a:visited {
color: #355f7c;
text-decoration: none;
}
a:hover {
text-decoration: underline;
}
/* -- body styles ----------------------------------------------------------- */
div.body h1,
div.body h2,
div.body h3,
div.body h4,
div.body h5,
div.body h6 {
font-family: 'Trebuchet MS', sans-serif;
background-color: #f2f2f2;
font-weight: normal;
color: #20435c;
border-bottom: 1px solid #ccc;
margin: 20px -20px 10px -20px;
padding: 3px 0 3px 10px;
}
div.body h1 { margin-top: 0; font-size: 200%; }
div.body h2 { font-size: 160%; }
div.body h3 { font-size: 140%; }
div.body h4 { font-size: 120%; }
div.body h5 { font-size: 110%; }
div.body h6 { font-size: 100%; }
a.headerlink {
color: #c60f0f;
font-size: 0.8em;
padding: 0 4px 0 4px;
text-decoration: none;
}
a.headerlink:hover {
background-color: #c60f0f;
color: white;
}
div.body p, div.body dd, div.body li {
text-align: justify;
line-height: 130%;
}
div.admonition p.admonition-title + p {
display: inline;
}
div.admonition p {
margin-bottom: 5px;
}
div.admonition pre {
margin-bottom: 5px;
}
div.admonition ul, div.admonition ol {
margin-bottom: 5px;
}
div.note {
background-color: #eee;
border: 1px solid #ccc;
}
div.seealso {
background-color: #ffc;
border: 1px solid #ff6;
}
div.topic {
background-color: #eee;
}
div.warning {
background-color: #ffe4e4;
border: 1px solid #f66;
}
p.admonition-title {
display: inline;
}
p.admonition-title:after {
content: ":";
}
pre {
padding: 5px;
background-color: #eeffcc;
color: #333333;
line-height: 120%;
border: 1px solid #ac9;
border-left: none;
border-right: none;
}
tt {
background-color: #ecf0f3;
padding: 0 1px 0 1px;
font-size: 0.95em;
}
th {
background-color: #ede;
}
.warning tt {
background: #efc2c2;
}
.note tt {
background: #d6d6d6;
}
.viewcode-back {
font-family: sans-serif;
}
div.viewcode-block:target {
background-color: #f4debf;
border-top: 1px solid #ac9;
border-bottom: 1px solid #ac9;
}
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/*
* doctools.js
* ~~~~~~~~~~~
*
* Sphinx JavaScript utilities for all documentation.
*
* :copyright: Copyright 2007-2011 by the Sphinx team, see AUTHORS.
* :license: BSD, see LICENSE for details.
*
*/
/**
* select a different prefix for underscore
*/
$u = _.noConflict();
/**
* make the code below compatible with browsers without
* an installed firebug like debugger
if (!window.console || !console.firebug) {
var names = ["log", "debug", "info", "warn", "error", "assert", "dir",
"dirxml", "group", "groupEnd", "time", "timeEnd", "count", "trace",
"profile", "profileEnd"];
window.console = {};
for (var i = 0; i < names.length; ++i)
window.console[names[i]] = function() {};
}
*/
/**
* small helper function to urldecode strings
*/
jQuery.urldecode = function(x) {
return decodeURIComponent(x).replace(/\+/g, ' ');
}
/**
* small helper function to urlencode strings
*/
jQuery.urlencode = encodeURIComponent;
/**
* This function returns the parsed url parameters of the
* current request. Multiple values per key are supported,
* it will always return arrays of strings for the value parts.
*/
jQuery.getQueryParameters = function(s) {
if (typeof s == 'undefined')
s = document.location.search;
var parts = s.substr(s.indexOf('?') + 1).split('&');
var result = {};
for (var i = 0; i < parts.length; i++) {
var tmp = parts[i].split('=', 2);
var key = jQuery.urldecode(tmp[0]);
var value = jQuery.urldecode(tmp[1]);
if (key in result)
result[key].push(value);
else
result[key] = [value];
}
return result;
};
/**
* small function to check if an array contains
* a given item.
*/
jQuery.contains = function(arr, item) {
for (var i = 0; i < arr.length; i++) {
if (arr[i] == item)
return true;
}
return false;
};
/**
* highlight a given string on a jquery object by wrapping it in
* span elements with the given class name.
*/
jQuery.fn.highlightText = function(text, className) {
function highlight(node) {
if (node.nodeType == 3) {
var val = node.nodeValue;
var pos = val.toLowerCase().indexOf(text);
if (pos >= 0 && !jQuery(node.parentNode).hasClass(className)) {
var span = document.createElement("span");
span.className = className;
span.appendChild(document.createTextNode(val.substr(pos, text.length)));
node.parentNode.insertBefore(span, node.parentNode.insertBefore(
document.createTextNode(val.substr(pos + text.length)),
node.nextSibling));
node.nodeValue = val.substr(0, pos);
}
}
else if (!jQuery(node).is("button, select, textarea")) {
jQuery.each(node.childNodes, function() {
highlight(this);
});
}
}
return this.each(function() {
highlight(this);
});
};
/**
* Small JavaScript module for the documentation.
*/
var Documentation = {
init : function() {
this.fixFirefoxAnchorBug();
this.highlightSearchWords();
this.initIndexTable();
},
/**
* i18n support
*/
TRANSLATIONS : {},
PLURAL_EXPR : function(n) { return n == 1 ? 0 : 1; },
LOCALE : 'unknown',
// gettext and ngettext don't access this so that the functions
// can safely bound to a different name (_ = Documentation.gettext)
gettext : function(string) {
var translated = Documentation.TRANSLATIONS[string];
if (typeof translated == 'undefined')
return string;
return (typeof translated == 'string') ? translated : translated[0];
},
ngettext : function(singular, plural, n) {
var translated = Documentation.TRANSLATIONS[singular];
if (typeof translated == 'undefined')
return (n == 1) ? singular : plural;
return translated[Documentation.PLURALEXPR(n)];
},
addTranslations : function(catalog) {
for (var key in catalog.messages)
this.TRANSLATIONS[key] = catalog.messages[key];
this.PLURAL_EXPR = new Function('n', 'return +(' + catalog.plural_expr + ')');
this.LOCALE = catalog.locale;
},
/**
* add context elements like header anchor links
*/
addContextElements : function() {
$('div[id] > :header:first').each(function() {
$('<a class="headerlink">\u00B6</a>').
attr('href', '#' + this.id).
attr('title', _('Permalink to this headline')).
appendTo(this);
});
$('dt[id]').each(function() {
$('<a class="headerlink">\u00B6</a>').
attr('href', '#' + this.id).
attr('title', _('Permalink to this definition')).
appendTo(this);
});
},
/**
* workaround a firefox stupidity
*/
fixFirefoxAnchorBug : function() {
if (document.location.hash && $.browser.mozilla)
window.setTimeout(function() {
document.location.href += '';
}, 10);
},
/**
* highlight the search words provided in the url in the text
*/
highlightSearchWords : function() {
var params = $.getQueryParameters();
var terms = (params.highlight) ? params.highlight[0].split(/\s+/) : [];
if (terms.length) {
var body = $('div.body');
window.setTimeout(function() {
$.each(terms, function() {
body.highlightText(this.toLowerCase(), 'highlighted');
});
}, 10);
$('<p class="highlight-link"><a href="javascript:Documentation.' +
'hideSearchWords()">' + _('Hide Search Matches') + '</a></p>')
.appendTo($('#searchbox'));
}
},
/**
* init the domain index toggle buttons
*/
initIndexTable : function() {
var togglers = $('img.toggler').click(function() {
var src = $(this).attr('src');
var idnum = $(this).attr('id').substr(7);
$('tr.cg-' + idnum).toggle();
if (src.substr(-9) == 'minus.png')
$(this).attr('src', src.substr(0, src.length-9) + 'plus.png');
else
$(this).attr('src', src.substr(0, src.length-8) + 'minus.png');
}).css('display', '');
if (DOCUMENTATION_OPTIONS.COLLAPSE_INDEX) {
togglers.click();
}
},
/**
* helper function to hide the search marks again
*/
hideSearchWords : function() {
$('#searchbox .highlight-link').fadeOut(300);
$('span.highlighted').removeClass('highlighted');
},
/**
* make the url absolute
*/
makeURL : function(relativeURL) {
return DOCUMENTATION_OPTIONS.URL_ROOT + '/' + relativeURL;
},
/**
* get the current relative url
*/
getCurrentURL : function() {
var path = document.location.pathname;
var parts = path.split(/\//);
$.each(DOCUMENTATION_OPTIONS.URL_ROOT.split(/\//), function() {
if (this == '..')
parts.pop();
});
var url = parts.join('/');
return path.substring(url.lastIndexOf('/') + 1, path.length - 1);
}
};
// quick alias for translations
_ = Documentation.gettext;
$(document).ready(function() {
Documentation.init();
});
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.highlight .hll { background-color: #ffffcc }
.highlight { background: #eeffcc; }
.highlight .c { color: #408090; font-style: italic } /* Comment */
.highlight .err { border: 1px solid #FF0000 } /* Error */
.highlight .k { color: #007020; font-weight: bold } /* Keyword */
.highlight .o { color: #666666 } /* Operator */
.highlight .cm { color: #408090; font-style: italic } /* Comment.Multiline */
.highlight .cp { color: #007020 } /* Comment.Preproc */
.highlight .c1 { color: #408090; font-style: italic } /* Comment.Single */
.highlight .cs { color: #408090; background-color: #fff0f0 } /* Comment.Special */
.highlight .gd { color: #A00000 } /* Generic.Deleted */
.highlight .ge { font-style: italic } /* Generic.Emph */
.highlight .gr { color: #FF0000 } /* Generic.Error */
.highlight .gh { color: #000080; font-weight: bold } /* Generic.Heading */
.highlight .gi { color: #00A000 } /* Generic.Inserted */
.highlight .go { color: #303030 } /* Generic.Output */
.highlight .gp { color: #c65d09; font-weight: bold } /* Generic.Prompt */
.highlight .gs { font-weight: bold } /* Generic.Strong */
.highlight .gu { color: #800080; font-weight: bold } /* Generic.Subheading */
.highlight .gt { color: #0040D0 } /* Generic.Traceback */
.highlight .kc { color: #007020; font-weight: bold } /* Keyword.Constant */
.highlight .kd { color: #007020; font-weight: bold } /* Keyword.Declaration */
.highlight .kn { color: #007020; font-weight: bold } /* Keyword.Namespace */
.highlight .kp { color: #007020 } /* Keyword.Pseudo */
.highlight .kr { color: #007020; font-weight: bold } /* Keyword.Reserved */
.highlight .kt { color: #902000 } /* Keyword.Type */
.highlight .m { color: #208050 } /* Literal.Number */
.highlight .s { color: #4070a0 } /* Literal.String */
.highlight .na { color: #4070a0 } /* Name.Attribute */
.highlight .nb { color: #007020 } /* Name.Builtin */
.highlight .nc { color: #0e84b5; font-weight: bold } /* Name.Class */
.highlight .no { color: #60add5 } /* Name.Constant */
.highlight .nd { color: #555555; font-weight: bold } /* Name.Decorator */
.highlight .ni { color: #d55537; font-weight: bold } /* Name.Entity */
.highlight .ne { color: #007020 } /* Name.Exception */
.highlight .nf { color: #06287e } /* Name.Function */
.highlight .nl { color: #002070; font-weight: bold } /* Name.Label */
.highlight .nn { color: #0e84b5; font-weight: bold } /* Name.Namespace */
.highlight .nt { color: #062873; font-weight: bold } /* Name.Tag */
.highlight .nv { color: #bb60d5 } /* Name.Variable */
.highlight .ow { color: #007020; font-weight: bold } /* Operator.Word */
.highlight .w { color: #bbbbbb } /* Text.Whitespace */
.highlight .mf { color: #208050 } /* Literal.Number.Float */
.highlight .mh { color: #208050 } /* Literal.Number.Hex */
.highlight .mi { color: #208050 } /* Literal.Number.Integer */
.highlight .mo { color: #208050 } /* Literal.Number.Oct */
.highlight .sb { color: #4070a0 } /* Literal.String.Backtick */
.highlight .sc { color: #4070a0 } /* Literal.String.Char */
.highlight .sd { color: #4070a0; font-style: italic } /* Literal.String.Doc */
.highlight .s2 { color: #4070a0 } /* Literal.String.Double */
.highlight .se { color: #4070a0; font-weight: bold } /* Literal.String.Escape */
.highlight .sh { color: #4070a0 } /* Literal.String.Heredoc */
.highlight .si { color: #70a0d0; font-style: italic } /* Literal.String.Interpol */
.highlight .sx { color: #c65d09 } /* Literal.String.Other */
.highlight .sr { color: #235388 } /* Literal.String.Regex */
.highlight .s1 { color: #4070a0 } /* Literal.String.Single */
.highlight .ss { color: #517918 } /* Literal.String.Symbol */
.highlight .bp { color: #007020 } /* Name.Builtin.Pseudo */
.highlight .vc { color: #bb60d5 } /* Name.Variable.Class */
.highlight .vg { color: #bb60d5 } /* Name.Variable.Global */
.highlight .vi { color: #bb60d5 } /* Name.Variable.Instance */
.highlight .il { color: #208050 } /* Literal.Number.Integer.Long */
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/*
* searchtools.js_t
* ~~~~~~~~~~~~~~~~
*
* Sphinx JavaScript utilties for the full-text search.
*
* :copyright: Copyright 2007-2011 by the Sphinx team, see AUTHORS.
* :license: BSD, see LICENSE for details.
*
*/
/**
* helper function to return a node containing the
* search summary for a given text. keywords is a list
* of stemmed words, hlwords is the list of normal, unstemmed
* words. the first one is used to find the occurance, the
* latter for highlighting it.
*/
jQuery.makeSearchSummary = function(text, keywords, hlwords) {
var textLower = text.toLowerCase();
var start = 0;
$.each(keywords, function() {
var i = textLower.indexOf(this.toLowerCase());
if (i > -1)
start = i;
});
start = Math.max(start - 120, 0);
var excerpt = ((start > 0) ? '...' : '') +
$.trim(text.substr(start, 240)) +
((start + 240 - text.length) ? '...' : '');
var rv = $('<div class="context"></div>').text(excerpt);
$.each(hlwords, function() {
rv = rv.highlightText(this, 'highlighted');
});
return rv;
}
/**
* Porter Stemmer
*/
var Stemmer = function() {
var step2list = {
ational: 'ate',
tional: 'tion',
enci: 'ence',
anci: 'ance',
izer: 'ize',
bli: 'ble',
alli: 'al',
entli: 'ent',
eli: 'e',
ousli: 'ous',
ization: 'ize',
ation: 'ate',
ator: 'ate',
alism: 'al',
iveness: 'ive',
fulness: 'ful',
ousness: 'ous',
aliti: 'al',
iviti: 'ive',
biliti: 'ble',
logi: 'log'
};
var step3list = {
icate: 'ic',
ative: '',
alize: 'al',
iciti: 'ic',
ical: 'ic',
ful: '',
ness: ''
};
var c = "[^aeiou]"; // consonant
var v = "[aeiouy]"; // vowel
var C = c + "[^aeiouy]*"; // consonant sequence
var V = v + "[aeiou]*"; // vowel sequence
var mgr0 = "^(" + C + ")?" + V + C; // [C]VC... is m>0
var meq1 = "^(" + C + ")?" + V + C + "(" + V + ")?$"; // [C]VC[V] is m=1
var mgr1 = "^(" + C + ")?" + V + C + V + C; // [C]VCVC... is m>1
var s_v = "^(" + C + ")?" + v; // vowel in stem
this.stemWord = function (w) {
var stem;
var suffix;
var firstch;
var origword = w;
if (w.length < 3)
return w;
var re;
var re2;
var re3;
var re4;
firstch = w.substr(0,1);
if (firstch == "y")
w = firstch.toUpperCase() + w.substr(1);
// Step 1a
re = /^(.+?)(ss|i)es$/;
re2 = /^(.+?)([^s])s$/;
if (re.test(w))
w = w.replace(re,"$1$2");
else if (re2.test(w))
w = w.replace(re2,"$1$2");
// Step 1b
re = /^(.+?)eed$/;
re2 = /^(.+?)(ed|ing)$/;
if (re.test(w)) {
var fp = re.exec(w);
re = new RegExp(mgr0);
if (re.test(fp[1])) {
re = /.$/;
w = w.replace(re,"");
}
}
else if (re2.test(w)) {
var fp = re2.exec(w);
stem = fp[1];
re2 = new RegExp(s_v);
if (re2.test(stem)) {
w = stem;
re2 = /(at|bl|iz)$/;
re3 = new RegExp("([^aeiouylsz])\\1$");
re4 = new RegExp("^" + C + v + "[^aeiouwxy]$");
if (re2.test(w))
w = w + "e";
else if (re3.test(w)) {
re = /.$/;
w = w.replace(re,"");
}
else if (re4.test(w))
w = w + "e";
}
}
// Step 1c
re = /^(.+?)y$/;
if (re.test(w)) {
var fp = re.exec(w);
stem = fp[1];
re = new RegExp(s_v);
if (re.test(stem))
w = stem + "i";
}
// Step 2
re = /^(.+?)(ational|tional|enci|anci|izer|bli|alli|entli|eli|ousli|ization|ation|ator|alism|iveness|fulness|ousness|aliti|iviti|biliti|logi)$/;
if (re.test(w)) {
var fp = re.exec(w);
stem = fp[1];
suffix = fp[2];
re = new RegExp(mgr0);
if (re.test(stem))
w = stem + step2list[suffix];
}
// Step 3
re = /^(.+?)(icate|ative|alize|iciti|ical|ful|ness)$/;
if (re.test(w)) {
var fp = re.exec(w);
stem = fp[1];
suffix = fp[2];
re = new RegExp(mgr0);
if (re.test(stem))
w = stem + step3list[suffix];
}
// Step 4
re = /^(.+?)(al|ance|ence|er|ic|able|ible|ant|ement|ment|ent|ou|ism|ate|iti|ous|ive|ize)$/;
re2 = /^(.+?)(s|t)(ion)$/;
if (re.test(w)) {
var fp = re.exec(w);
stem = fp[1];
re = new RegExp(mgr1);
if (re.test(stem))
w = stem;
}
else if (re2.test(w)) {
var fp = re2.exec(w);
stem = fp[1] + fp[2];
re2 = new RegExp(mgr1);
if (re2.test(stem))
w = stem;
}
// Step 5
re = /^(.+?)e$/;
if (re.test(w)) {
var fp = re.exec(w);
stem = fp[1];
re = new RegExp(mgr1);
re2 = new RegExp(meq1);
re3 = new RegExp("^" + C + v + "[^aeiouwxy]$");
if (re.test(stem) || (re2.test(stem) && !(re3.test(stem))))
w = stem;
}
re = /ll$/;
re2 = new RegExp(mgr1);
if (re.test(w) && re2.test(w)) {
re = /.$/;
w = w.replace(re,"");
}
// and turn initial Y back to y
if (firstch == "y")
w = firstch.toLowerCase() + w.substr(1);
return w;
}
}
/**
* Search Module
*/
var Search = {
_index : null,
_queued_query : null,
_pulse_status : -1,
init : function() {
var params = $.getQueryParameters();
if (params.q) {
var query = params.q[0];
$('input[name="q"]')[0].value = query;
this.performSearch(query);
}
},
loadIndex : function(url) {
$.ajax({type: "GET", url: url, data: null, success: null,
dataType: "script", cache: true});
},
setIndex : function(index) {
var q;
this._index = index;
if ((q = this._queued_query) !== null) {
this._queued_query = null;
Search.query(q);
}
},
hasIndex : function() {
return this._index !== null;
},
deferQuery : function(query) {
this._queued_query = query;
},
stopPulse : function() {
this._pulse_status = 0;
},
startPulse : function() {
if (this._pulse_status >= 0)
return;
function pulse() {
Search._pulse_status = (Search._pulse_status + 1) % 4;
var dotString = '';
for (var i = 0; i < Search._pulse_status; i++)
dotString += '.';
Search.dots.text(dotString);
if (Search._pulse_status > -1)
window.setTimeout(pulse, 500);
};
pulse();
},
/**
* perform a search for something
*/
performSearch : function(query) {
// create the required interface elements
this.out = $('#search-results');
this.title = $('<h2>' + _('Searching') + '</h2>').appendTo(this.out);
this.dots = $('<span></span>').appendTo(this.title);
this.status = $('<p style="display: none"></p>').appendTo(this.out);
this.output = $('<ul class="search"/>').appendTo(this.out);
$('#search-progress').text(_('Preparing search...'));
this.startPulse();
// index already loaded, the browser was quick!
if (this.hasIndex())
this.query(query);
else
this.deferQuery(query);
},
query : function(query) {
var stopwords = ["and","then","into","it","as","are","in","if","for","no","there","their","was","is","be","to","that","but","they","not","such","with","by","a","on","these","of","will","this","near","the","or","at"];
// Stem the searchterms and add them to the correct list
var stemmer = new Stemmer();
var searchterms = [];
var excluded = [];
var hlterms = [];
var tmp = query.split(/\s+/);
var objectterms = [];
for (var i = 0; i < tmp.length; i++) {
if (tmp[i] != "") {
objectterms.push(tmp[i].toLowerCase());
}
if ($u.indexOf(stopwords, tmp[i]) != -1 || tmp[i].match(/^\d+$/) ||
tmp[i] == "") {
// skip this "word"
continue;
}
// stem the word
var word = stemmer.stemWord(tmp[i]).toLowerCase();
// select the correct list
if (word[0] == '-') {
var toAppend = excluded;
word = word.substr(1);
}
else {
var toAppend = searchterms;
hlterms.push(tmp[i].toLowerCase());
}
// only add if not already in the list
if (!$.contains(toAppend, word))
toAppend.push(word);
};
var highlightstring = '?highlight=' + $.urlencode(hlterms.join(" "));
// console.debug('SEARCH: searching for:');
// console.info('required: ', searchterms);
// console.info('excluded: ', excluded);
// prepare search
var filenames = this._index.filenames;
var titles = this._index.titles;
var terms = this._index.terms;
var fileMap = {};
var files = null;
// different result priorities
var importantResults = [];
var objectResults = [];
var regularResults = [];
var unimportantResults = [];
$('#search-progress').empty();
// lookup as object
for (var i = 0; i < objectterms.length; i++) {
var others = [].concat(objectterms.slice(0,i),
objectterms.slice(i+1, objectterms.length))
var results = this.performObjectSearch(objectterms[i], others);
// Assume first word is most likely to be the object,
// other words more likely to be in description.
// Therefore put matches for earlier words first.
// (Results are eventually used in reverse order).
objectResults = results[0].concat(objectResults);
importantResults = results[1].concat(importantResults);
unimportantResults = results[2].concat(unimportantResults);
}
// perform the search on the required terms
for (var i = 0; i < searchterms.length; i++) {
var word = searchterms[i];
// no match but word was a required one
if ((files = terms[word]) == null)
break;
if (files.length == undefined) {
files = [files];
}
// create the mapping
for (var j = 0; j < files.length; j++) {
var file = files[j];
if (file in fileMap)
fileMap[file].push(word);
else
fileMap[file] = [word];
}
}
// now check if the files don't contain excluded terms
for (var file in fileMap) {
var valid = true;
// check if all requirements are matched
if (fileMap[file].length != searchterms.length)
continue;
// ensure that none of the excluded terms is in the
// search result.
for (var i = 0; i < excluded.length; i++) {
if (terms[excluded[i]] == file ||
$.contains(terms[excluded[i]] || [], file)) {
valid = false;
break;
}
}
// if we have still a valid result we can add it
// to the result list
if (valid)
regularResults.push([filenames[file], titles[file], '', null]);
}
// delete unused variables in order to not waste
// memory until list is retrieved completely
delete filenames, titles, terms;
// now sort the regular results descending by title
regularResults.sort(function(a, b) {
var left = a[1].toLowerCase();
var right = b[1].toLowerCase();
return (left > right) ? -1 : ((left < right) ? 1 : 0);
});
// combine all results
var results = unimportantResults.concat(regularResults)
.concat(objectResults).concat(importantResults);
// print the results
var resultCount = results.length;
function displayNextItem() {
// results left, load the summary and display it
if (results.length) {
var item = results.pop();
var listItem = $('<li style="display:none"></li>');
if (DOCUMENTATION_OPTIONS.FILE_SUFFIX == '') {
// dirhtml builder
var dirname = item[0] + '/';
if (dirname.match(/\/index\/$/)) {
dirname = dirname.substring(0, dirname.length-6);
} else if (dirname == 'index/') {
dirname = '';
}
listItem.append($('<a/>').attr('href',
DOCUMENTATION_OPTIONS.URL_ROOT + dirname +
highlightstring + item[2]).html(item[1]));
} else {
// normal html builders
listItem.append($('<a/>').attr('href',
item[0] + DOCUMENTATION_OPTIONS.FILE_SUFFIX +
highlightstring + item[2]).html(item[1]));
}
if (item[3]) {
listItem.append($('<span> (' + item[3] + ')</span>'));
Search.output.append(listItem);
listItem.slideDown(5, function() {
displayNextItem();
});
} else if (DOCUMENTATION_OPTIONS.HAS_SOURCE) {
$.get(DOCUMENTATION_OPTIONS.URL_ROOT + '_sources/' +
item[0] + '.txt', function(data) {
if (data != '') {
listItem.append($.makeSearchSummary(data, searchterms, hlterms));
Search.output.append(listItem);
}
listItem.slideDown(5, function() {
displayNextItem();
});
}, "text");
} else {
// no source available, just display title
Search.output.append(listItem);
listItem.slideDown(5, function() {
displayNextItem();
});
}
}
// search finished, update title and status message
else {
Search.stopPulse();
Search.title.text(_('Search Results'));
if (!resultCount)
Search.status.text(_('Your search did not match any documents. Please make sure that all words are spelled correctly and that you\'ve selected enough categories.'));
else
Search.status.text(_('Search finished, found %s page(s) matching the search query.').replace('%s', resultCount));
Search.status.fadeIn(500);
}
}
displayNextItem();
},
performObjectSearch : function(object, otherterms) {
var filenames = this._index.filenames;
var objects = this._index.objects;
var objnames = this._index.objnames;
var titles = this._index.titles;
var importantResults = [];
var objectResults = [];
var unimportantResults = [];
for (var prefix in objects) {
for (var name in objects[prefix]) {
var fullname = (prefix ? prefix + '.' : '') + name;
if (fullname.toLowerCase().indexOf(object) > -1) {
var match = objects[prefix][name];
var objname = objnames[match[1]][2];
var title = titles[match[0]];
// If more than one term searched for, we require other words to be
// found in the name/title/description
if (otherterms.length > 0) {
var haystack = (prefix + ' ' + name + ' ' +
objname + ' ' + title).toLowerCase();
var allfound = true;
for (var i = 0; i < otherterms.length; i++) {
if (haystack.indexOf(otherterms[i]) == -1) {
allfound = false;
break;
}
}
if (!allfound) {
continue;
}
}
var descr = objname + _(', in ') + title;
anchor = match[3];
if (anchor == '')
anchor = fullname;
else if (anchor == '-')
anchor = objnames[match[1]][1] + '-' + fullname;
result = [filenames[match[0]], fullname, '#'+anchor, descr];
switch (match[2]) {
case 1: objectResults.push(result); break;
case 0: importantResults.push(result); break;
case 2: unimportantResults.push(result); break;
}
}
}
}
// sort results descending
objectResults.sort(function(a, b) {
return (a[1] > b[1]) ? -1 : ((a[1] < b[1]) ? 1 : 0);
});
importantResults.sort(function(a, b) {
return (a[1] > b[1]) ? -1 : ((a[1] < b[1]) ? 1 : 0);
});
unimportantResults.sort(function(a, b) {
return (a[1] > b[1]) ? -1 : ((a[1] < b[1]) ? 1 : 0);
});
return [importantResults, objectResults, unimportantResults]
}
}
$(document).ready(function() {
Search.init();
});
+151
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/*
* sidebar.js
* ~~~~~~~~~~
*
* This script makes the Sphinx sidebar collapsible.
*
* .sphinxsidebar contains .sphinxsidebarwrapper. This script adds
* in .sphixsidebar, after .sphinxsidebarwrapper, the #sidebarbutton
* used to collapse and expand the sidebar.
*
* When the sidebar is collapsed the .sphinxsidebarwrapper is hidden
* and the width of the sidebar and the margin-left of the document
* are decreased. When the sidebar is expanded the opposite happens.
* This script saves a per-browser/per-session cookie used to
* remember the position of the sidebar among the pages.
* Once the browser is closed the cookie is deleted and the position
* reset to the default (expanded).
*
* :copyright: Copyright 2007-2011 by the Sphinx team, see AUTHORS.
* :license: BSD, see LICENSE for details.
*
*/
$(function() {
// global elements used by the functions.
// the 'sidebarbutton' element is defined as global after its
// creation, in the add_sidebar_button function
var bodywrapper = $('.bodywrapper');
var sidebar = $('.sphinxsidebar');
var sidebarwrapper = $('.sphinxsidebarwrapper');
// for some reason, the document has no sidebar; do not run into errors
if (!sidebar.length) return;
// original margin-left of the bodywrapper and width of the sidebar
// with the sidebar expanded
var bw_margin_expanded = bodywrapper.css('margin-left');
var ssb_width_expanded = sidebar.width();
// margin-left of the bodywrapper and width of the sidebar
// with the sidebar collapsed
var bw_margin_collapsed = '.8em';
var ssb_width_collapsed = '.8em';
// colors used by the current theme
var dark_color = $('.related').css('background-color');
var light_color = $('.document').css('background-color');
function sidebar_is_collapsed() {
return sidebarwrapper.is(':not(:visible)');
}
function toggle_sidebar() {
if (sidebar_is_collapsed())
expand_sidebar();
else
collapse_sidebar();
}
function collapse_sidebar() {
sidebarwrapper.hide();
sidebar.css('width', ssb_width_collapsed);
bodywrapper.css('margin-left', bw_margin_collapsed);
sidebarbutton.css({
'margin-left': '0',
'height': bodywrapper.height()
});
sidebarbutton.find('span').text('»');
sidebarbutton.attr('title', _('Expand sidebar'));
document.cookie = 'sidebar=collapsed';
}
function expand_sidebar() {
bodywrapper.css('margin-left', bw_margin_expanded);
sidebar.css('width', ssb_width_expanded);
sidebarwrapper.show();
sidebarbutton.css({
'margin-left': ssb_width_expanded-12,
'height': bodywrapper.height()
});
sidebarbutton.find('span').text('«');
sidebarbutton.attr('title', _('Collapse sidebar'));
document.cookie = 'sidebar=expanded';
}
function add_sidebar_button() {
sidebarwrapper.css({
'float': 'left',
'margin-right': '0',
'width': ssb_width_expanded - 28
});
// create the button
sidebar.append(
'<div id="sidebarbutton"><span>&laquo;</span></div>'
);
var sidebarbutton = $('#sidebarbutton');
light_color = sidebarbutton.css('background-color');
// find the height of the viewport to center the '<<' in the page
var viewport_height;
if (window.innerHeight)
viewport_height = window.innerHeight;
else
viewport_height = $(window).height();
sidebarbutton.find('span').css({
'display': 'block',
'margin-top': (viewport_height - sidebar.position().top - 20) / 2
});
sidebarbutton.click(toggle_sidebar);
sidebarbutton.attr('title', _('Collapse sidebar'));
sidebarbutton.css({
'color': '#FFFFFF',
'border-left': '1px solid ' + dark_color,
'font-size': '1.2em',
'cursor': 'pointer',
'height': bodywrapper.height(),
'padding-top': '1px',
'margin-left': ssb_width_expanded - 12
});
sidebarbutton.hover(
function () {
$(this).css('background-color', dark_color);
},
function () {
$(this).css('background-color', light_color);
}
);
}
function set_position_from_cookie() {
if (!document.cookie)
return;
var items = document.cookie.split(';');
for(var k=0; k<items.length; k++) {
var key_val = items[k].split('=');
var key = key_val[0];
if (key == 'sidebar') {
var value = key_val[1];
if ((value == 'collapsed') && (!sidebar_is_collapsed()))
collapse_sidebar();
else if ((value == 'expanded') && (sidebar_is_collapsed()))
expand_sidebar();
}
}
}
add_sidebar_button();
var sidebarbutton = $('#sidebarbutton');
set_position_from_cookie();
});
+807
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@@ -0,0 +1,807 @@
// Underscore.js 1.1.6
// (c) 2011 Jeremy Ashkenas, DocumentCloud Inc.
// Underscore is freely distributable under the MIT license.
// Portions of Underscore are inspired or borrowed from Prototype,
// Oliver Steele's Functional, and John Resig's Micro-Templating.
// For all details and documentation:
// http://documentcloud.github.com/underscore
(function() {
// Baseline setup
// --------------
// Establish the root object, `window` in the browser, or `global` on the server.
var root = this;
// Save the previous value of the `_` variable.
var previousUnderscore = root._;
// Establish the object that gets returned to break out of a loop iteration.
var breaker = {};
// Save bytes in the minified (but not gzipped) version:
var ArrayProto = Array.prototype, ObjProto = Object.prototype, FuncProto = Function.prototype;
// Create quick reference variables for speed access to core prototypes.
var slice = ArrayProto.slice,
unshift = ArrayProto.unshift,
toString = ObjProto.toString,
hasOwnProperty = ObjProto.hasOwnProperty;
// All **ECMAScript 5** native function implementations that we hope to use
// are declared here.
var
nativeForEach = ArrayProto.forEach,
nativeMap = ArrayProto.map,
nativeReduce = ArrayProto.reduce,
nativeReduceRight = ArrayProto.reduceRight,
nativeFilter = ArrayProto.filter,
nativeEvery = ArrayProto.every,
nativeSome = ArrayProto.some,
nativeIndexOf = ArrayProto.indexOf,
nativeLastIndexOf = ArrayProto.lastIndexOf,
nativeIsArray = Array.isArray,
nativeKeys = Object.keys,
nativeBind = FuncProto.bind;
// Create a safe reference to the Underscore object for use below.
var _ = function(obj) { return new wrapper(obj); };
// Export the Underscore object for **CommonJS**, with backwards-compatibility
// for the old `require()` API. If we're not in CommonJS, add `_` to the
// global object.
if (typeof module !== 'undefined' && module.exports) {
module.exports = _;
_._ = _;
} else {
root._ = _;
}
// Current version.
_.VERSION = '1.1.6';
// Collection Functions
// --------------------
// The cornerstone, an `each` implementation, aka `forEach`.
// Handles objects implementing `forEach`, arrays, and raw objects.
// Delegates to **ECMAScript 5**'s native `forEach` if available.
var each = _.each = _.forEach = function(obj, iterator, context) {
if (obj == null) return;
if (nativeForEach && obj.forEach === nativeForEach) {
obj.forEach(iterator, context);
} else if (_.isNumber(obj.length)) {
for (var i = 0, l = obj.length; i < l; i++) {
if (iterator.call(context, obj[i], i, obj) === breaker) return;
}
} else {
for (var key in obj) {
if (hasOwnProperty.call(obj, key)) {
if (iterator.call(context, obj[key], key, obj) === breaker) return;
}
}
}
};
// Return the results of applying the iterator to each element.
// Delegates to **ECMAScript 5**'s native `map` if available.
_.map = function(obj, iterator, context) {
var results = [];
if (obj == null) return results;
if (nativeMap && obj.map === nativeMap) return obj.map(iterator, context);
each(obj, function(value, index, list) {
results[results.length] = iterator.call(context, value, index, list);
});
return results;
};
// **Reduce** builds up a single result from a list of values, aka `inject`,
// or `foldl`. Delegates to **ECMAScript 5**'s native `reduce` if available.
_.reduce = _.foldl = _.inject = function(obj, iterator, memo, context) {
var initial = memo !== void 0;
if (obj == null) obj = [];
if (nativeReduce && obj.reduce === nativeReduce) {
if (context) iterator = _.bind(iterator, context);
return initial ? obj.reduce(iterator, memo) : obj.reduce(iterator);
}
each(obj, function(value, index, list) {
if (!initial && index === 0) {
memo = value;
initial = true;
} else {
memo = iterator.call(context, memo, value, index, list);
}
});
if (!initial) throw new TypeError("Reduce of empty array with no initial value");
return memo;
};
// The right-associative version of reduce, also known as `foldr`.
// Delegates to **ECMAScript 5**'s native `reduceRight` if available.
_.reduceRight = _.foldr = function(obj, iterator, memo, context) {
if (obj == null) obj = [];
if (nativeReduceRight && obj.reduceRight === nativeReduceRight) {
if (context) iterator = _.bind(iterator, context);
return memo !== void 0 ? obj.reduceRight(iterator, memo) : obj.reduceRight(iterator);
}
var reversed = (_.isArray(obj) ? obj.slice() : _.toArray(obj)).reverse();
return _.reduce(reversed, iterator, memo, context);
};
// Return the first value which passes a truth test. Aliased as `detect`.
_.find = _.detect = function(obj, iterator, context) {
var result;
any(obj, function(value, index, list) {
if (iterator.call(context, value, index, list)) {
result = value;
return true;
}
});
return result;
};
// Return all the elements that pass a truth test.
// Delegates to **ECMAScript 5**'s native `filter` if available.
// Aliased as `select`.
_.filter = _.select = function(obj, iterator, context) {
var results = [];
if (obj == null) return results;
if (nativeFilter && obj.filter === nativeFilter) return obj.filter(iterator, context);
each(obj, function(value, index, list) {
if (iterator.call(context, value, index, list)) results[results.length] = value;
});
return results;
};
// Return all the elements for which a truth test fails.
_.reject = function(obj, iterator, context) {
var results = [];
if (obj == null) return results;
each(obj, function(value, index, list) {
if (!iterator.call(context, value, index, list)) results[results.length] = value;
});
return results;
};
// Determine whether all of the elements match a truth test.
// Delegates to **ECMAScript 5**'s native `every` if available.
// Aliased as `all`.
_.every = _.all = function(obj, iterator, context) {
var result = true;
if (obj == null) return result;
if (nativeEvery && obj.every === nativeEvery) return obj.every(iterator, context);
each(obj, function(value, index, list) {
if (!(result = result && iterator.call(context, value, index, list))) return breaker;
});
return result;
};
// Determine if at least one element in the object matches a truth test.
// Delegates to **ECMAScript 5**'s native `some` if available.
// Aliased as `any`.
var any = _.some = _.any = function(obj, iterator, context) {
iterator || (iterator = _.identity);
var result = false;
if (obj == null) return result;
if (nativeSome && obj.some === nativeSome) return obj.some(iterator, context);
each(obj, function(value, index, list) {
if (result = iterator.call(context, value, index, list)) return breaker;
});
return result;
};
// Determine if a given value is included in the array or object using `===`.
// Aliased as `contains`.
_.include = _.contains = function(obj, target) {
var found = false;
if (obj == null) return found;
if (nativeIndexOf && obj.indexOf === nativeIndexOf) return obj.indexOf(target) != -1;
any(obj, function(value) {
if (found = value === target) return true;
});
return found;
};
// Invoke a method (with arguments) on every item in a collection.
_.invoke = function(obj, method) {
var args = slice.call(arguments, 2);
return _.map(obj, function(value) {
return (method.call ? method || value : value[method]).apply(value, args);
});
};
// Convenience version of a common use case of `map`: fetching a property.
_.pluck = function(obj, key) {
return _.map(obj, function(value){ return value[key]; });
};
// Return the maximum element or (element-based computation).
_.max = function(obj, iterator, context) {
if (!iterator && _.isArray(obj)) return Math.max.apply(Math, obj);
var result = {computed : -Infinity};
each(obj, function(value, index, list) {
var computed = iterator ? iterator.call(context, value, index, list) : value;
computed >= result.computed && (result = {value : value, computed : computed});
});
return result.value;
};
// Return the minimum element (or element-based computation).
_.min = function(obj, iterator, context) {
if (!iterator && _.isArray(obj)) return Math.min.apply(Math, obj);
var result = {computed : Infinity};
each(obj, function(value, index, list) {
var computed = iterator ? iterator.call(context, value, index, list) : value;
computed < result.computed && (result = {value : value, computed : computed});
});
return result.value;
};
// Sort the object's values by a criterion produced by an iterator.
_.sortBy = function(obj, iterator, context) {
return _.pluck(_.map(obj, function(value, index, list) {
return {
value : value,
criteria : iterator.call(context, value, index, list)
};
}).sort(function(left, right) {
var a = left.criteria, b = right.criteria;
return a < b ? -1 : a > b ? 1 : 0;
}), 'value');
};
// Use a comparator function to figure out at what index an object should
// be inserted so as to maintain order. Uses binary search.
_.sortedIndex = function(array, obj, iterator) {
iterator || (iterator = _.identity);
var low = 0, high = array.length;
while (low < high) {
var mid = (low + high) >> 1;
iterator(array[mid]) < iterator(obj) ? low = mid + 1 : high = mid;
}
return low;
};
// Safely convert anything iterable into a real, live array.
_.toArray = function(iterable) {
if (!iterable) return [];
if (iterable.toArray) return iterable.toArray();
if (_.isArray(iterable)) return iterable;
if (_.isArguments(iterable)) return slice.call(iterable);
return _.values(iterable);
};
// Return the number of elements in an object.
_.size = function(obj) {
return _.toArray(obj).length;
};
// Array Functions
// ---------------
// Get the first element of an array. Passing **n** will return the first N
// values in the array. Aliased as `head`. The **guard** check allows it to work
// with `_.map`.
_.first = _.head = function(array, n, guard) {
return (n != null) && !guard ? slice.call(array, 0, n) : array[0];
};
// Returns everything but the first entry of the array. Aliased as `tail`.
// Especially useful on the arguments object. Passing an **index** will return
// the rest of the values in the array from that index onward. The **guard**
// check allows it to work with `_.map`.
_.rest = _.tail = function(array, index, guard) {
return slice.call(array, (index == null) || guard ? 1 : index);
};
// Get the last element of an array.
_.last = function(array) {
return array[array.length - 1];
};
// Trim out all falsy values from an array.
_.compact = function(array) {
return _.filter(array, function(value){ return !!value; });
};
// Return a completely flattened version of an array.
_.flatten = function(array) {
return _.reduce(array, function(memo, value) {
if (_.isArray(value)) return memo.concat(_.flatten(value));
memo[memo.length] = value;
return memo;
}, []);
};
// Return a version of the array that does not contain the specified value(s).
_.without = function(array) {
var values = slice.call(arguments, 1);
return _.filter(array, function(value){ return !_.include(values, value); });
};
// Produce a duplicate-free version of the array. If the array has already
// been sorted, you have the option of using a faster algorithm.
// Aliased as `unique`.
_.uniq = _.unique = function(array, isSorted) {
return _.reduce(array, function(memo, el, i) {
if (0 == i || (isSorted === true ? _.last(memo) != el : !_.include(memo, el))) memo[memo.length] = el;
return memo;
}, []);
};
// Produce an array that contains every item shared between all the
// passed-in arrays.
_.intersect = function(array) {
var rest = slice.call(arguments, 1);
return _.filter(_.uniq(array), function(item) {
return _.every(rest, function(other) {
return _.indexOf(other, item) >= 0;
});
});
};
// Zip together multiple lists into a single array -- elements that share
// an index go together.
_.zip = function() {
var args = slice.call(arguments);
var length = _.max(_.pluck(args, 'length'));
var results = new Array(length);
for (var i = 0; i < length; i++) results[i] = _.pluck(args, "" + i);
return results;
};
// If the browser doesn't supply us with indexOf (I'm looking at you, **MSIE**),
// we need this function. Return the position of the first occurrence of an
// item in an array, or -1 if the item is not included in the array.
// Delegates to **ECMAScript 5**'s native `indexOf` if available.
// If the array is large and already in sort order, pass `true`
// for **isSorted** to use binary search.
_.indexOf = function(array, item, isSorted) {
if (array == null) return -1;
var i, l;
if (isSorted) {
i = _.sortedIndex(array, item);
return array[i] === item ? i : -1;
}
if (nativeIndexOf && array.indexOf === nativeIndexOf) return array.indexOf(item);
for (i = 0, l = array.length; i < l; i++) if (array[i] === item) return i;
return -1;
};
// Delegates to **ECMAScript 5**'s native `lastIndexOf` if available.
_.lastIndexOf = function(array, item) {
if (array == null) return -1;
if (nativeLastIndexOf && array.lastIndexOf === nativeLastIndexOf) return array.lastIndexOf(item);
var i = array.length;
while (i--) if (array[i] === item) return i;
return -1;
};
// Generate an integer Array containing an arithmetic progression. A port of
// the native Python `range()` function. See
// [the Python documentation](http://docs.python.org/library/functions.html#range).
_.range = function(start, stop, step) {
if (arguments.length <= 1) {
stop = start || 0;
start = 0;
}
step = arguments[2] || 1;
var len = Math.max(Math.ceil((stop - start) / step), 0);
var idx = 0;
var range = new Array(len);
while(idx < len) {
range[idx++] = start;
start += step;
}
return range;
};
// Function (ahem) Functions
// ------------------
// Create a function bound to a given object (assigning `this`, and arguments,
// optionally). Binding with arguments is also known as `curry`.
// Delegates to **ECMAScript 5**'s native `Function.bind` if available.
// We check for `func.bind` first, to fail fast when `func` is undefined.
_.bind = function(func, obj) {
if (func.bind === nativeBind && nativeBind) return nativeBind.apply(func, slice.call(arguments, 1));
var args = slice.call(arguments, 2);
return function() {
return func.apply(obj, args.concat(slice.call(arguments)));
};
};
// Bind all of an object's methods to that object. Useful for ensuring that
// all callbacks defined on an object belong to it.
_.bindAll = function(obj) {
var funcs = slice.call(arguments, 1);
if (funcs.length == 0) funcs = _.functions(obj);
each(funcs, function(f) { obj[f] = _.bind(obj[f], obj); });
return obj;
};
// Memoize an expensive function by storing its results.
_.memoize = function(func, hasher) {
var memo = {};
hasher || (hasher = _.identity);
return function() {
var key = hasher.apply(this, arguments);
return hasOwnProperty.call(memo, key) ? memo[key] : (memo[key] = func.apply(this, arguments));
};
};
// Delays a function for the given number of milliseconds, and then calls
// it with the arguments supplied.
_.delay = function(func, wait) {
var args = slice.call(arguments, 2);
return setTimeout(function(){ return func.apply(func, args); }, wait);
};
// Defers a function, scheduling it to run after the current call stack has
// cleared.
_.defer = function(func) {
return _.delay.apply(_, [func, 1].concat(slice.call(arguments, 1)));
};
// Internal function used to implement `_.throttle` and `_.debounce`.
var limit = function(func, wait, debounce) {
var timeout;
return function() {
var context = this, args = arguments;
var throttler = function() {
timeout = null;
func.apply(context, args);
};
if (debounce) clearTimeout(timeout);
if (debounce || !timeout) timeout = setTimeout(throttler, wait);
};
};
// Returns a function, that, when invoked, will only be triggered at most once
// during a given window of time.
_.throttle = function(func, wait) {
return limit(func, wait, false);
};
// Returns a function, that, as long as it continues to be invoked, will not
// be triggered. The function will be called after it stops being called for
// N milliseconds.
_.debounce = function(func, wait) {
return limit(func, wait, true);
};
// Returns a function that will be executed at most one time, no matter how
// often you call it. Useful for lazy initialization.
_.once = function(func) {
var ran = false, memo;
return function() {
if (ran) return memo;
ran = true;
return memo = func.apply(this, arguments);
};
};
// Returns the first function passed as an argument to the second,
// allowing you to adjust arguments, run code before and after, and
// conditionally execute the original function.
_.wrap = function(func, wrapper) {
return function() {
var args = [func].concat(slice.call(arguments));
return wrapper.apply(this, args);
};
};
// Returns a function that is the composition of a list of functions, each
// consuming the return value of the function that follows.
_.compose = function() {
var funcs = slice.call(arguments);
return function() {
var args = slice.call(arguments);
for (var i=funcs.length-1; i >= 0; i--) {
args = [funcs[i].apply(this, args)];
}
return args[0];
};
};
// Returns a function that will only be executed after being called N times.
_.after = function(times, func) {
return function() {
if (--times < 1) { return func.apply(this, arguments); }
};
};
// Object Functions
// ----------------
// Retrieve the names of an object's properties.
// Delegates to **ECMAScript 5**'s native `Object.keys`
_.keys = nativeKeys || function(obj) {
if (obj !== Object(obj)) throw new TypeError('Invalid object');
var keys = [];
for (var key in obj) if (hasOwnProperty.call(obj, key)) keys[keys.length] = key;
return keys;
};
// Retrieve the values of an object's properties.
_.values = function(obj) {
return _.map(obj, _.identity);
};
// Return a sorted list of the function names available on the object.
// Aliased as `methods`
_.functions = _.methods = function(obj) {
return _.filter(_.keys(obj), function(key){ return _.isFunction(obj[key]); }).sort();
};
// Extend a given object with all the properties in passed-in object(s).
_.extend = function(obj) {
each(slice.call(arguments, 1), function(source) {
for (var prop in source) {
if (source[prop] !== void 0) obj[prop] = source[prop];
}
});
return obj;
};
// Fill in a given object with default properties.
_.defaults = function(obj) {
each(slice.call(arguments, 1), function(source) {
for (var prop in source) {
if (obj[prop] == null) obj[prop] = source[prop];
}
});
return obj;
};
// Create a (shallow-cloned) duplicate of an object.
_.clone = function(obj) {
return _.isArray(obj) ? obj.slice() : _.extend({}, obj);
};
// Invokes interceptor with the obj, and then returns obj.
// The primary purpose of this method is to "tap into" a method chain, in
// order to perform operations on intermediate results within the chain.
_.tap = function(obj, interceptor) {
interceptor(obj);
return obj;
};
// Perform a deep comparison to check if two objects are equal.
_.isEqual = function(a, b) {
// Check object identity.
if (a === b) return true;
// Different types?
var atype = typeof(a), btype = typeof(b);
if (atype != btype) return false;
// Basic equality test (watch out for coercions).
if (a == b) return true;
// One is falsy and the other truthy.
if ((!a && b) || (a && !b)) return false;
// Unwrap any wrapped objects.
if (a._chain) a = a._wrapped;
if (b._chain) b = b._wrapped;
// One of them implements an isEqual()?
if (a.isEqual) return a.isEqual(b);
// Check dates' integer values.
if (_.isDate(a) && _.isDate(b)) return a.getTime() === b.getTime();
// Both are NaN?
if (_.isNaN(a) && _.isNaN(b)) return false;
// Compare regular expressions.
if (_.isRegExp(a) && _.isRegExp(b))
return a.source === b.source &&
a.global === b.global &&
a.ignoreCase === b.ignoreCase &&
a.multiline === b.multiline;
// If a is not an object by this point, we can't handle it.
if (atype !== 'object') return false;
// Check for different array lengths before comparing contents.
if (a.length && (a.length !== b.length)) return false;
// Nothing else worked, deep compare the contents.
var aKeys = _.keys(a), bKeys = _.keys(b);
// Different object sizes?
if (aKeys.length != bKeys.length) return false;
// Recursive comparison of contents.
for (var key in a) if (!(key in b) || !_.isEqual(a[key], b[key])) return false;
return true;
};
// Is a given array or object empty?
_.isEmpty = function(obj) {
if (_.isArray(obj) || _.isString(obj)) return obj.length === 0;
for (var key in obj) if (hasOwnProperty.call(obj, key)) return false;
return true;
};
// Is a given value a DOM element?
_.isElement = function(obj) {
return !!(obj && obj.nodeType == 1);
};
// Is a given value an array?
// Delegates to ECMA5's native Array.isArray
_.isArray = nativeIsArray || function(obj) {
return toString.call(obj) === '[object Array]';
};
// Is a given variable an arguments object?
_.isArguments = function(obj) {
return !!(obj && hasOwnProperty.call(obj, 'callee'));
};
// Is a given value a function?
_.isFunction = function(obj) {
return !!(obj && obj.constructor && obj.call && obj.apply);
};
// Is a given value a string?
_.isString = function(obj) {
return !!(obj === '' || (obj && obj.charCodeAt && obj.substr));
};
// Is a given value a number?
_.isNumber = function(obj) {
return !!(obj === 0 || (obj && obj.toExponential && obj.toFixed));
};
// Is the given value `NaN`? `NaN` happens to be the only value in JavaScript
// that does not equal itself.
_.isNaN = function(obj) {
return obj !== obj;
};
// Is a given value a boolean?
_.isBoolean = function(obj) {
return obj === true || obj === false;
};
// Is a given value a date?
_.isDate = function(obj) {
return !!(obj && obj.getTimezoneOffset && obj.setUTCFullYear);
};
// Is the given value a regular expression?
_.isRegExp = function(obj) {
return !!(obj && obj.test && obj.exec && (obj.ignoreCase || obj.ignoreCase === false));
};
// Is a given value equal to null?
_.isNull = function(obj) {
return obj === null;
};
// Is a given variable undefined?
_.isUndefined = function(obj) {
return obj === void 0;
};
// Utility Functions
// -----------------
// Run Underscore.js in *noConflict* mode, returning the `_` variable to its
// previous owner. Returns a reference to the Underscore object.
_.noConflict = function() {
root._ = previousUnderscore;
return this;
};
// Keep the identity function around for default iterators.
_.identity = function(value) {
return value;
};
// Run a function **n** times.
_.times = function (n, iterator, context) {
for (var i = 0; i < n; i++) iterator.call(context, i);
};
// Add your own custom functions to the Underscore object, ensuring that
// they're correctly added to the OOP wrapper as well.
_.mixin = function(obj) {
each(_.functions(obj), function(name){
addToWrapper(name, _[name] = obj[name]);
});
};
// Generate a unique integer id (unique within the entire client session).
// Useful for temporary DOM ids.
var idCounter = 0;
_.uniqueId = function(prefix) {
var id = idCounter++;
return prefix ? prefix + id : id;
};
// By default, Underscore uses ERB-style template delimiters, change the
// following template settings to use alternative delimiters.
_.templateSettings = {
evaluate : /<%([\s\S]+?)%>/g,
interpolate : /<%=([\s\S]+?)%>/g
};
// JavaScript micro-templating, similar to John Resig's implementation.
// Underscore templating handles arbitrary delimiters, preserves whitespace,
// and correctly escapes quotes within interpolated code.
_.template = function(str, data) {
var c = _.templateSettings;
var tmpl = 'var __p=[],print=function(){__p.push.apply(__p,arguments);};' +
'with(obj||{}){__p.push(\'' +
str.replace(/\\/g, '\\\\')
.replace(/'/g, "\\'")
.replace(c.interpolate, function(match, code) {
return "'," + code.replace(/\\'/g, "'") + ",'";
})
.replace(c.evaluate || null, function(match, code) {
return "');" + code.replace(/\\'/g, "'")
.replace(/[\r\n\t]/g, ' ') + "__p.push('";
})
.replace(/\r/g, '\\r')
.replace(/\n/g, '\\n')
.replace(/\t/g, '\\t')
+ "');}return __p.join('');";
var func = new Function('obj', tmpl);
return data ? func(data) : func;
};
// The OOP Wrapper
// ---------------
// If Underscore is called as a function, it returns a wrapped object that
// can be used OO-style. This wrapper holds altered versions of all the
// underscore functions. Wrapped objects may be chained.
var wrapper = function(obj) { this._wrapped = obj; };
// Expose `wrapper.prototype` as `_.prototype`
_.prototype = wrapper.prototype;
// Helper function to continue chaining intermediate results.
var result = function(obj, chain) {
return chain ? _(obj).chain() : obj;
};
// A method to easily add functions to the OOP wrapper.
var addToWrapper = function(name, func) {
wrapper.prototype[name] = function() {
var args = slice.call(arguments);
unshift.call(args, this._wrapped);
return result(func.apply(_, args), this._chain);
};
};
// Add all of the Underscore functions to the wrapper object.
_.mixin(_);
// Add all mutator Array functions to the wrapper.
each(['pop', 'push', 'reverse', 'shift', 'sort', 'splice', 'unshift'], function(name) {
var method = ArrayProto[name];
wrapper.prototype[name] = function() {
method.apply(this._wrapped, arguments);
return result(this._wrapped, this._chain);
};
});
// Add all accessor Array functions to the wrapper.
each(['concat', 'join', 'slice'], function(name) {
var method = ArrayProto[name];
wrapper.prototype[name] = function() {
return result(method.apply(this._wrapped, arguments), this._chain);
};
});
// Start chaining a wrapped Underscore object.
wrapper.prototype.chain = function() {
this._chain = true;
return this;
};
// Extracts the result from a wrapped and chained object.
wrapper.prototype.value = function() {
return this._wrapped;
};
})();
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/*
* websupport.js
* ~~~~~~~~~~~~~
*
* sphinx.websupport utilties for all documentation.
*
* :copyright: Copyright 2007-2011 by the Sphinx team, see AUTHORS.
* :license: BSD, see LICENSE for details.
*
*/
(function($) {
$.fn.autogrow = function() {
return this.each(function() {
var textarea = this;
$.fn.autogrow.resize(textarea);
$(textarea)
.focus(function() {
textarea.interval = setInterval(function() {
$.fn.autogrow.resize(textarea);
}, 500);
})
.blur(function() {
clearInterval(textarea.interval);
});
});
};
$.fn.autogrow.resize = function(textarea) {
var lineHeight = parseInt($(textarea).css('line-height'), 10);
var lines = textarea.value.split('\n');
var columns = textarea.cols;
var lineCount = 0;
$.each(lines, function() {
lineCount += Math.ceil(this.length / columns) || 1;
});
var height = lineHeight * (lineCount + 1);
$(textarea).css('height', height);
};
})(jQuery);
(function($) {
var comp, by;
function init() {
initEvents();
initComparator();
}
function initEvents() {
$('a.comment-close').live("click", function(event) {
event.preventDefault();
hide($(this).attr('id').substring(2));
});
$('a.vote').live("click", function(event) {
event.preventDefault();
handleVote($(this));
});
$('a.reply').live("click", function(event) {
event.preventDefault();
openReply($(this).attr('id').substring(2));
});
$('a.close-reply').live("click", function(event) {
event.preventDefault();
closeReply($(this).attr('id').substring(2));
});
$('a.sort-option').live("click", function(event) {
event.preventDefault();
handleReSort($(this));
});
$('a.show-proposal').live("click", function(event) {
event.preventDefault();
showProposal($(this).attr('id').substring(2));
});
$('a.hide-proposal').live("click", function(event) {
event.preventDefault();
hideProposal($(this).attr('id').substring(2));
});
$('a.show-propose-change').live("click", function(event) {
event.preventDefault();
showProposeChange($(this).attr('id').substring(2));
});
$('a.hide-propose-change').live("click", function(event) {
event.preventDefault();
hideProposeChange($(this).attr('id').substring(2));
});
$('a.accept-comment').live("click", function(event) {
event.preventDefault();
acceptComment($(this).attr('id').substring(2));
});
$('a.delete-comment').live("click", function(event) {
event.preventDefault();
deleteComment($(this).attr('id').substring(2));
});
$('a.comment-markup').live("click", function(event) {
event.preventDefault();
toggleCommentMarkupBox($(this).attr('id').substring(2));
});
}
/**
* Set comp, which is a comparator function used for sorting and
* inserting comments into the list.
*/
function setComparator() {
// If the first three letters are "asc", sort in ascending order
// and remove the prefix.
if (by.substring(0,3) == 'asc') {
var i = by.substring(3);
comp = function(a, b) { return a[i] - b[i]; };
} else {
// Otherwise sort in descending order.
comp = function(a, b) { return b[by] - a[by]; };
}
// Reset link styles and format the selected sort option.
$('a.sel').attr('href', '#').removeClass('sel');
$('a.by' + by).removeAttr('href').addClass('sel');
}
/**
* Create a comp function. If the user has preferences stored in
* the sortBy cookie, use those, otherwise use the default.
*/
function initComparator() {
by = 'rating'; // Default to sort by rating.
// If the sortBy cookie is set, use that instead.
if (document.cookie.length > 0) {
var start = document.cookie.indexOf('sortBy=');
if (start != -1) {
start = start + 7;
var end = document.cookie.indexOf(";", start);
if (end == -1) {
end = document.cookie.length;
by = unescape(document.cookie.substring(start, end));
}
}
}
setComparator();
}
/**
* Show a comment div.
*/
function show(id) {
$('#ao' + id).hide();
$('#ah' + id).show();
var context = $.extend({id: id}, opts);
var popup = $(renderTemplate(popupTemplate, context)).hide();
popup.find('textarea[name="proposal"]').hide();
popup.find('a.by' + by).addClass('sel');
var form = popup.find('#cf' + id);
form.submit(function(event) {
event.preventDefault();
addComment(form);
});
$('#s' + id).after(popup);
popup.slideDown('fast', function() {
getComments(id);
});
}
/**
* Hide a comment div.
*/
function hide(id) {
$('#ah' + id).hide();
$('#ao' + id).show();
var div = $('#sc' + id);
div.slideUp('fast', function() {
div.remove();
});
}
/**
* Perform an ajax request to get comments for a node
* and insert the comments into the comments tree.
*/
function getComments(id) {
$.ajax({
type: 'GET',
url: opts.getCommentsURL,
data: {node: id},
success: function(data, textStatus, request) {
var ul = $('#cl' + id);
var speed = 100;
$('#cf' + id)
.find('textarea[name="proposal"]')
.data('source', data.source);
if (data.comments.length === 0) {
ul.html('<li>No comments yet.</li>');
ul.data('empty', true);
} else {
// If there are comments, sort them and put them in the list.
var comments = sortComments(data.comments);
speed = data.comments.length * 100;
appendComments(comments, ul);
ul.data('empty', false);
}
$('#cn' + id).slideUp(speed + 200);
ul.slideDown(speed);
},
error: function(request, textStatus, error) {
showError('Oops, there was a problem retrieving the comments.');
},
dataType: 'json'
});
}
/**
* Add a comment via ajax and insert the comment into the comment tree.
*/
function addComment(form) {
var node_id = form.find('input[name="node"]').val();
var parent_id = form.find('input[name="parent"]').val();
var text = form.find('textarea[name="comment"]').val();
var proposal = form.find('textarea[name="proposal"]').val();
if (text == '') {
showError('Please enter a comment.');
return;
}
// Disable the form that is being submitted.
form.find('textarea,input').attr('disabled', 'disabled');
// Send the comment to the server.
$.ajax({
type: "POST",
url: opts.addCommentURL,
dataType: 'json',
data: {
node: node_id,
parent: parent_id,
text: text,
proposal: proposal
},
success: function(data, textStatus, error) {
// Reset the form.
if (node_id) {
hideProposeChange(node_id);
}
form.find('textarea')
.val('')
.add(form.find('input'))
.removeAttr('disabled');
var ul = $('#cl' + (node_id || parent_id));
if (ul.data('empty')) {
$(ul).empty();
ul.data('empty', false);
}
insertComment(data.comment);
var ao = $('#ao' + node_id);
ao.find('img').attr({'src': opts.commentBrightImage});
if (node_id) {
// if this was a "root" comment, remove the commenting box
// (the user can get it back by reopening the comment popup)
$('#ca' + node_id).slideUp();
}
},
error: function(request, textStatus, error) {
form.find('textarea,input').removeAttr('disabled');
showError('Oops, there was a problem adding the comment.');
}
});
}
/**
* Recursively append comments to the main comment list and children
* lists, creating the comment tree.
*/
function appendComments(comments, ul) {
$.each(comments, function() {
var div = createCommentDiv(this);
ul.append($(document.createElement('li')).html(div));
appendComments(this.children, div.find('ul.comment-children'));
// To avoid stagnating data, don't store the comments children in data.
this.children = null;
div.data('comment', this);
});
}
/**
* After adding a new comment, it must be inserted in the correct
* location in the comment tree.
*/
function insertComment(comment) {
var div = createCommentDiv(comment);
// To avoid stagnating data, don't store the comments children in data.
comment.children = null;
div.data('comment', comment);
var ul = $('#cl' + (comment.node || comment.parent));
var siblings = getChildren(ul);
var li = $(document.createElement('li'));
li.hide();
// Determine where in the parents children list to insert this comment.
for(i=0; i < siblings.length; i++) {
if (comp(comment, siblings[i]) <= 0) {
$('#cd' + siblings[i].id)
.parent()
.before(li.html(div));
li.slideDown('fast');
return;
}
}
// If we get here, this comment rates lower than all the others,
// or it is the only comment in the list.
ul.append(li.html(div));
li.slideDown('fast');
}
function acceptComment(id) {
$.ajax({
type: 'POST',
url: opts.acceptCommentURL,
data: {id: id},
success: function(data, textStatus, request) {
$('#cm' + id).fadeOut('fast');
$('#cd' + id).removeClass('moderate');
},
error: function(request, textStatus, error) {
showError('Oops, there was a problem accepting the comment.');
}
});
}
function deleteComment(id) {
$.ajax({
type: 'POST',
url: opts.deleteCommentURL,
data: {id: id},
success: function(data, textStatus, request) {
var div = $('#cd' + id);
if (data == 'delete') {
// Moderator mode: remove the comment and all children immediately
div.slideUp('fast', function() {
div.remove();
});
return;
}
// User mode: only mark the comment as deleted
div
.find('span.user-id:first')
.text('[deleted]').end()
.find('div.comment-text:first')
.text('[deleted]').end()
.find('#cm' + id + ', #dc' + id + ', #ac' + id + ', #rc' + id +
', #sp' + id + ', #hp' + id + ', #cr' + id + ', #rl' + id)
.remove();
var comment = div.data('comment');
comment.username = '[deleted]';
comment.text = '[deleted]';
div.data('comment', comment);
},
error: function(request, textStatus, error) {
showError('Oops, there was a problem deleting the comment.');
}
});
}
function showProposal(id) {
$('#sp' + id).hide();
$('#hp' + id).show();
$('#pr' + id).slideDown('fast');
}
function hideProposal(id) {
$('#hp' + id).hide();
$('#sp' + id).show();
$('#pr' + id).slideUp('fast');
}
function showProposeChange(id) {
$('#pc' + id).hide();
$('#hc' + id).show();
var textarea = $('#pt' + id);
textarea.val(textarea.data('source'));
$.fn.autogrow.resize(textarea[0]);
textarea.slideDown('fast');
}
function hideProposeChange(id) {
$('#hc' + id).hide();
$('#pc' + id).show();
var textarea = $('#pt' + id);
textarea.val('').removeAttr('disabled');
textarea.slideUp('fast');
}
function toggleCommentMarkupBox(id) {
$('#mb' + id).toggle();
}
/** Handle when the user clicks on a sort by link. */
function handleReSort(link) {
var classes = link.attr('class').split(/\s+/);
for (var i=0; i<classes.length; i++) {
if (classes[i] != 'sort-option') {
by = classes[i].substring(2);
}
}
setComparator();
// Save/update the sortBy cookie.
var expiration = new Date();
expiration.setDate(expiration.getDate() + 365);
document.cookie= 'sortBy=' + escape(by) +
';expires=' + expiration.toUTCString();
$('ul.comment-ul').each(function(index, ul) {
var comments = getChildren($(ul), true);
comments = sortComments(comments);
appendComments(comments, $(ul).empty());
});
}
/**
* Function to process a vote when a user clicks an arrow.
*/
function handleVote(link) {
if (!opts.voting) {
showError("You'll need to login to vote.");
return;
}
var id = link.attr('id');
if (!id) {
// Didn't click on one of the voting arrows.
return;
}
// If it is an unvote, the new vote value is 0,
// Otherwise it's 1 for an upvote, or -1 for a downvote.
var value = 0;
if (id.charAt(1) != 'u') {
value = id.charAt(0) == 'u' ? 1 : -1;
}
// The data to be sent to the server.
var d = {
comment_id: id.substring(2),
value: value
};
// Swap the vote and unvote links.
link.hide();
$('#' + id.charAt(0) + (id.charAt(1) == 'u' ? 'v' : 'u') + d.comment_id)
.show();
// The div the comment is displayed in.
var div = $('div#cd' + d.comment_id);
var data = div.data('comment');
// If this is not an unvote, and the other vote arrow has
// already been pressed, unpress it.
if ((d.value !== 0) && (data.vote === d.value * -1)) {
$('#' + (d.value == 1 ? 'd' : 'u') + 'u' + d.comment_id).hide();
$('#' + (d.value == 1 ? 'd' : 'u') + 'v' + d.comment_id).show();
}
// Update the comments rating in the local data.
data.rating += (data.vote === 0) ? d.value : (d.value - data.vote);
data.vote = d.value;
div.data('comment', data);
// Change the rating text.
div.find('.rating:first')
.text(data.rating + ' point' + (data.rating == 1 ? '' : 's'));
// Send the vote information to the server.
$.ajax({
type: "POST",
url: opts.processVoteURL,
data: d,
error: function(request, textStatus, error) {
showError('Oops, there was a problem casting that vote.');
}
});
}
/**
* Open a reply form used to reply to an existing comment.
*/
function openReply(id) {
// Swap out the reply link for the hide link
$('#rl' + id).hide();
$('#cr' + id).show();
// Add the reply li to the children ul.
var div = $(renderTemplate(replyTemplate, {id: id})).hide();
$('#cl' + id)
.prepend(div)
// Setup the submit handler for the reply form.
.find('#rf' + id)
.submit(function(event) {
event.preventDefault();
addComment($('#rf' + id));
closeReply(id);
})
.find('input[type=button]')
.click(function() {
closeReply(id);
});
div.slideDown('fast', function() {
$('#rf' + id).find('textarea').focus();
});
}
/**
* Close the reply form opened with openReply.
*/
function closeReply(id) {
// Remove the reply div from the DOM.
$('#rd' + id).slideUp('fast', function() {
$(this).remove();
});
// Swap out the hide link for the reply link
$('#cr' + id).hide();
$('#rl' + id).show();
}
/**
* Recursively sort a tree of comments using the comp comparator.
*/
function sortComments(comments) {
comments.sort(comp);
$.each(comments, function() {
this.children = sortComments(this.children);
});
return comments;
}
/**
* Get the children comments from a ul. If recursive is true,
* recursively include childrens' children.
*/
function getChildren(ul, recursive) {
var children = [];
ul.children().children("[id^='cd']")
.each(function() {
var comment = $(this).data('comment');
if (recursive)
comment.children = getChildren($(this).find('#cl' + comment.id), true);
children.push(comment);
});
return children;
}
/** Create a div to display a comment in. */
function createCommentDiv(comment) {
if (!comment.displayed && !opts.moderator) {
return $('<div class="moderate">Thank you! Your comment will show up '
+ 'once it is has been approved by a moderator.</div>');
}
// Prettify the comment rating.
comment.pretty_rating = comment.rating + ' point' +
(comment.rating == 1 ? '' : 's');
// Make a class (for displaying not yet moderated comments differently)
comment.css_class = comment.displayed ? '' : ' moderate';
// Create a div for this comment.
var context = $.extend({}, opts, comment);
var div = $(renderTemplate(commentTemplate, context));
// If the user has voted on this comment, highlight the correct arrow.
if (comment.vote) {
var direction = (comment.vote == 1) ? 'u' : 'd';
div.find('#' + direction + 'v' + comment.id).hide();
div.find('#' + direction + 'u' + comment.id).show();
}
if (opts.moderator || comment.text != '[deleted]') {
div.find('a.reply').show();
if (comment.proposal_diff)
div.find('#sp' + comment.id).show();
if (opts.moderator && !comment.displayed)
div.find('#cm' + comment.id).show();
if (opts.moderator || (opts.username == comment.username))
div.find('#dc' + comment.id).show();
}
return div;
}
/**
* A simple template renderer. Placeholders such as <%id%> are replaced
* by context['id'] with items being escaped. Placeholders such as <#id#>
* are not escaped.
*/
function renderTemplate(template, context) {
var esc = $(document.createElement('div'));
function handle(ph, escape) {
var cur = context;
$.each(ph.split('.'), function() {
cur = cur[this];
});
return escape ? esc.text(cur || "").html() : cur;
}
return template.replace(/<([%#])([\w\.]*)\1>/g, function() {
return handle(arguments[2], arguments[1] == '%' ? true : false);
});
}
/** Flash an error message briefly. */
function showError(message) {
$(document.createElement('div')).attr({'class': 'popup-error'})
.append($(document.createElement('div'))
.attr({'class': 'error-message'}).text(message))
.appendTo('body')
.fadeIn("slow")
.delay(2000)
.fadeOut("slow");
}
/** Add a link the user uses to open the comments popup. */
$.fn.comment = function() {
return this.each(function() {
var id = $(this).attr('id').substring(1);
var count = COMMENT_METADATA[id];
var title = count + ' comment' + (count == 1 ? '' : 's');
var image = count > 0 ? opts.commentBrightImage : opts.commentImage;
var addcls = count == 0 ? ' nocomment' : '';
$(this)
.append(
$(document.createElement('a')).attr({
href: '#',
'class': 'sphinx-comment-open' + addcls,
id: 'ao' + id
})
.append($(document.createElement('img')).attr({
src: image,
alt: 'comment',
title: title
}))
.click(function(event) {
event.preventDefault();
show($(this).attr('id').substring(2));
})
)
.append(
$(document.createElement('a')).attr({
href: '#',
'class': 'sphinx-comment-close hidden',
id: 'ah' + id
})
.append($(document.createElement('img')).attr({
src: opts.closeCommentImage,
alt: 'close',
title: 'close'
}))
.click(function(event) {
event.preventDefault();
hide($(this).attr('id').substring(2));
})
);
});
};
var opts = {
processVoteURL: '/_process_vote',
addCommentURL: '/_add_comment',
getCommentsURL: '/_get_comments',
acceptCommentURL: '/_accept_comment',
deleteCommentURL: '/_delete_comment',
commentImage: '/static/_static/comment.png',
closeCommentImage: '/static/_static/comment-close.png',
loadingImage: '/static/_static/ajax-loader.gif',
commentBrightImage: '/static/_static/comment-bright.png',
upArrow: '/static/_static/up.png',
downArrow: '/static/_static/down.png',
upArrowPressed: '/static/_static/up-pressed.png',
downArrowPressed: '/static/_static/down-pressed.png',
voting: false,
moderator: false
};
if (typeof COMMENT_OPTIONS != "undefined") {
opts = jQuery.extend(opts, COMMENT_OPTIONS);
}
var popupTemplate = '\
<div class="sphinx-comments" id="sc<%id%>">\
<p class="sort-options">\
Sort by:\
<a href="#" class="sort-option byrating">best rated</a>\
<a href="#" class="sort-option byascage">newest</a>\
<a href="#" class="sort-option byage">oldest</a>\
</p>\
<div class="comment-header">Comments</div>\
<div class="comment-loading" id="cn<%id%>">\
loading comments... <img src="<%loadingImage%>" alt="" /></div>\
<ul id="cl<%id%>" class="comment-ul"></ul>\
<div id="ca<%id%>">\
<p class="add-a-comment">Add a comment\
(<a href="#" class="comment-markup" id="ab<%id%>">markup</a>):</p>\
<div class="comment-markup-box" id="mb<%id%>">\
reStructured text markup: <i>*emph*</i>, <b>**strong**</b>, \
<tt>``code``</tt>, \
code blocks: <tt>::</tt> and an indented block after blank line</div>\
<form method="post" id="cf<%id%>" class="comment-form" action="">\
<textarea name="comment" cols="80"></textarea>\
<p class="propose-button">\
<a href="#" id="pc<%id%>" class="show-propose-change">\
Propose a change &#9657;\
</a>\
<a href="#" id="hc<%id%>" class="hide-propose-change">\
Propose a change &#9663;\
</a>\
</p>\
<textarea name="proposal" id="pt<%id%>" cols="80"\
spellcheck="false"></textarea>\
<input type="submit" value="Add comment" />\
<input type="hidden" name="node" value="<%id%>" />\
<input type="hidden" name="parent" value="" />\
</form>\
</div>\
</div>';
var commentTemplate = '\
<div id="cd<%id%>" class="sphinx-comment<%css_class%>">\
<div class="vote">\
<div class="arrow">\
<a href="#" id="uv<%id%>" class="vote" title="vote up">\
<img src="<%upArrow%>" />\
</a>\
<a href="#" id="uu<%id%>" class="un vote" title="vote up">\
<img src="<%upArrowPressed%>" />\
</a>\
</div>\
<div class="arrow">\
<a href="#" id="dv<%id%>" class="vote" title="vote down">\
<img src="<%downArrow%>" id="da<%id%>" />\
</a>\
<a href="#" id="du<%id%>" class="un vote" title="vote down">\
<img src="<%downArrowPressed%>" />\
</a>\
</div>\
</div>\
<div class="comment-content">\
<p class="tagline comment">\
<span class="user-id"><%username%></span>\
<span class="rating"><%pretty_rating%></span>\
<span class="delta"><%time.delta%></span>\
</p>\
<div class="comment-text comment"><#text#></div>\
<p class="comment-opts comment">\
<a href="#" class="reply hidden" id="rl<%id%>">reply &#9657;</a>\
<a href="#" class="close-reply" id="cr<%id%>">reply &#9663;</a>\
<a href="#" id="sp<%id%>" class="show-proposal">proposal &#9657;</a>\
<a href="#" id="hp<%id%>" class="hide-proposal">proposal &#9663;</a>\
<a href="#" id="dc<%id%>" class="delete-comment hidden">delete</a>\
<span id="cm<%id%>" class="moderation hidden">\
<a href="#" id="ac<%id%>" class="accept-comment">accept</a>\
</span>\
</p>\
<pre class="proposal" id="pr<%id%>">\
<#proposal_diff#>\
</pre>\
<ul class="comment-children" id="cl<%id%>"></ul>\
</div>\
<div class="clearleft"></div>\
</div>\
</div>';
var replyTemplate = '\
<li>\
<div class="reply-div" id="rd<%id%>">\
<form id="rf<%id%>">\
<textarea name="comment" cols="80"></textarea>\
<input type="submit" value="Add reply" />\
<input type="button" value="Cancel" />\
<input type="hidden" name="parent" value="<%id%>" />\
<input type="hidden" name="node" value="" />\
</form>\
</div>\
</li>';
$(document).ready(function() {
init();
});
})(jQuery);
$(document).ready(function() {
// add comment anchors for all paragraphs that are commentable
$('.sphinx-has-comment').comment();
// highlight search words in search results
$("div.context").each(function() {
var params = $.getQueryParameters();
var terms = (params.q) ? params.q[0].split(/\s+/) : [];
var result = $(this);
$.each(terms, function() {
result.highlightText(this.toLowerCase(), 'highlighted');
});
});
// directly open comment window if requested
var anchor = document.location.hash;
if (anchor.substring(0, 9) == '#comment-') {
$('#ao' + anchor.substring(9)).click();
document.location.hash = '#s' + anchor.substring(9);
}
});
+299
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@@ -0,0 +1,299 @@
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<title>Index &mdash; alsaaudio 0.8 documentation</title>
<link rel="stylesheet" href="_static/default.css" type="text/css" />
<link rel="stylesheet" href="_static/pygments.css" type="text/css" />
<script type="text/javascript">
var DOCUMENTATION_OPTIONS = {
URL_ROOT: '',
VERSION: '0.8',
COLLAPSE_INDEX: false,
FILE_SUFFIX: '.html',
HAS_SOURCE: true
};
</script>
<script type="text/javascript" src="_static/jquery.js"></script>
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<link rel="top" title="alsaaudio 0.8 documentation" href="index.html" />
</head>
<body>
<div class="related">
<h3>Navigation</h3>
<ul>
<li class="right" style="margin-right: 10px">
<a href="#" title="General Index"
accesskey="I">index</a></li>
<li class="right" >
<a href="py-modindex.html" title="Python Module Index"
>modules</a> |</li>
<li><a href="index.html">alsaaudio 0.8 documentation</a> &raquo;</li>
</ul>
</div>
<div class="document">
<div class="documentwrapper">
<div class="bodywrapper">
<div class="body">
<h1 id="index">Index</h1>
<div class="genindex-jumpbox">
<a href="#A"><strong>A</strong></a>
| <a href="#C"><strong>C</strong></a>
| <a href="#G"><strong>G</strong></a>
| <a href="#M"><strong>M</strong></a>
| <a href="#P"><strong>P</strong></a>
| <a href="#R"><strong>R</strong></a>
| <a href="#S"><strong>S</strong></a>
| <a href="#V"><strong>V</strong></a>
| <a href="#W"><strong>W</strong></a>
</div>
<h2 id="A">A</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
<td style="width: 33%" valign="top"><dl>
<dt><a href="libalsaaudio.html#module-alsaaudio">alsaaudio (module)</a>
</dt>
</dl></td>
<td style="width: 33%" valign="top"><dl>
<dt><a href="libalsaaudio.html#alsaaudio.ALSAAudioError">ALSAAudioError</a>
</dt>
</dl></td>
</tr></table>
<h2 id="C">C</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
<td style="width: 33%" valign="top"><dl>
<dt><a href="libalsaaudio.html#alsaaudio.Mixer.cardname">cardname() (alsaaudio.Mixer method)</a>
</dt>
<dd><dl>
<dt><a href="libalsaaudio.html#alsaaudio.PCM.cardname">(alsaaudio.PCM method)</a>
</dt>
</dl></dd>
</dl></td>
<td style="width: 33%" valign="top"><dl>
<dt><a href="libalsaaudio.html#alsaaudio.cards">cards() (in module alsaaudio)</a>
</dt>
</dl></td>
</tr></table>
<h2 id="G">G</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
<td style="width: 33%" valign="top"><dl>
<dt><a href="libalsaaudio.html#alsaaudio.Mixer.getenum">getenum() (alsaaudio.Mixer method)</a>
</dt>
<dt><a href="libalsaaudio.html#alsaaudio.Mixer.getmute">getmute() (alsaaudio.Mixer method)</a>
</dt>
<dt><a href="libalsaaudio.html#alsaaudio.Mixer.getrange">getrange() (alsaaudio.Mixer method)</a>
</dt>
</dl></td>
<td style="width: 33%" valign="top"><dl>
<dt><a href="libalsaaudio.html#alsaaudio.Mixer.getrec">getrec() (alsaaudio.Mixer method)</a>
</dt>
<dt><a href="libalsaaudio.html#alsaaudio.Mixer.getvolume">getvolume() (alsaaudio.Mixer method)</a>
</dt>
</dl></td>
</tr></table>
<h2 id="M">M</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
<td style="width: 33%" valign="top"><dl>
<dt><a href="libalsaaudio.html#alsaaudio.Mixer">Mixer (class in alsaaudio)</a>, <a href="libalsaaudio.html#alsaaudio.Mixer">[1]</a>
</dt>
<dt><a href="libalsaaudio.html#alsaaudio.Mixer.mixer">mixer() (alsaaudio.Mixer method)</a>
</dt>
</dl></td>
<td style="width: 33%" valign="top"><dl>
<dt><a href="libalsaaudio.html#alsaaudio.Mixer.mixerid">mixerid() (alsaaudio.Mixer method)</a>
</dt>
<dt><a href="libalsaaudio.html#alsaaudio.mixers">mixers() (in module alsaaudio)</a>
</dt>
</dl></td>
</tr></table>
<h2 id="P">P</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
<td style="width: 33%" valign="top"><dl>
<dt><a href="libalsaaudio.html#alsaaudio.PCM.pause">pause() (alsaaudio.PCM method)</a>
</dt>
<dt><a href="libalsaaudio.html#alsaaudio.PCM">PCM (class in alsaaudio)</a>, <a href="libalsaaudio.html#alsaaudio.PCM">[1]</a>
</dt>
<dt><a href="libalsaaudio.html#alsaaudio.PCM.pcmmode">pcmmode() (alsaaudio.PCM method)</a>
</dt>
</dl></td>
<td style="width: 33%" valign="top"><dl>
<dt><a href="libalsaaudio.html#alsaaudio.PCM.pcmtype">pcmtype() (alsaaudio.PCM method)</a>
</dt>
<dt><a href="libalsaaudio.html#alsaaudio.Mixer.polldescriptors">polldescriptors() (alsaaudio.Mixer method)</a>
</dt>
</dl></td>
</tr></table>
<h2 id="R">R</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
<td style="width: 33%" valign="top"><dl>
<dt><a href="libalsaaudio.html#alsaaudio.PCM.read">read() (alsaaudio.PCM method)</a>
</dt>
</dl></td>
</tr></table>
<h2 id="S">S</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
<td style="width: 33%" valign="top"><dl>
<dt><a href="libalsaaudio.html#alsaaudio.PCM.setchannels">setchannels() (alsaaudio.PCM method)</a>
</dt>
<dt><a href="libalsaaudio.html#alsaaudio.PCM.setformat">setformat() (alsaaudio.PCM method)</a>
</dt>
<dt><a href="libalsaaudio.html#alsaaudio.Mixer.setmute">setmute() (alsaaudio.Mixer method)</a>
</dt>
<dt><a href="libalsaaudio.html#alsaaudio.PCM.setperiodsize">setperiodsize() (alsaaudio.PCM method)</a>
</dt>
</dl></td>
<td style="width: 33%" valign="top"><dl>
<dt><a href="libalsaaudio.html#alsaaudio.PCM.setrate">setrate() (alsaaudio.PCM method)</a>
</dt>
<dt><a href="libalsaaudio.html#alsaaudio.Mixer.setrec">setrec() (alsaaudio.Mixer method)</a>
</dt>
<dt><a href="libalsaaudio.html#alsaaudio.Mixer.setvolume">setvolume() (alsaaudio.Mixer method)</a>
</dt>
<dt><a href="libalsaaudio.html#alsaaudio.Mixer.switchcap">switchcap() (alsaaudio.Mixer method)</a>
</dt>
</dl></td>
</tr></table>
<h2 id="V">V</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
<td style="width: 33%" valign="top"><dl>
<dt><a href="libalsaaudio.html#alsaaudio.Mixer.volumecap">volumecap() (alsaaudio.Mixer method)</a>
</dt>
</dl></td>
</tr></table>
<h2 id="W">W</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
<td style="width: 33%" valign="top"><dl>
<dt><a href="libalsaaudio.html#alsaaudio.PCM.write">write() (alsaaudio.PCM method)</a>
</dt>
</dl></td>
</tr></table>
</div>
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<div class="section" id="module-alsaaudio">
<span id="alsaaudio"></span><h1><a class="reference internal" href="#module-alsaaudio" title="alsaaudio (Linux)"><tt class="xref py py-mod docutils literal"><span class="pre">alsaaudio</span></tt></a><a class="headerlink" href="#module-alsaaudio" title="Permalink to this headline"></a></h1>
<p>The <a class="reference internal" href="#module-alsaaudio" title="alsaaudio (Linux)"><tt class="xref py py-mod docutils literal"><span class="pre">alsaaudio</span></tt></a> module defines functions and classes for using ALSA.</p>
<dl class="function">
<dt id="alsaaudio.cards">
<tt class="descclassname">alsaaudio.</tt><tt class="descname">cards</tt><big>(</big><big>)</big><a class="headerlink" href="#alsaaudio.cards" title="Permalink to this definition"></a></dt>
<dd><p>List the available cards by name (suitable for PCM objects).</p>
</dd></dl>
<dl class="function">
<dt id="alsaaudio.mixers">
<tt class="descclassname">alsaaudio.</tt><tt class="descname">mixers</tt><big>(</big><span class="optional">[</span><em>cardindex</em><span class="optional">]</span><big>)</big><a class="headerlink" href="#alsaaudio.mixers" title="Permalink to this definition"></a></dt>
<dd><p>List the available mixers. The optional <em>cardindex</em> specifies which card
should be queried. The default is 0.</p>
</dd></dl>
<dl class="class">
<dt id="alsaaudio.PCM">
<em class="property">class </em><tt class="descclassname">alsaaudio.</tt><tt class="descname">PCM</tt><big>(</big><em>type=PCM_PLAYBACK</em>, <em>mode=PCM_NORMAL</em>, <em>card='default'</em><big>)</big><a class="headerlink" href="#alsaaudio.PCM" title="Permalink to this definition"></a></dt>
<dd><p>This class is used to represent a PCM device (both for playback and
recording - capture). The arguments are:</p>
<ul class="simple">
<li><em>type</em> - can be either <tt class="docutils literal"><span class="pre">PCM_CAPTURE</span></tt> or <tt class="docutils literal"><span class="pre">PCM_PLAYBACK</span></tt> (default).</li>
<li><em>mode</em> - can be either <tt class="docutils literal"><span class="pre">PCM_NONBLOCK</span></tt>, or <tt class="docutils literal"><span class="pre">PCM_NORMAL</span></tt> (default).</li>
<li><em>card</em> - specifies the name of the card that should be used.</li>
</ul>
</dd></dl>
<dl class="class">
<dt id="alsaaudio.Mixer">
<em class="property">class </em><tt class="descclassname">alsaaudio.</tt><tt class="descname">Mixer</tt><big>(</big><em>control='Master'</em>, <em>id=0</em>, <em>cardindex=0</em><big>)</big><a class="headerlink" href="#alsaaudio.Mixer" title="Permalink to this definition"></a></dt>
<dd><p>This class is used to access a specific ALSA mixer. The arguments
are:</p>
<ul class="simple">
<li><em>control</em> - Name of the chosen mixed (default is &#8216;Master&#8217;).</li>
<li><em>id</em> - id of mixer &#8211; More explanation needed here</li>
<li><em>cardindex</em> specifies which card should be used.</li>
</ul>
</dd></dl>
<dl class="exception">
<dt id="alsaaudio.ALSAAudioError">
<em class="property">exception </em><tt class="descclassname">alsaaudio.</tt><tt class="descname">ALSAAudioError</tt><a class="headerlink" href="#alsaaudio.ALSAAudioError" title="Permalink to this definition"></a></dt>
<dd><p>Exception raised when an operation fails for a ALSA specific reason. The
exception argument is a string describing the reason of the failure.</p>
</dd></dl>
<div class="section" id="pcm-objects">
<span id="id1"></span><h2>PCM Objects<a class="headerlink" href="#pcm-objects" title="Permalink to this headline"></a></h2>
<p>PCM objects in <a class="reference internal" href="#module-alsaaudio" title="alsaaudio (Linux)"><tt class="xref py py-mod docutils literal"><span class="pre">alsaaudio</span></tt></a> can play or capture (record) PCM
sound through speakers or a microphone. The PCM constructor takes the
following arguments:</p>
<dl class="class">
<dt>
<em class="property">class </em><tt class="descclassname">alsaaudio.</tt><tt class="descname">PCM</tt><big>(</big><em>type=PCM_CAPTURE</em>, <em>mode=PCM_NORMAL</em>, <em>card='default'</em><big>)</big></dt>
<dd><p><em>type</em> - can be either <tt class="docutils literal"><span class="pre">PCM_CAPTURE</span></tt> or <tt class="docutils literal"><span class="pre">PCM_PLAYBACK</span></tt> (default).</p>
<p><em>mode</em> - can be either <tt class="docutils literal"><span class="pre">PCM_NONBLOCK</span></tt>, or <tt class="docutils literal"><span class="pre">PCM_NORMAL</span></tt> (the
default). In <tt class="docutils literal"><span class="pre">PCM_NONBLOCK</span></tt> mode, calls to <a class="reference internal" href="#alsaaudio.PCM.read" title="alsaaudio.PCM.read"><tt class="xref py py-func docutils literal"><span class="pre">read()</span></tt></a> will return
immediately independent of whether there is any actual data to
read. Similarly, calls to <a class="reference internal" href="#alsaaudio.PCM.write" title="alsaaudio.PCM.write"><tt class="xref py py-func docutils literal"><span class="pre">write()</span></tt></a> will return immediately without
actually writing anything to the playout buffer if the buffer is
full <a class="footnote-reference" href="#f1" id="id2">[1]</a>.</p>
<p><em>card</em> - specifies which card should be used. This can be a string
like &#8216;default&#8217; or a name that was returned from the <a class="reference internal" href="#alsaaudio.cards" title="alsaaudio.cards"><tt class="xref py py-func docutils literal"><span class="pre">cards()</span></tt></a> function.</p>
<p>This will construct a PCM object with these default settings:</p>
<ul class="simple">
<li>Sample format: <tt class="docutils literal"><span class="pre">PCM_FORMAT_S16_LE</span></tt></li>
<li>Rate: 44100 Hz</li>
<li>Channels: 2</li>
<li>Period size: 32 frames</li>
</ul>
</dd></dl>
<p>PCM objects have the following methods:</p>
<dl class="method">
<dt id="alsaaudio.PCM.pcmtype">
<tt class="descclassname">PCM.</tt><tt class="descname">pcmtype</tt><big>(</big><big>)</big><a class="headerlink" href="#alsaaudio.PCM.pcmtype" title="Permalink to this definition"></a></dt>
<dd><p>Returns the type of PCM object. Either <tt class="docutils literal"><span class="pre">PCM_CAPTURE</span></tt> or <tt class="docutils literal"><span class="pre">PCM_PLAYBACK</span></tt>.</p>
</dd></dl>
<dl class="method">
<dt id="alsaaudio.PCM.pcmmode">
<tt class="descclassname">PCM.</tt><tt class="descname">pcmmode</tt><big>(</big><big>)</big><a class="headerlink" href="#alsaaudio.PCM.pcmmode" title="Permalink to this definition"></a></dt>
<dd><p>Return the mode of the PCM object. One of <tt class="docutils literal"><span class="pre">PCM_NONBLOCK</span></tt>, <tt class="docutils literal"><span class="pre">PCM_ASYNC</span></tt>,
or <tt class="docutils literal"><span class="pre">PCM_NORMAL</span></tt></p>
</dd></dl>
<dl class="method">
<dt id="alsaaudio.PCM.cardname">
<tt class="descclassname">PCM.</tt><tt class="descname">cardname</tt><big>(</big><big>)</big><a class="headerlink" href="#alsaaudio.PCM.cardname" title="Permalink to this definition"></a></dt>
<dd><p>Return the name of the sound card used by this PCM object.</p>
</dd></dl>
<dl class="method">
<dt id="alsaaudio.PCM.setchannels">
<tt class="descclassname">PCM.</tt><tt class="descname">setchannels</tt><big>(</big><em>nchannels</em><big>)</big><a class="headerlink" href="#alsaaudio.PCM.setchannels" title="Permalink to this definition"></a></dt>
<dd><p>Used to set the number of capture or playback channels. Common
values are: 1 = mono, 2 = stereo, and 6 = full 6 channel audio. Few
sound cards support more than 2 channels</p>
</dd></dl>
<dl class="method">
<dt id="alsaaudio.PCM.setrate">
<tt class="descclassname">PCM.</tt><tt class="descname">setrate</tt><big>(</big><em>rate</em><big>)</big><a class="headerlink" href="#alsaaudio.PCM.setrate" title="Permalink to this definition"></a></dt>
<dd><p>Set the sample rate in Hz for the device. Typical values are 8000
(mainly used for telephony), 16000, 44100 (CD quality), and 96000.</p>
</dd></dl>
<dl class="method">
<dt id="alsaaudio.PCM.setformat">
<tt class="descclassname">PCM.</tt><tt class="descname">setformat</tt><big>(</big><em>format</em><big>)</big><a class="headerlink" href="#alsaaudio.PCM.setformat" title="Permalink to this definition"></a></dt>
<dd><p>The sound <em>format</em> of the device. Sound format controls how the PCM device
interpret data for playback, and how data is encoded in captures.</p>
<p>The following formats are provided by ALSA:</p>
<table border="1" class="docutils">
<colgroup>
<col width="22%" />
<col width="78%" />
</colgroup>
<thead valign="bottom">
<tr class="row-odd"><th class="head">Format</th>
<th class="head">Description</th>
</tr>
</thead>
<tbody valign="top">
<tr class="row-even"><td>PCM_FORMAT_S8</td>
<td>Signed 8 bit samples for each channel</td>
</tr>
<tr class="row-odd"><td>PCM_FORMAT_U8</td>
<td>Signed 8 bit samples for each channel</td>
</tr>
<tr class="row-even"><td>PCM_FORMAT_S16_LE</td>
<td>Signed 16 bit samples for each channel Little Endian byte order)</td>
</tr>
<tr class="row-odd"><td>PCM_FORMAT_S16_BE</td>
<td>Signed 16 bit samples for each channel (Big Endian byte order)</td>
</tr>
<tr class="row-even"><td>PCM_FORMAT_U16_LE</td>
<td>Unsigned 16 bit samples for each channel (Little Endian byte order)</td>
</tr>
<tr class="row-odd"><td>PCM_FORMAT_U16_BE</td>
<td>Unsigned 16 bit samples for each channel (Big Endian byte order)</td>
</tr>
<tr class="row-even"><td>PCM_FORMAT_S24_LE</td>
<td>Signed 24 bit samples for each channel (Little Endian byte order)</td>
</tr>
<tr class="row-odd"><td>PCM_FORMAT_S24_BE</td>
<td>Signed 24 bit samples for each channel (Big Endian byte order)}</td>
</tr>
<tr class="row-even"><td>PCM_FORMAT_U24_LE</td>
<td>Unsigned 24 bit samples for each channel (Little Endian byte order)</td>
</tr>
<tr class="row-odd"><td>PCM_FORMAT_U24_BE</td>
<td>Unsigned 24 bit samples for each channel (Big Endian byte order)</td>
</tr>
<tr class="row-even"><td>PCM_FORMAT_S32_LE</td>
<td>Signed 32 bit samples for each channel (Little Endian byte order)</td>
</tr>
<tr class="row-odd"><td>PCM_FORMAT_S32_BE</td>
<td>Signed 32 bit samples for each channel (Big Endian byte order)</td>
</tr>
<tr class="row-even"><td>PCM_FORMAT_U32_LE</td>
<td>Unsigned 32 bit samples for each channel (Little Endian byte order)</td>
</tr>
<tr class="row-odd"><td>PCM_FORMAT_U32_BE</td>
<td>Unsigned 32 bit samples for each channel (Big Endian byte order)</td>
</tr>
<tr class="row-even"><td>PCM_FORMAT_FLOAT_LE</td>
<td>32 bit samples encoded as float (Little Endian byte order)</td>
</tr>
<tr class="row-odd"><td>PCM_FORMAT_FLOAT_BE</td>
<td>32 bit samples encoded as float (Big Endian byte order)</td>
</tr>
<tr class="row-even"><td>PCM_FORMAT_FLOAT64_LE</td>
<td>64 bit samples encoded as float (Little Endian byte order)</td>
</tr>
<tr class="row-odd"><td>PCM_FORMAT_FLOAT64_BE</td>
<td>64 bit samples encoded as float (Big Endian byte order)</td>
</tr>
<tr class="row-even"><td>PCM_FORMAT_MU_LAW</td>
<td>A logarithmic encoding (used by Sun .au files and telephony)</td>
</tr>
<tr class="row-odd"><td>PCM_FORMAT_A_LAW</td>
<td>Another logarithmic encoding</td>
</tr>
<tr class="row-even"><td>PCM_FORMAT_IMA_ADPCM</td>
<td>A 4:1 compressed format defined by the Interactive Multimedia Association.</td>
</tr>
<tr class="row-odd"><td>PCM_FORMAT_MPEG</td>
<td>MPEG encoded audio?</td>
</tr>
<tr class="row-even"><td>PCM_FORMAT_GSM</td>
<td>9600 bits/s constant rate encoding for speech</td>
</tr>
</tbody>
</table>
</dd></dl>
<dl class="method">
<dt id="alsaaudio.PCM.setperiodsize">
<tt class="descclassname">PCM.</tt><tt class="descname">setperiodsize</tt><big>(</big><em>period</em><big>)</big><a class="headerlink" href="#alsaaudio.PCM.setperiodsize" title="Permalink to this definition"></a></dt>
<dd><p>Sets the actual period size in frames. Each write should consist of
exactly this number of frames, and each read will return this
number of frames (unless the device is in <tt class="docutils literal"><span class="pre">PCM_NONBLOCK</span></tt> mode, in
which case it may return nothing at all)</p>
</dd></dl>
<dl class="method">
<dt id="alsaaudio.PCM.read">
<tt class="descclassname">PCM.</tt><tt class="descname">read</tt><big>(</big><big>)</big><a class="headerlink" href="#alsaaudio.PCM.read" title="Permalink to this definition"></a></dt>
<dd><p>In <tt class="docutils literal"><span class="pre">PCM_NORMAL</span></tt> mode, this function blocks until a full period is
available, and then returns a tuple (length,data) where <em>length</em> is
the number of frames of captured data, and <em>data</em> is the captured
sound frames as a string. The length of the returned data will be
periodsize*framesize bytes.</p>
<p>In <tt class="docutils literal"><span class="pre">PCM_NONBLOCK</span></tt> mode, the call will not block, but will return
<tt class="docutils literal"><span class="pre">(0,'')</span></tt> if no new period has become available since the last
call to read.</p>
</dd></dl>
<dl class="method">
<dt id="alsaaudio.PCM.write">
<tt class="descclassname">PCM.</tt><tt class="descname">write</tt><big>(</big><em>data</em><big>)</big><a class="headerlink" href="#alsaaudio.PCM.write" title="Permalink to this definition"></a></dt>
<dd><p>Writes (plays) the sound in data. The length of data <em>must</em> be a
multiple of the frame size, and <em>should</em> be exactly the size of a
period. If less than &#8216;period size&#8217; frames are provided, the actual
playout will not happen until more data is written.</p>
<p>If the device is not in <tt class="docutils literal"><span class="pre">PCM_NONBLOCK</span></tt> mode, this call will block if
the kernel buffer is full, and until enough sound has been played
to allow the sound data to be buffered. The call always returns the
size of the data provided.</p>
<p>In <tt class="docutils literal"><span class="pre">PCM_NONBLOCK</span></tt> mode, the call will return immediately, with a
return value of zero, if the buffer is full. In this case, the data
should be written at a later time.</p>
</dd></dl>
<dl class="method">
<dt id="alsaaudio.PCM.pause">
<tt class="descclassname">PCM.</tt><tt class="descname">pause</tt><big>(</big><span class="optional">[</span><em>enable=1</em><span class="optional">]</span><big>)</big><a class="headerlink" href="#alsaaudio.PCM.pause" title="Permalink to this definition"></a></dt>
<dd><p>If <em>enable</em> is 1, playback or capture is paused. If <em>enable</em> is 0,
playback/capture is resumed.</p>
</dd></dl>
<p><strong>A few hints on using PCM devices for playback</strong></p>
<p>The most common reason for problems with playback of PCM audio is that writes
to PCM devices must <em>exactly</em> match the data rate of the device.</p>
<p>If too little data is written to the device, it will underrun, and
ugly clicking sounds will occur. Conversely, of too much data is
written to the device, the write function will either block
(<tt class="docutils literal"><span class="pre">PCM_NORMAL</span></tt> mode) or return zero (<tt class="docutils literal"><span class="pre">PCM_NONBLOCK</span></tt> mode).</p>
<p>If your program does nothing but play sound, the best strategy is to put the
device in <tt class="docutils literal"><span class="pre">PCM_NORMAL</span></tt> mode, and just write as much data to the device as
possible. This strategy can also be achieved by using a separate
thread with the sole task of playing out sound.</p>
<p>In GUI programs, however, it may be a better strategy to setup the device,
preload the buffer with a few periods by calling write a couple of times, and
then use some timer method to write one period size of data to the device every
period. The purpose of the preloading is to avoid underrun clicks if the used
timer doesn&#8217;t expire exactly on time.</p>
<p>Also note, that most timer APIs that you can find for Python will
accummulate time delays: If you set the timer to expire after 1/10&#8217;th
of a second, the actual timeout will happen slightly later, which will
accumulate to quite a lot after a few seconds. Hint: use time.time()
to check how much time has really passed, and add extra writes as nessecary.</p>
</div>
<div class="section" id="mixer-objects">
<span id="id3"></span><h2>Mixer Objects<a class="headerlink" href="#mixer-objects" title="Permalink to this headline"></a></h2>
<p>Mixer objects provides access to the ALSA mixer API.</p>
<dl class="class">
<dt>
<em class="property">class </em><tt class="descclassname">alsaaudio.</tt><tt class="descname">Mixer</tt><big>(</big><em>control='Master'</em>, <em>id=0</em>, <em>cardindex=0</em><big>)</big></dt>
<dd><p><em>control</em> - specifies which control to manipulate using this mixer
object. The list of available controls can be found with the
<a class="reference internal" href="#module-alsaaudio" title="alsaaudio (Linux)"><tt class="xref py py-mod docutils literal"><span class="pre">alsaaudio</span></tt></a>.<a class="reference internal" href="#alsaaudio.mixers" title="alsaaudio.mixers"><tt class="xref py py-func docutils literal"><span class="pre">mixers()</span></tt></a> function. The default value is
&#8216;Master&#8217; - other common controls include &#8216;Master Mono&#8217;, &#8216;PCM&#8217;, &#8216;Line&#8217;, etc.</p>
<p><em>id</em> - the id of the mixer control. Default is 0</p>
<p><em>cardindex</em> - specifies which card should be used <a class="footnote-reference" href="#f3" id="id4">[3]</a>. 0 is the
first sound card.</p>
<p><strong>Note:</strong> For a list of available controls, you can also use <strong>amixer</strong>:</p>
<div class="highlight-python"><div class="highlight"><pre><span class="n">amixer</span>
</pre></div>
</div>
</dd></dl>
<p>Mixer objects have the following methods:</p>
<dl class="method">
<dt id="alsaaudio.Mixer.cardname">
<tt class="descclassname">Mixer.</tt><tt class="descname">cardname</tt><big>(</big><big>)</big><a class="headerlink" href="#alsaaudio.Mixer.cardname" title="Permalink to this definition"></a></dt>
<dd><p>Return the name of the sound card used by this Mixer object</p>
</dd></dl>
<dl class="method">
<dt id="alsaaudio.Mixer.mixer">
<tt class="descclassname">Mixer.</tt><tt class="descname">mixer</tt><big>(</big><big>)</big><a class="headerlink" href="#alsaaudio.Mixer.mixer" title="Permalink to this definition"></a></dt>
<dd><p>Return the name of the specific mixer controlled by this object, For example
&#8216;Master&#8217; or &#8216;PCM&#8217;</p>
</dd></dl>
<dl class="method">
<dt id="alsaaudio.Mixer.mixerid">
<tt class="descclassname">Mixer.</tt><tt class="descname">mixerid</tt><big>(</big><big>)</big><a class="headerlink" href="#alsaaudio.Mixer.mixerid" title="Permalink to this definition"></a></dt>
<dd><p>Return the ID of the ALSA mixer controlled by this object.</p>
</dd></dl>
<dl class="method">
<dt id="alsaaudio.Mixer.switchcap">
<tt class="descclassname">Mixer.</tt><tt class="descname">switchcap</tt><big>(</big><big>)</big><a class="headerlink" href="#alsaaudio.Mixer.switchcap" title="Permalink to this definition"></a></dt>
<dd><p>Returns a list of the switches which are defined by this specific mixer.
Possible values in this list are:</p>
<table border="1" class="docutils">
<colgroup>
<col width="31%" />
<col width="69%" />
</colgroup>
<thead valign="bottom">
<tr class="row-odd"><th class="head">Switch</th>
<th class="head">Description</th>
</tr>
</thead>
<tbody valign="top">
<tr class="row-even"><td>&#8216;Mute&#8217;</td>
<td>This mixer can mute</td>
</tr>
<tr class="row-odd"><td>&#8216;Joined Mute&#8217;</td>
<td>This mixer can mute all channels at the same time</td>
</tr>
<tr class="row-even"><td>&#8216;Playback Mute&#8217;</td>
<td>This mixer can mute the playback output</td>
</tr>
<tr class="row-odd"><td>&#8216;Joined Playback Mute&#8217;</td>
<td>Mute playback for all channels at the same time}</td>
</tr>
<tr class="row-even"><td>&#8216;Capture Mute&#8217;</td>
<td>Mute sound capture</td>
</tr>
<tr class="row-odd"><td>&#8216;Joined Capture Mute&#8217;</td>
<td>Mute sound capture for all channels at a time}</td>
</tr>
<tr class="row-even"><td>&#8216;Capture Exclusive&#8217;</td>
<td>Not quite sure what this is</td>
</tr>
</tbody>
</table>
<p>To manipulate these switches use the <a class="reference internal" href="#alsaaudio.Mixer.setrec" title="alsaaudio.Mixer.setrec"><tt class="xref py py-meth docutils literal"><span class="pre">setrec()</span></tt></a> or
<a class="reference internal" href="#alsaaudio.Mixer.setmute" title="alsaaudio.Mixer.setmute"><tt class="xref py py-meth docutils literal"><span class="pre">setmute()</span></tt></a> methods</p>
</dd></dl>
<dl class="method">
<dt id="alsaaudio.Mixer.volumecap">
<tt class="descclassname">Mixer.</tt><tt class="descname">volumecap</tt><big>(</big><big>)</big><a class="headerlink" href="#alsaaudio.Mixer.volumecap" title="Permalink to this definition"></a></dt>
<dd><p>Returns a list of the volume control capabilities of this
mixer. Possible values in the list are:</p>
<table border="1" class="docutils">
<colgroup>
<col width="28%" />
<col width="72%" />
</colgroup>
<thead valign="bottom">
<tr class="row-odd"><th class="head">Capability</th>
<th class="head">Description</th>
</tr>
</thead>
<tbody valign="top">
<tr class="row-even"><td>&#8216;Volume&#8217;</td>
<td>This mixer can control volume</td>
</tr>
<tr class="row-odd"><td>&#8216;Joined Volume&#8217;</td>
<td>This mixer can control volume for all channels at the same time</td>
</tr>
<tr class="row-even"><td>&#8216;Playback Volume&#8217;</td>
<td>This mixer can manipulate the playback output</td>
</tr>
<tr class="row-odd"><td>&#8216;Joined Playback Volume&#8217;</td>
<td>Manipulate playback volumne for all channels at the same time</td>
</tr>
<tr class="row-even"><td>&#8216;Capture Volume&#8217;</td>
<td>Manipulate sound capture volume</td>
</tr>
<tr class="row-odd"><td>&#8216;Joined Capture Volume&#8217;</td>
<td>Manipulate sound capture volume for all channels at a time</td>
</tr>
</tbody>
</table>
</dd></dl>
<dl class="method">
<dt id="alsaaudio.Mixer.getenum">
<tt class="descclassname">Mixer.</tt><tt class="descname">getenum</tt><big>(</big><big>)</big><a class="headerlink" href="#alsaaudio.Mixer.getenum" title="Permalink to this definition"></a></dt>
<dd><p>For enumerated controls, return the currently selected item and the list of
items available.</p>
<p>Returns a tuple <em>(string, list of strings)</em>.</p>
<p>For example, my soundcard has a Mixer called <em>Mono Output Select</em>. Using
<em>amixer</em>, I get:</p>
<div class="highlight-python"><pre>$ amixer get "Mono Output Select"
Simple mixer control 'Mono Output Select',0
Capabilities: enum
Items: 'Mix' 'Mic'
Item0: 'Mix'</pre>
</div>
<p>Using <a class="reference internal" href="#module-alsaaudio" title="alsaaudio (Linux)"><tt class="xref py py-mod docutils literal"><span class="pre">alsaaudio</span></tt></a>, one could do:</p>
<div class="highlight-python"><div class="highlight"><pre><span class="gp">&gt;&gt;&gt; </span><span class="kn">import</span> <span class="nn">alsaaudio</span>
<span class="gp">&gt;&gt;&gt; </span><span class="n">m</span> <span class="o">=</span> <span class="n">alsaaudio</span><span class="o">.</span><span class="n">Mixer</span><span class="p">(</span><span class="s">&#39;Mono Output Select&#39;</span><span class="p">)</span>
<span class="gp">&gt;&gt;&gt; </span><span class="n">m</span><span class="o">.</span><span class="n">getenum</span><span class="p">()</span>
<span class="go">(&#39;Mix&#39;, [&#39;Mix&#39;, &#39;Mic&#39;])</span>
</pre></div>
</div>
<p>This method will return an empty tuple if the mixer is not an enumerated
control.</p>
</dd></dl>
<dl class="method">
<dt id="alsaaudio.Mixer.getmute">
<tt class="descclassname">Mixer.</tt><tt class="descname">getmute</tt><big>(</big><big>)</big><a class="headerlink" href="#alsaaudio.Mixer.getmute" title="Permalink to this definition"></a></dt>
<dd><p>Return a list indicating the current mute setting for each
channel. 0 means not muted, 1 means muted.</p>
<p>This method will fail if the mixer has no playback switch capabilities.</p>
</dd></dl>
<dl class="method">
<dt id="alsaaudio.Mixer.getrange">
<tt class="descclassname">Mixer.</tt><tt class="descname">getrange</tt><big>(</big><span class="optional">[</span><em>direction</em><span class="optional">]</span><big>)</big><a class="headerlink" href="#alsaaudio.Mixer.getrange" title="Permalink to this definition"></a></dt>
<dd><p>Return the volume range of the ALSA mixer controlled by this object.</p>
<p>The optional <em>direction</em> argument can be either &#8216;playback&#8217; or
&#8216;capture&#8217;, which is relevant if the mixer can control both playback
and capture volume. The default value is &#8216;playback&#8217; if the mixer
has this capability, otherwise &#8216;capture&#8217;</p>
</dd></dl>
<dl class="method">
<dt id="alsaaudio.Mixer.getrec">
<tt class="descclassname">Mixer.</tt><tt class="descname">getrec</tt><big>(</big><big>)</big><a class="headerlink" href="#alsaaudio.Mixer.getrec" title="Permalink to this definition"></a></dt>
<dd><p>Return a list indicating the current record mute setting for each channel. 0
means not recording, 1 means recording.</p>
<p>This method will fail if the mixer has no capture switch capabilities.</p>
</dd></dl>
<dl class="method">
<dt id="alsaaudio.Mixer.getvolume">
<tt class="descclassname">Mixer.</tt><tt class="descname">getvolume</tt><big>(</big><span class="optional">[</span><em>direction</em><span class="optional">]</span><big>)</big><a class="headerlink" href="#alsaaudio.Mixer.getvolume" title="Permalink to this definition"></a></dt>
<dd><p>Returns a list with the current volume settings for each channel. The list
elements are integer percentages.</p>
<p>The optional <em>direction</em> argument can be either &#8216;playback&#8217; or
&#8216;capture&#8217;, which is relevant if the mixer can control both playback
and capture volume. The default value is &#8216;playback&#8217; if the mixer
has this capability, otherwise &#8216;capture&#8217;</p>
</dd></dl>
<dl class="method">
<dt id="alsaaudio.Mixer.setvolume">
<tt class="descclassname">Mixer.</tt><tt class="descname">setvolume</tt><big>(</big><em>volume</em><span class="optional">[</span>, <em>channel</em><span class="optional">]</span><span class="optional">[</span>, <em>direction</em><span class="optional">]</span><big>)</big><a class="headerlink" href="#alsaaudio.Mixer.setvolume" title="Permalink to this definition"></a></dt>
<dd><p>Change the current volume settings for this mixer. The <em>volume</em> argument
controls the new volume setting as an integer percentage.</p>
<p>If the optional argument <em>channel</em> is present, the volume is set
only for this channel. This assumes that the mixer can control the
volume for the channels independently.</p>
<p>The optional <em>direction</em> argument can be either &#8216;playback&#8217; or &#8216;capture&#8217; is
relevant if the mixer has independent playback and capture volume
capabilities, and controls which of the volumes if changed. The
default is &#8216;playback&#8217; if the mixer has this capability, otherwise &#8216;capture&#8217;.</p>
</dd></dl>
<dl class="method">
<dt id="alsaaudio.Mixer.setmute">
<tt class="descclassname">Mixer.</tt><tt class="descname">setmute</tt><big>(</big><em>mute</em><span class="optional">[</span>, <em>channel</em><span class="optional">]</span><big>)</big><a class="headerlink" href="#alsaaudio.Mixer.setmute" title="Permalink to this definition"></a></dt>
<dd><p>Sets the mute flag to a new value. The <em>mute</em> argument is either 0 for not
muted, or 1 for muted.</p>
<p>The optional <em>channel</em> argument controls which channel is
muted. The default is to set the mute flag for all channels.</p>
<p>This method will fail if the mixer has no playback mute capabilities</p>
</dd></dl>
<dl class="method">
<dt id="alsaaudio.Mixer.setrec">
<tt class="descclassname">Mixer.</tt><tt class="descname">setrec</tt><big>(</big><em>capture</em><span class="optional">[</span>, <em>channel</em><span class="optional">]</span><big>)</big><a class="headerlink" href="#alsaaudio.Mixer.setrec" title="Permalink to this definition"></a></dt>
<dd><p>Sets the capture mute flag to a new value. The <em>capture</em> argument
is either 0 for no capture, or 1 for capture.</p>
<p>The optional <em>channel</em> argument controls which channel is
changed. The default is to set the capture flag for all channels.</p>
<p>This method will fail if the mixer has no capture switch capabilities.</p>
</dd></dl>
<dl class="method">
<dt id="alsaaudio.Mixer.polldescriptors">
<tt class="descclassname">Mixer.</tt><tt class="descname">polldescriptors</tt><big>(</big><big>)</big><a class="headerlink" href="#alsaaudio.Mixer.polldescriptors" title="Permalink to this definition"></a></dt>
<dd><p>Returns a tuple of (file descriptor, eventmask) that can be used to
wait for changes on the mixer with <em>select.poll</em>.</p>
</dd></dl>
<p><strong>A rant on the ALSA Mixer API</strong></p>
<p>The ALSA mixer API is extremely complicated - and hardly documented at all.
<a class="reference internal" href="#module-alsaaudio" title="alsaaudio (Linux)"><tt class="xref py py-mod docutils literal"><span class="pre">alsaaudio</span></tt></a> implements a much simplified way to access this API. In
designing the API I&#8217;ve had to make some choices which may limit what can and
cannot be controlled through the API. However, If I had chosen to implement the
full API, I would have reexposed the horrible complexity/documentation ratio of
the underlying API. At least the <a class="reference internal" href="#module-alsaaudio" title="alsaaudio (Linux)"><tt class="xref py py-mod docutils literal"><span class="pre">alsaaudio</span></tt></a> API is easy to
understand and use.</p>
<p>If my design choises prevents you from doing something that the underlying API
would have allowed, please let me know, so I can incorporate these needs into
future versions.</p>
<p>If the current state of affairs annoys you, the best you can do is to write a
HOWTO on the API and make this available on the net. Until somebody does this,
the availability of ALSA mixer capable devices will stay quite limited.</p>
<p>Unfortunately, I&#8217;m not able to create such a HOWTO myself, since I only
understand half of the API, and that which I do understand has come from a
painful trial and error process.</p>
</div>
<div class="section" id="examples">
<span id="pcm-example"></span><h2>Examples<a class="headerlink" href="#examples" title="Permalink to this headline"></a></h2>
<p>The following example are provided:</p>
<ul class="simple">
<li>playwav.py</li>
<li>recordtest.py</li>
<li>playbacktest.py</li>
<li>mixertest.py</li>
</ul>
<p>All examples (except mixertest.py) accept the commandline option
<em>-c &lt;cardname&gt;</em>.</p>
<p>To determine a valid card name, use the commandline ALSA player:</p>
<div class="highlight-python"><pre>$ aplay -L</pre>
</div>
<p>or:</p>
<div class="highlight-python"><pre>$ python
&gt;&gt;&gt; import alsaaudio
&gt;&gt;&gt; alsaaudio.cards()</pre>
</div>
<p>mixertest.py accepts the commandline option <em>-c &lt;cardindex&gt;</em>. Card
indices start at 0.</p>
<div class="section" id="playwav-py">
<h3>playwav.py<a class="headerlink" href="#playwav-py" title="Permalink to this headline"></a></h3>
<p><strong>playwav.py</strong> plays a wav file.</p>
<p>To test PCM playback (on your default soundcard), run:</p>
<div class="highlight-python"><pre>$ python playwav.py &lt;wav file&gt;</pre>
</div>
</div>
<div class="section" id="recordtest-py-and-playbacktest-py">
<h3>recordtest.py and playbacktest.py<a class="headerlink" href="#recordtest-py-and-playbacktest-py" title="Permalink to this headline"></a></h3>
<p><strong>recordtest.py</strong> and <strong>playbacktest.py</strong> will record and play a raw
sound file in CD quality.</p>
<p>To test PCM recordings (on your default soundcard), run:</p>
<div class="highlight-python"><pre>$ python recordtest.py &lt;filename&gt;</pre>
</div>
<p>Speak into the microphone, and interrupt the recording at any time
with <tt class="docutils literal"><span class="pre">Ctl-C</span></tt>.</p>
<p>Play back the recording with:</p>
<div class="highlight-python"><pre>$ python playbacktest.py &lt;filename&gt;</pre>
</div>
</div>
<div class="section" id="mixertest-py">
<h3>mixertest.py<a class="headerlink" href="#mixertest-py" title="Permalink to this headline"></a></h3>
<p>Without arguments, <strong>mixertest.py</strong> will list all available <em>controls</em>.
The output might look like this:</p>
<div class="highlight-python"><pre>$ ./mixertest.py
Available mixer controls:
'Master'
'Master Mono'
'Headphone'
'PCM'
'Line'
'Line In-&gt;Rear Out'
'CD'
'Mic'
'PC Speaker'
'Aux'
'Mono Output Select'
'Capture'
'Mix'
'Mix Mono'</pre>
</div>
<p>With a single argument - the <em>control</em>, it will display the settings of
that control; for example:</p>
<div class="highlight-python"><pre>$ ./mixertest.py Master
Mixer name: 'Master'
Capabilities: Playback Volume Playback Mute
Channel 0 volume: 61%
Channel 1 volume: 61%</pre>
</div>
<p>With two arguments, the <em>control</em> and a <em>parameter</em>, it will set the
parameter on the mixer:</p>
<div class="highlight-python"><pre>$ ./mixertest.py Master mute</pre>
</div>
<p>This will mute the Master mixer.</p>
<p>Or:</p>
<div class="highlight-python"><pre>$ ./mixertest.py Master 40</pre>
</div>
<p>This sets the volume to 40% on all channels.</p>
<p class="rubric">Footnotes</p>
<table class="docutils footnote" frame="void" id="f1" rules="none">
<colgroup><col class="label" /><col /></colgroup>
<tbody valign="top">
<tr><td class="label"><a class="fn-backref" href="#id2">[1]</a></td><td>ALSA also allows <tt class="docutils literal"><span class="pre">PCM_ASYNC</span></tt>, but this is not supported yet.</td></tr>
</tbody>
</table>
<table class="docutils footnote" frame="void" id="f2" rules="none">
<colgroup><col class="label" /><col /></colgroup>
<tbody valign="top">
<tr><td class="label">[2]</td><td><a class="reference internal" href="#module-alsaaudio" title="alsaaudio (Linux)"><tt class="xref py py-mod docutils literal"><span class="pre">alsaaudio</span></tt></a> will leave any name alone that has a &#8216;:&#8217; (colon) in it.</td></tr>
</tbody>
</table>
<table class="docutils footnote" frame="void" id="f3" rules="none">
<colgroup><col class="label" /><col /></colgroup>
<tbody valign="top">
<tr><td class="label"><a class="fn-backref" href="#id4">[3]</a></td><td>This is inconsistent with the PCM objects, which use names, but it is consistent with aplay and amixer.</td></tr>
</tbody>
</table>
</div>
</div>
</div>
</div>
</div>
</div>
<div class="sphinxsidebar">
<div class="sphinxsidebarwrapper">
<h3><a href="index.html">Table Of Contents</a></h3>
<ul>
<li><a class="reference internal" href="#"><tt class="docutils literal"><span class="pre">alsaaudio</span></tt></a><ul>
<li><a class="reference internal" href="#pcm-objects">PCM Objects</a></li>
<li><a class="reference internal" href="#mixer-objects">Mixer Objects</a></li>
<li><a class="reference internal" href="#examples">Examples</a><ul>
<li><a class="reference internal" href="#playwav-py">playwav.py</a></li>
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<div class="section" id="introduction">
<h1>Introduction<a class="headerlink" href="#introduction" title="Permalink to this headline"></a></h1>
<table class="docutils field-list" frame="void" rules="none">
<col class="field-name" />
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<tr class="field-odd field"><th class="field-name">Author:</th><td class="field-body">Casper Wilstrup</td>
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<p id="front">This software is licensed under the PSF license - the same one used by the
majority of the python distribution. Basically you can use it for anything you
wish (even commercial purposes). There is no warranty whatsoever.</p>
<div class="topic">
<p class="topic-title first">Abstract</p>
<p>This package contains wrappers for accessing the ALSA API from Python. It is
currently fairly complete for PCM devices and Mixer access. MIDI sequencer
support is low on our priority list, but volunteers are welcome.</p>
<p>If you find bugs in the wrappers please use the SourceForge bug tracker.
Please don&#8217;t send bug reports regarding ALSA specifically. There are several
bugs in this API, and those should be reported to the ALSA team - not me.</p>
</div>
</div>
<div class="section" id="what-is-alsa">
<h1>What is ALSA<a class="headerlink" href="#what-is-alsa" title="Permalink to this headline"></a></h1>
<p>The Advanced Linux Sound Architecture (ALSA) provides audio and MIDI
functionality to the Linux operating system.</p>
<p>Logically ALSA consists of these components:</p>
<ul class="simple">
<li>A set of kernel drivers. &#8212; These drivers are responsible for handling the
physical sound hardware from within the Linux kernel, and have been the
standard sound implementation in Linux since kernel version 2.5</li>
<li>A kernel level API for manipulating the ALSA devices.</li>
<li>A user-space C library for simplified access to the sound hardware from
userspace applications. This library is called <em>libasound</em> and is required by
all ALSA capable applications.</li>
</ul>
<p>More information about ALSA may be found on the project homepage
<a class="reference external" href="http://www.alsa-project.org">http://www.alsa-project.org</a></p>
<div class="section" id="alsa-and-python">
<h2>ALSA and Python<a class="headerlink" href="#alsa-and-python" title="Permalink to this headline"></a></h2>
<p>The older Linux sound API (OSS) which is now deprecated is well supported from
the standard Python library, through the ossaudiodev module. No native ALSA
support exists in the standard library.</p>
<p>There are a few other &#8220;ALSA for Python&#8221; projects available, including at least
two different projects called pyAlsa. Neither of these seem to be under active
development at the time - and neither are very feature complete.</p>
<p>I wrote PyAlsaAudio to fill this gap. My long term goal is to have the module
included in the standard Python library, but that looks currently unlikely.</p>
<p>PyAlsaAudio hass full support for sound capture, playback of sound, as well as
the ALSA Mixer API.</p>
<p>MIDI support is not available, and since I don&#8217;t own any MIDI hardware, it&#8217;s
difficult for me to implement it. Volunteers to work on this would be greatly
appreciated.</p>
</div>
</div>
<div class="section" id="installation">
<h1>Installation<a class="headerlink" href="#installation" title="Permalink to this headline"></a></h1>
<p>Note: the wrappers link with the alsasound library (from the alsa-lib package)
and need the ALSA headers for compilation. Verify that you have
/usr/lib/libasound.so and /usr/include/alsa (or similar paths) before building.</p>
<p><em>On Debian (and probably Ubuntu), install libasound2-dev.</em></p>
<p>Naturally you also need to use a kernel with proper ALSA support. This is the
default in Linux kernel 2.6 and later. If you are using kernel version 2.4 you
may need to install the ALSA patches yourself - although most distributions
ship with ALSA kernels.</p>
<p>To install, execute the following: &#8212;</p>
<div class="highlight-python"><pre>$ python setup.py build</pre>
</div>
<p>And then as root: &#8212;</p>
<div class="highlight-python"><div class="highlight"><pre><span class="c"># python setup.py install</span>
</pre></div>
</div>
</div>
<div class="section" id="testing">
<h1>Testing<a class="headerlink" href="#testing" title="Permalink to this headline"></a></h1>
<p>First of all, run:</p>
<div class="highlight-python"><pre>$ python test.py</pre>
</div>
<p>This is a small test suite that mostly performs consistency tests. If
it fails, please file a <a class="reference external" href="http://sourceforge.net/tracker/?group_id=120651">bug report</a>.</p>
<p>To test PCM recordings (on your default soundcard), verify your
microphone works, then do:</p>
<div class="highlight-python"><pre>$ python recordtest.py &lt;filename&gt;</pre>
</div>
<p>Speak into the microphone, and interrupt the recording at any time
with <tt class="docutils literal"><span class="pre">Ctl-C</span></tt>.</p>
<p>Play back the recording with:</p>
<div class="highlight-python"><pre>$ python playbacktest.py &lt;filename&gt;</pre>
</div>
</div>
</div>
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<li><a class="reference internal" href="#">Introduction</a></li>
<li><a class="reference internal" href="#what-is-alsa">What is ALSA</a><ul>
<li><a class="reference internal" href="#alsa-and-python">ALSA and Python</a></li>
</ul>
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<li><a class="reference internal" href="#installation">Installation</a></li>
<li><a class="reference internal" href="#testing">Testing</a></li>
</ul>
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<div class="section" id="pcm-terminology-and-concepts">
<h1>PCM Terminology and Concepts<a class="headerlink" href="#pcm-terminology-and-concepts" title="Permalink to this headline"></a></h1>
<p>In order to use PCM devices it is useful to be familiar with some concepts and
terminology.</p>
<dl class="docutils">
<dt>Sample</dt>
<dd><p class="first">PCM audio, whether it is input or output, consists of <em>samples</em>.
A single sample represents the amplitude of one channel of sound
at a certain point in time. A lot of individual samples are
necessary to represent actual sound; for CD audio, 44100 samples
are taken every second.</p>
<p>Samples can be of many different sizes, ranging from 8 bit to 64
bit precision. The specific format of each sample can also vary -
they can be big endian byte integers, little endian byte integers, or
floating point numbers.</p>
<p class="last">Musically, the sample size determines the dynamic range. The
dynamic range is the difference between the quietest and the
loudest signal that can be resproduced.</p>
</dd>
<dt>Frame</dt>
<dd>A frame consists of exactly one sample per channel. If there is only one
channel (Mono sound) a frame is simply a single sample. If the sound is
stereo, each frame consists of two samples, etc.</dd>
<dt>Frame size</dt>
<dd><dl class="first last docutils">
<dt>This is the size in bytes of each frame. This can vary a lot: if each sample</dt>
<dd><dl class="first last docutils">
<dt>is 8 bits, and we&#8217;re handling mono sound, the frame size is one byte.</dt>
<dd>Similarly in 6 channel audio with 64 bit floating point samples, the frame
size is 48 bytes</dd>
</dl>
</dd>
</dl>
</dd>
<dt>Rate</dt>
<dd>PCM sound consists of a flow of sound frames. The sound rate controls how
often the current frame is replaced. For example, a rate of 8000 Hz
means that a new frame is played or captured 8000 times per second.</dd>
<dt>Data rate</dt>
<dd><p class="first">This is the number of bytes, which must be recorded or provided per
second at a certain frame size and rate.</p>
<p>8000 Hz mono sound with 8 bit (1 byte) samples has a data rate of
8000 * 1 * 1 = 8 kb/s or 64kbit/s. This is typically used for telephony.</p>
<p class="last">At the other end of the scale, 96000 Hz, 6 channel sound with 64
bit (8 bytes) samples has a data rate of 96000 * 6 * 8 = 4608
kb/s (almost 5 Mb sound data per second)</p>
</dd>
<dt>Period</dt>
<dd>When the hardware processes data this is done in chunks of frames. The time
interval between each processing (A/D or D/A conversion) is known
as the period.
The size of the period has direct implication on the latency of the
sound input or output. For low-latency the period size should be
very small, while low CPU resource usage would usually demand
larger period sizes. With ALSA, the CPU utilization is not impacted
much by the period size, since the kernel layer buffers multiple
periods internally, so each period generates an interrupt and a
memory copy, but userspace can be slower and read or write multiple
periods at the same time.</dd>
<dt>Period size</dt>
<dd>This is the size of each period in Hz. <em>Not bytes, but Hz!.</em> In
<a class="reference internal" href="libalsaaudio.html#module-alsaaudio" title="alsaaudio (Linux)"><tt class="xref py py-mod docutils literal"><span class="pre">alsaaudio</span></tt></a> the period size is set directly, and it is
therefore important to understand the significance of this
number. If the period size is configured to for example 32,
each write should contain exactly 32 frames of sound data, and each
read will return either 32 frames of data or nothing at all.</dd>
</dl>
<p>Once you understand these concepts, you will be ready to use the PCM API. Read
on.</p>
</div>
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